HUD Tweaker
| HUD Tweaker | |
|---|---|
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| Game: | LittleBigPlanet Karting |
| Type: | Gadgets |
| Category: | World Tweakers |
| Inputs: | 1 |
The HUD Tweaker is a world tweaker gadget in LittleBigPlanet Karting that allows HUD Widgets to be tweaked using logic.
Usage and Behaviour
Although the HUD Tweaker is primarily intended to work with Custom Widgets, General Widgets can have their visibility switched on or off by setting the HUD Type to one of the General Widgets and connecting a wire into its input, e.g. the minimap can set to only appear when the player is inside a Player Sensor's detection range. In addition to the widgets that can normally be selected in the Tools Bag, the visibility of the Grapple Callout (usually displayed when approaching a grapple-able object while equipped with the Grapple Hook) and Rader indicators can also be switched on or off with this setup.
Tweaks
HUD Type
| HUD Type Sets which type of HUD Widget the gadget will affect. |
| HUD Widget Opens a dialogue box to select the name of the Custom HUD Widget that will be updated. Only widgets that match the chosen HUD Type will appear in this list. |
Additional tweaks will appear below depending on the selected HUD Type.
Range Counter
| Input Action: (
) Determines how the counter responds to the signal it receives through its input. |
| Target Count: (1 - 3600) Sets the maximum number that the counter will display. |
Timer
| Target Time: (1.0s - 3600.0s) Sets the maximum time that the Timer can count up to. |
Sticker Frame
| Input Action: (
) Determines how the Sticker Frame responds to the signal it receives through its input. |
| Target Time: (1.0s - 3600.0s) Determines how long the sticker will remain on-screen before disappearing. |
Text Box, Flasher and Note
| Text: (text field; 64 characters) Opens the system keyboard for the user to type a message that will be displayed on this widget. |
| Input Action: (
) Determines how the HUD Widget responds to the signal it receives through its input. |
| Target Time: (1.0s - 3600.0s) Determines how long the widget will remain on-screen before disappearing. |
Visuals
| Visible in Play Mode: ( ) Determines whether or not the object will be rendered in Play Mode. |
Gallery
| Motors | |
|---|---|
| Emitters | |
| Movers and Rotators | |
| Sensors | |
| Simple Logic | |
| Advanced Logic | |
| World Tweakers | |
| Object Tweakers | |
| Kart Tweakers | |
| Weaponizers | |
| Cameras | |
| Unreleased | |
| Removed | |