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Button

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Button
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Games: LittleBigPlanet, LittleBigPlanet PSP, LittleBigPlanet 2, LittleBigPlanet PS Vita, LittleBigPlanet Karting, LittleBigPlanet 3
Type: Gadgets
Category: Sensors
Inputs: 0
1 (LBPK)
Outputs: 1
Obtained from: Tutorials
Start (LBP3/LBPK)

The Button, known as a Pressure Sensor in LittleBigPlanet Karting, is a physical switch activated by players or objects pressing it.

Usage and Behaviour

A Button occupies a single layer and only has one output. It outputs a signal in the range from 0 to 100 when pressed.

In LittleBigPlanet Karting

Pressure Sensors in LittleBigPlanet Karting serve as this game's equivalent to Buttons, but have a number of differences that set them apart. They come in both Red and Green colour variants, have an input that allows them to be deactivated with logic (appearing as pressed without sending a signal), and are no longer activated by physics objects; they can only detect karts. Additionally, they are not subject to gravity, and do not function properly if grouped with a Dynamic object.

Tweaks

Output

Switch Behavior: (
On/Off •‎
Speed Scale •‎
One-Shot •‎
Directional
)

Changes the output behavior of the switch, which will change the behavior of attached gadgets.
Invert Output: (
No •‎
Yes
)

Inverts the gadget's output, turning On signals Off and vice-versa.

Visuals

Color (LittleBigPlanet 2 onwards): (Tweak GenericSetting No.png Player Color; Tweak GenericSetting No.png Wire Color)
Determines the color of the wire coming from the switch. If set to player color, the wires will carry the player ownership to connected objects.
Electronics and Cable Visibility: (
No •‎
Switch Visible •‎
Switch and Cables Visible
)

Determines whether or not the gadget (and any outgoing wires) will be rendered in Play Mode.

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