OR Gate
| OR Gate | |
|---|---|
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| Games: | LittleBigPlanet 2, LittleBigPlanet Karting, LittleBigPlanet PS Vita, LittleBigPlanet 3 |
| Type: | Gadgets |
| Category: | Logic |
| In-Game Category: | Simple Logic |
| Inputs: | 2 - 100 |
| Outputs: | 1 |
| Obtained from: | Start |
The OR Gate is a simple logic gadget that activates when one or more of its inputs are active. By default it only has two ports, but can be can be changed to have more.
Signal Behaviour
Digital
| Input 1 | Input 2 | Input 3 | Output |
|---|---|---|---|
When any of its inputs receives a digital ON signal, the OR Gate passes it through its output. The table on the left shows how a 3-port OR Gate reacts to specific input combinations.
Analogue (Maximum Input)
| Input 1 | Input 2 | Input 3 | Output |
|---|---|---|---|
| 30% | 40% | 50% | 50% |
| 10% | 40% | -20% | 40% |
| 40% | 40% | -50% | -50% |
| 50% | -50% | -50% | 50% |
| -50% | 50% | 50% | -50% |
The OR Gate has two modes for handling analogue signals. By default it outputs the strongest analogue signal it receives from any of its inputs, be it Positive or Negative. If two or more of its inputs tie for the strongest signal and both are in opposite directions, the direction from the topmost port is used.
Analogue (Add Inputs)
| Input 1 | Input 2 | Input 3 | Output |
|---|---|---|---|
| 30% | 40% | 30% | 100% |
| 100% | -50% | -25% | 25% |
| 30% | 40% | 30% | 100% |
| 100% | -100% | -100% | -100% |
| 50% | 50% | 50% | 100% |
In LittleBigPlanet PS Vita, the OR Gate has an alternate output mode where, instead of outputting the strongest signal, the signals from all of its inputs are added together. Positive signals add to the combined strength, while Negative signals subtract from it. It should be noted that the OR Gate's signal strength is capped and cannot go higher than 100%, nor lower than -100%.
This output mode was brought over to LittleBigPlanet 2 in Game Update 1.28, and was carried forward to LittleBigPlanet 3.
Tweaks
| Number of Ports: (2 - 100) Changes how many inputs the OR Gate has. |
Output
| Invert Output: ( ) Inverts the gadget's output, turning On signals Off and vice-versa. |
| Visible in Play Mode: ( ) Determines whether or not the object will be rendered in Play Mode. |
Bugs
Out of Bounds
When the signal adding function was added it introduced some bugs in relation to signal strength; initally, signals added together could exceed the maximum float value (100% signal), but this was fixed in a patch.
After it was fixed, it's still possible to exceed the signal limit with addition if a signal already outside of the range is plugged into the inputs.
Gallery
Model renders
Early
Final
| Bolts | |
|---|---|
| Joints | |
| Emitters | |
| Movers | |
| Rotators | |
| Switches | |
| Sensors | |
| Simple Logic | |
| Advanced Logic | |
| Global Tweakers | |
| Object Tweakers | |
| Creature Pieces | |
| Cameras | |
| Unreleased | |
| Removed | |
| Motors | |
|---|---|
| Emitters | |
| Movers and Rotators | |
| Sensors | |
| Simple Logic | |
| Advanced Logic | |
| World Tweakers | |
| Object Tweakers | |
| Kart Tweakers | |
| Weaponizers | |
| Cameras | |
| Unreleased | |
| Removed | |