Danger Tweaker: Difference between revisions
(Basic page to get things started.) |
m (→Tweaks) |
||
(16 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{GameIndicator|lbp2=t|lbp3=t|lbpv=t|lbpk=t}} | |||
{{GadgetBob | {{GadgetBob | ||
| border= {{HexColor|lbp2}} | | border= {{HexColor|lbp2}} | ||
| bobimg= | | bobimg= Gadget_Tweaker_Danger_Icon.png | ||
| games=[[LittleBigPlanet 2]], [[LittleBigPlanet PS Vita]], [[LittleBigPlanet Karting]], [[LittleBigPlanet 3]] | | games=[[LittleBigPlanet 2]], [[LittleBigPlanet PS Vita]], [[LittleBigPlanet Karting]], [[LittleBigPlanet 3]] | ||
| type= Gadgets | | type= Gadgets | ||
Line 21: | Line 22: | ||
==Tweaks== | ==Tweaks== | ||
{{tweak | {{tweak | ||
|icon=Tweak_Hazard_Carousel.png | |||
|name=Effect | |name=Effect | ||
|params=None | |params= | ||
{{tweakparam|icon=Tweak_GenericSetting_No.png|None}} | |||
{{tweakparam|icon=Tweak_Hazard_Flame.png|Fire}} | |||
{{tweakparam|icon=Tweak_Hazard_Electric.png|Electricity}} | |||
{{tweakparam|icon=Tweak_Hazard_Plasma.png|Plasma}} | |||
{{tweakparam|icon=Tweak_Hazard_Gas.png|Horrible Gas|last=y}} | |||
|desc=Determines which of the core hazards to apply to the object. | |desc=Determines which of the core hazards to apply to the object. | ||
}} | }} | ||
{{tweak | {{tweak | ||
|name=Lethal Type (LBPK | |icon=Tweak_Hazard_Carousel.png | ||
|params=Fire | |name=Lethal Type (LBPK) | ||
|params= | |||
{{tweakparam|icon=Tweak_Hazard_Flame.png|Fire}} | |||
{{tweakparam|icon=Tweak_Hazard_Electric.png|Electricity}} | |||
{{tweakparam|icon=Tweak_Hazard_Plasma.png|Plasma}} | |||
{{tweakparam|icon=Tweak_Hazard_Gas_LBPK.png|Poisonous Gas}} | |||
{{tweakparam|icon=Tweak_Connector_Motion_Reversed.png|No Visuals|last=y}} | |||
|desc=Determines which hazard to apply to the object. | |desc=Determines which hazard to apply to the object. | ||
}} | }} | ||
===Input Action=== | ===Input Action=== | ||
{{tweak | {{tweak | ||
|icon= | |icon=Tweak_InputAction_Carousel.png | ||
|name=Input Action | |name=Input Action | ||
|params= | |params= | ||
{{tweakparam|icon=Tweak_BehaviorSetting_OnOff.png|On/Off}} | |||
{{tweakparam|icon=Tweak_BehaviorSetting_OneShot.png|Stay On|last=y}} | |||
|desc=Determines how the Danger Tweaker responds to incoming signals. | |desc=Determines how the Danger Tweaker responds to incoming signals. | ||
{{tweakparamdef|icon=Tweak_BehaviorSetting_OnOff.png|On/Off|The tweaker activates when it receives a digital ON signal, deactivating when that signal turns off.}} | |||
{{tweakparamdef|icon=Tweak_BehaviorSetting_OneShot.png|Stay On|Once the tweaker is activated, the object will remain hazardous until it is either unlethalised or another Danger Tweaker changes the hazard.}} | |||
}} | }} | ||
{{tweak | {{tweak | ||
|icon= | |icon=Tweak_Output_Inverted.png | ||
|name=Invert | |name=Invert | ||
|params=yesno | |params=yesno | ||
Line 59: | Line 72: | ||
===Audio=== | ===Audio=== | ||
{{tweak | {{tweak | ||
|icon= | |icon=Tweak_Base_Global_Audio_Icon.png | ||
|name=Lethal Sounds | |name=Lethal Sounds | ||
|params=yesno | |params=yesno | ||
Line 70: | Line 83: | ||
!colspan="2"|LittleBigPlanet 2 Pre-Release | !colspan="2"|LittleBigPlanet 2 Pre-Release | ||
|- | |- | ||
!style="width:10%"| LBP Deploy Build<br><small>September 17, 2009</small> | !style="width:10%"| [[Build:LittleBigPlanet (2009-09-17) TGS Move Demo|LBP Deploy Build]]<br><small>September 17, 2009</small> | ||
|[[File:Arcade_Trigger_Danger_Off_Front_Render.png|64px]] First publicly available build to contain the Danger Trigger. | |[[File:Arcade_Trigger_Danger_Off_Front_Render.png|64px]] First publicly available build to contain the Danger Trigger. | ||
