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Sackpocket Sensor

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Sackpocket Sensor
Popit Icon
Game: LittleBigPlanet 3
Type: Gadgets
Category: Sensors
Outputs: 1
Safety first!
This page is a work in progress. As a result, the layout and/or content herein may be subject to change.

The Sackpocket Sensor is a Sensor gadget that detects whatever Sackpocket Item the player has.

Usage and Behaviour

Tweaks

Powerup

Tweak Item Select.png
Choose Powerup: (Powerups; My Powerups)
Select which powerup the sensor should detect.

Behavior

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Required Quantity: (1 - 100)
Determines how many copies of the chosen item should be detected by the Sackpocket Sensor.
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Only One Item is Activated: (
NoNo •‎
YesYes
)

If set to yes, the sensor will only detect the chosen powerup when the player is equipped with it.

Range

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Minimum Detection Range: (0.0 - 5,000.0)
Determines how close players with the chosen powerup can get before the sensor stops detecting them.
Tweak Sensor MaximumRadius.png
Maximum Detection Range: (0.0 - 5,000.0)
Determines how close the player with the chosen powerup needs to be in order to activate the sensor; setting this below 0.0 will set the radius to infinite.
Tweak Sensor AngleRange.png
Trigger Angle Range: (0 - 360)
Sets the angle radius of the sensor, with 360 being a full circle. Rotating the gadget changes the orientation of the detection range.
Tweak Sensor LayerRange.png
Layer Detection Range: (0 - 16)
Sets how many layers away from the object the sensor can detect players with the chosen powerup, with 0 being equivalent to Same Layer and 16 detecting the player from any layer.

Output

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Invert Output: (
NoNo •‎
YesYes
)

Inverts the gadget's output, turning On signals Off and vice-versa.

Visuals

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Electronics and Cable Visibility: (
NoNo •‎
Switch VisibleSwitch Visible •‎
Switch and Cables VisibleSwitch and Cables Visible
)

Determines whether or not the gadget (and any outgoing wires) will be rendered in Play Mode.

Gallery

Model Renders

Sackpocket Sensor - LCD

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