LittleBigPlanet 3

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This page is a work in progress.
As a result, the layout and/or content herein may be subject to change.

Further details: A lot, including:

  • Release information.
  • Development history -- in need of additional information, very content dense.
  • Story / gameplay synopsis.
LittleBigPlanet 3
Title screen
Developer: Sumo Digital
Publisher: Sony Computer Entertainment
System(s): PlayStation 3, PlayStation 4
File size:
  • PlayStation 3 12 GB
  • PlayStation 4 14.58 GB
Genre: Action, Platformer
Supported players: 1-4
Current version: 1.26 (PS3)
1.28 (PS4) (Read more...)


LittleBigPlanet 3, abbreviated as LBP3, is the final LittleBigPlanet game released for the PlayStation 3, the first on PlayStation 4, and the eighth installment in the overall series. It introduces three new playable characters, an increased layer limit - from three to sixteen - the ability to create custom characters and powerups, various tools for creating multi-level adventures and a plethora of quality of life improvements, all while maintaining compatibility with user generated content from its predecessors.

While Media Molecule supplied the engine and offered guidance in the early stages of production, the majority of development was spearheaded by Sheffield-based developer Sumo Digital, who previously worked on the Cross-Controller Pack for LittleBigPlanet 2. The game was released in late November 2014 to mostly positive critical reception. While praised for its visuals, additions to Create Mode and new gameplay elements, LittleBigPlanet 3 has since garnered an unfortunate reputation as the weakest entry in the main series due to its numerous technical issues and the short length of its Adventure Mode compared to past entries.

While both versions were maintained for much of the game's life, the PlayStation 3 version was discontinued on September 13, 2021 following extended downtime[1].

On April 19, 2024 after another incident of extended downtime, the LBP3 servers were shut down[2], marking the end of online play across the main series for good.

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Contents

Pages and categories for all of the content found in or related to LittleBigPlanet 3.

Medal LittleBigPlanet 3.png

Development & Cut Content

LittleBigPlanet 3 was the first game in the main trilogy to not be directly developed by Media Molecule, who were setting their sights on other projects following LittleBigPlanet 2's release. Instead, the series was handed over to Sumo Digital, who were previously in charge of DLC and other content earlier on; development began around 2011.

Major strides were taken to expand upon the series' fundamental features, such as layers, logic, and the general capabilities of Create Mode.

Compared to previous entries, LittleBigPlanet 3 is particularly rich in cut content, especially in regard to its Adventure Mode, deemed lacking in size and content. Major art and story revisions were made throughout the cycle of development, and these worked to cut down on the ambitious scope of the original story. The Prologue, LittleBigPlanet 3's introduction to primary antagonist Newton and his plots to release the Titans, originally took on a much larger scope, in the form of a cut theme referred to as Stitchem Green. Like all other locations in the Adventure Mode's final build, Stitchem Green was meant to have a fully explorable open world, filled with voiced non-player characters, small challenges, and other secrets that gave a nonlinear approach to story progression.

While the other locations that followed retained these nonlinear aspects, much of the original art passes were wildly different to their final counterparts. Manglewood, in its earliest stages, had a strong Japanese style, and revolved around a conflict involving a pack of wolves. Later builds gave Manglewood a tropical tiki-styled design, badly polluted and threatened by Newton's influence. While the previous theme, as well as the scrapped character, Rusk, were nearly scrubbed altogether, the Tiki Paradise Level Kit salvaged some of the cut tropical assets from Manglewood's mid-alpha builds.

The Ziggurat, which used a mix of fantasy and Eastern-European themes in its final design, was originally far more surreal and magical in its concepts. Background assets and cut levels showed off golden, crystalline, and hexagonal architecture, but were all relatively rough compared to the progress made in the previous themes.

Leaks, demos, and an array of other sources led to some of these builds becoming available to the public, directly showcasing the extent to which LittleBigPlanet 3's scope and ambition was reduced and revised.

Gallery

Logos

External Links

References

  1. An update on the LittleBigPlanet server and online services - Twitter.com/LittleBigPlanet, September 13, 2021
  2. An important message from us regarding the LittleBigPlanet servers and online features - Twitter.com/LittleBigPlanet, April 19, 2024

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