|- | |- | ||
!style="width:10%"| [[Build: | !style="width:10%"| [[Build:LittleBigPlanet 2 (2010-04-19) Pre-Alpha|br2_r40059]]<br><small>April 19, 2010</small> | ||
| | | | ||
* Added Plasma to the Lethal Type tweak. | * Added Plasma to the Lethal Type tweak. | ||
* Added Input Action tweak. | * Added Input Action tweak. | ||
|- | |- | ||
![[Build:LittleBigPlanet 2 Public Beta|br2_r47518]]<br><small>August 30, 2010</small> | ![[Build:LittleBigPlanet 2 (2010-08-30) Public Beta|br2_r47518]]<br><small>August 30, 2010</small> | ||
| | | | ||
* The Danger Tweaker's model has been updated to use a more uniform design. | * The Danger Tweaker's model has been updated to use a more uniform design. | ||
Line 90: | Line 103: | ||
|- | |- | ||
|} | |} | ||
==Other Lethal Types== | |||
It is possible to set the Danger tweaker to other lethal types that aren't normally allowed. | |||
===Horrible Gas=== | |||
While Horrible Gas was added as an option to the tweaker in LittleBigPlanet 3, setting the tweaker to use Horrible Gas in LittleBigPlanet 2 actually works, with it even having an original screen texture. Because of the way the [[Horrible Gas Tool]] works (by changing the [[{{ns:3010}}:Material|Physics Material]], using this in LittleBigPlanet 2 results in the material it is applied to being permanently Horrible Gas, which is likely why it was never implemented for LittleBigPlanet 2. | |||
===Other Lethal Types=== | |||
The other lethal types that are normally inaccessible will also work with the tweaker; Spike, Crush, and REMOVED (Ice) will all work without issues. | |||
==Gallery== | |||
<gallery widths="128px"> | |||
File:Gadget_DLC_Arcade_Tweaker_Danger_Icon.png|The Danger Tweaker's early Popit icon. | |||
</gallery> | |||
===Model Renders=== | |||
{{ImageCarousel|images=[[File:Arcade_Trigger_Danger_Off_Right_Render.png|128px]][[File:Arcade_Trigger_Danger_Off_Front_Render.png|128px]][[File:Arcade_Trigger_Danger_Off_Left_Render.png|128px]]|title=Arcade - Off|customID=Danger_Tweaker_Arcade_Off}} | |||
{{ImageCarousel|images=[[File:Arcade_Trigger_Danger_Fire_Right_Render.png|128px]][[File:Arcade_Trigger_Danger_Fire_Front_Render.png|128px]][[File:Arcade_Trigger_Danger_Fire_Left_Render.png|128px]]|title=Arcade - Fire|customID=Danger_Tweaker_Arcade_Fire}} | |||
{{ImageCarousel|images=[[File:Arcade_Trigger_Danger_Electric_Right_Render.png|128px]][[File:Arcade_Trigger_Danger_Electric_Front_Render.png|128px]][[File:Arcade_Trigger_Danger_Electric_Left_Render.png|128px]]|title=Arcade - Electric|customID=Danger_Tweaker_Arcade_Electric}} | |||
{{LittleBigPlanet 2 Gadgets}} | {{LittleBigPlanet 2 Gadgets}} | ||
{{LittleBigPlanet 3 Gadgets}} | |||
{{LittleBigPlanet Karting Gadgets}} |
Latest revision as of 05:37, 20 September 2024
Danger Tweaker | |
---|---|
Games: | LittleBigPlanet 2, LittleBigPlanet PS Vita, LittleBigPlanet Karting, LittleBigPlanet 3 |
Type: | Gadgets |
Category: | Object Tweakers |
Inputs: | 1 |
Obtained from: | Start |
The Danger Tweaker is an Object Tweaker gadget that applies a lethal effect to the attached object, as if the player had used a Danger Tool on it.
LittleBigPlanet Karting does not feature the traditional Danger Tools, so this is the only way to apply hazards in that game.
Usage and Behaviour
The Danger Tweaker can be attached to any surface or circuit board, and will apply one of a few hazards to the attached object while active. The tweaker will lethalise any object it is attached to — including ones that are otherwise incompatible with the Danger Tools, such as the Projectiles — and behave as though the player had applied that danger themselves.
