Medal LittleBigPlanet 3.png

Rail Hook

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Rail Hook
Popit Icon
Game: LittleBigPlanet 3
Type: Gadgets
Category: Connectors
Inputs: 2
Obtained from: Start
Safety first!
This page is a work in progress. As a result, the layout and/or content herein may be subject to change.

A Rail Hook is an object in LittleBigPlanet 3 that latches onto and travels along Bendy Rails, carrying any connected objects with them.

Tweaks

Properties

Tweak RailHook Motorized.png
Hook Motion: (
MotorizedMotorized •‎
Non-MotorizedNon-Motorized
)

Sets the behaviour of the Rail Hook.
Tweak GenericSetting Yes.pngMotorized
The Rail Hook propells itself along the rail based on the tweaks specified below.
Tweak GenericSetting No.pngNon-Motorized
The Rail Hook does not propell itself, relying instead on gravity, momentum and the rail's curvature to move.

Speed

Tweak Movement Speed.png
Speed: (0.0 - 100.0)
Sets the Rail Hook's top speed. At 0.0, it will not move.
Tweak Timing Pause.png
Pause: (0.0s - 86000.0)
Sets how long the Rail Hook waits at each end of the rail before moving again.
Tweak Reversed Icon.png
Reversed: (
NoNo •‎
YesYes
)

Reverses the Rail Hook's movement direction, e.g. right becomes left, and vice-versa.

Strength

Tweak Movement Acceleration.png
Acceleration: (0% - 100%)
Sets how quickly the Rail Hook reaches its top speed.
Tweak Movement ObjectDeceleration.png
Deceleration: (0% - 100%)
Determines how quickly the Rail Hook slows down.

Input Action

Tweak InputAction Carousel.png
Input Action: (
On/OffOn/Off •‎
DirectionDirection •‎
PositionalPositional •‎
Speed scaleSpeed scale •‎
Single cycleSingle cycle
)

Determines how the Rail Hook responds to the signal it receives through its "Input Value" input.
Tweak BehaviorSetting OnOff.pngOn/Off
The Rail Hook starts moving when it receives a digital ON signal, and stops when turned OFF. How quickly it starts and stops is determined by is Strength tweaks.
Tweak BehaviorSetting Directional.pngDirection
When the Rail Hook receives a digital ON signal, it begins travelling in the direction of the rail's end point; if OFF, it goes in the opposite direction.
Tweak InputAction Positional.pngPositional
The Rail Hook moves to a specific point on the Bendy Rail depending on the analogue signal it recieves, e.g. 50% represents the half-way point on the rail.
Tweak InputAction SpeedScale.pngSpeed scale
The Rail Hook's speed is determined by the strength of the incoming analogue signal.
Tweak BehaviorSetting OneShot.pngSingle cycle
Each time the Rail Hook receives a digital ON signal, it performs one round trip before stopping at the rail's origin.

Visuals

Tweak Visual Visibility.png
Visible in Play Mode: (
NoNo •‎
YesYes
)

Determines whether or not the object will be rendered in Play Mode.

Audio

Tweak Music Stem.png
Mute: (
NoNo •‎
YesYes
)

Sets whether or not to play sound effects when travelling along rails, or when attaching/detaching from them.