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Medal LittleBigPlanet 3.png
Medal LittleBigPlanet PS Vita.png

Note

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Note
Popit Icon
Games: LittleBigPlanet 2, LittleBigPlanet PS Vita, LittleBigPlanet 3
Type: Gadgets
Category: Emitters
Inputs: 0 (LBP2)
1 (Vita/LBP3)
Obtained from: Tutorials (LBP2/Vita)
Start (LBP3)

Nothing rude though, no images of horses in bikinis, for example.

This page could benefit from more images.
You can help by uploading an image or two and including them here.

Further details: Could do with some in-game screenshots showing how the text box looks in different game versions. Some samples of the available fonts too.

This page is a tad short. A stub, if you will.
You can help by expanding the article with more information.

A Note is an Emitter gadget that displays a static text bubble with any message the creator desires. Unlike Magic Mouths, which have similar functionality, Notes are primarily designed to annotate Microchips and other sets of logic to signify their purpose. First introduced in LittleBigPlanet 2, future games have greatly expanded its functionality, turning it into a general purpose text displayer.

Usage and Behaviour

The Note's contents can be shown or hidden in the same manner as Microchips and other logic containers; highlight with the Popit Cursor and press R1.

LittleBigPlanet PS Vita greatly expanded its functionality with the ability to change the text's font and size, the colours and opacity of the text box, and even display the incoming signal strength. Many of these changes were carried forward to LittleBigPlanet 3 in Game Update 1.07.

Tweaks

Note: (text field; 256 characters)
Opens the system keyboard for the user to type a message.
Show: (
No •‎
Yes
)

Toggles whether the text bubble is visible. This can also be set by highlighting the Note with the Popit Cursor and pressing R1.

Font

Font face: (see below)
Determines which font the text will use. The available fonts — as well as how this tweak is presented — varies between LBP Vita and LBP3.
  • Helvetica
  • Eigerdals Heavy (Novel Sans Rounded Pro Extra Bold in LBP3)
  • Crikey Squat (Core Bandi Face in LBP3)
  • Crikey Tall (Aracne Condensed in LBP3)
  • Press Gothic (Vita Only)
  • Sol Pro Bold (Vita Only)
Text Size: (0 - 500)
Sets how large the text box.

Text Colour

Background Colour

Visuals

Visible in Play Mode: (
No •‎
Text Only •‎
Note & Text
)

Determines whether or not the Note and its text will be rendered in Play Mode.
Local Space: (
No •‎
Yes
)

If set to Yes, the text bubble will rotate along with the Note itself. If set to No, the text will always be upright.

Input Action

Input Action: (
Open •‎
Signal strength
)

Determines how the Note responds to the signal it receives through its input.
Open
The text box maximises when the Note receives a digital ON signal, minimising when it turns OFF.
Signal strength
A decimal number (and optionally, a suffix) gets appended to the written text and changes based on both the incoming analogue signal and the number format settings listed below.

Number Format

Max Value: (0 - 1,000,000)
Sets the highest number that the Note will display.
Decimals: (0 - 5)
Adds up to five decimals of precision to the displayed number.

Suffix

Suffix: (text field; 256 characters)
Opens the system keyboard for the user to type a message. This will be appended to the number shown.

Gallery

Model Renders

Note (Alpha)

Tweak Generic Arrow Lesser.svg Tweak Generic Arrow Greater.svg

Note (Beta)

Tweak Generic Arrow Lesser.svg Tweak Generic Arrow Greater.svg

Note (Final)

Tweak Generic Arrow Lesser.svg Tweak Generic Arrow Greater.svg