The Danger Tweaker is always active by default, but if a wire is connected to its input, it will turn on when it receives a digital ON signal. It also takes player ownership into account, allowing players to set traps for each other in a Versus level — for example, if Player 1 activates a Danger Tweaker, and Player 2 is killed by that object, Player 1 will receive 10 points for it, as they were responsible for the kill.
The Danger Tweaker cannot set an object on fire if it is submerged in water.
Tweaks
Effect: (
) Determines which of the core hazards to apply to the object. |
Lethal Type (LBPK): (
) Determines which hazard to apply to the object. |
Input Action
Input Action: (
) Determines how the Danger Tweaker responds to incoming signals. |
Invert: ( ) Inverts the tweaker's behaviour, so the object is unlethalised when it receives a signal |
Visuals
Effect Scale (LBPK only): (0.2 - 3.0) Sets the size of the particle effects that spawn around the object while the tweaker is active. |
Visible in Play Mode: ( ) Determines whether or not the object will be rendered in Play Mode. |
Audio
Lethal Sounds: ( ) Sets whether or not to play the chosen hazard's associated ambient loops. |
History
LittleBigPlanet 2 Pre-Release | |
---|---|
LBP Deploy Build September 17, 2009 |
First publicly available build to contain the Danger Trigger. |
br2_r40059 April 19, 2010 |
|
br2_r47518 August 30, 2010 |
|
LittleBigPlanet 3 | |
Base Game | Added Horrible Gas to the Lethal Type tweak. |
Other Lethal Types
It is possible to set the Danger tweaker to other lethal types that aren't normally allowed.
Horrible Gas
While Horrible Gas was added as an option to the tweaker in LittleBigPlanet 3, setting the tweaker to use Horrible Gas in LittleBigPlanet 2 actually works, with it even having an original screen texture. Because of the way the Horrible Gas Tool works (by changing the Physics Material, using this in LittleBigPlanet 2 results in the material it is applied to being permanently Horrible Gas, which is likely why it was never implemented for LittleBigPlanet 2.
Other Lethal Types
The other lethal types that are normally inaccessible will also work with the tweaker; Spike, Crush, and REMOVED (Ice) will all work without issues.
Gallery
Model Renders
LittleBigPlanet 2 Gadgets
| |
---|---|
Bolts | Bolt •
Sprung Bolt •
Motor Bolt •
|
Joints | String •
Rod •
Elastic •
Spring •
Winch •
|
Emitters | Emitter •
Note •
|
Movers | Mover •
Follower •
In/Out Mover •
|
Rotators | Rotator •
Gyroscope •
|
Switches | Button •
2-Way Switch •
|
Sensors |
Tag •
Tag Sensor •
Tag Radar •
Grab Sensor •
Water Sensor •
Score Sensor •
Speed Sensor •
|
Simple Logic | NOT Gate •
OR Gate •
XOR Gate •
AND Gate •
Battery •
Microchip •
|
Advanced Logic | Toggle •
Counter •
Timer •
Randomiser •
Selector •
Sequencer •
Movinator •
Vitanator •
|
Global Tweakers |
Score Giver •
|
Object Tweakers |
Destroyer •
|
Creature Pieces | Magic Eye •
Cute Eye •
Evil Eye •
Magic Mouth •
Creature Leg •
|
Cameras | Game Camera •
Movie Camera •
|
Unreleased | Animatic •
Pin Giver •
|
Removed |
Sackbot Pads •
Impact Key •
Look-At Key •
Always On •
|
LittleBigPlanet Karting Gadgets
| |
---|---|
Motors | Hinge Motor •
Piston Motor •
|
Emitters | Emitter •
|
Movers and Rotators | Thruster •
Gyroscope •
|
Sensors |
Tag Sensor •
Tag •
Speed Sensor •
Reset Sensor •
Grab Sensor •
|
Simple Logic | AND Gate •
OR Gate •
XOR Gate •
NOT Gate •
|
Advanced Logic | Microchip •
Sequencer •
Timer •
Toggle •
Selector •
Counter •
Randomiser •
Threshold •
Transmitter •
|
World Tweakers |
Game Ender •
Score Giver •
Prize Giver •
HUD Tweaker •
|
Object Tweakers |
Grapplizer •
Destroyer •
|
Kart Tweakers | Race Brain •
Battle Brain •
Kart Cockpit •
Kart Chassis •
Kartinator •
|
Weaponizers | |
Cameras | Game Camera •
Movie Camera •
|
Unreleased | Debugger •
Display •
Hansoniser •
Null Motor •
NIS Look-At •
|
Removed |
Pressure Pad •
|