Movie Camera: Difference between revisions
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===Focus=== | ===Focus=== | ||
{{tweak | {{tweak | ||
|icon= | |icon=Tweak_Camera_Disable_Controls.png | ||
|name=Disable | |name=Disable Controllers | ||
|params=yesno | |params=yesno | ||
|desc=If set to Yes, the player will be unable to move while the Movie Camera is active. | |desc=If set to Yes, the player will be unable to move while the Movie Camera is active. | ||
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|desc=Determines the depth of field in the shot. | |desc=Determines the depth of field in the shot. | ||
}} | }} | ||
===Trigger=== | ===Trigger=== | ||
{{tweak | {{tweak |
Latest revision as of 12:07, 8 October 2024
Movie Camera | |
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Games: | LittleBigPlanet 2, LittleBigPlanet PS Vita, LittleBigPlanet Karting, LittleBigPlanet 3 |
Type: | Gadgets |
Category: | Cameras |
Inputs: | 1 |
Outputs: | 1 |
Obtained from: | Tutorials (LBP2/Vita) Start (LBPK/LBP3) |
This page is a work in progress. As a result, the layout and/or content herein may be subject to change. |
A Movie Camera is a Camera gadget that allows the player to make cutscenes or movies in their levels.
Usage and Behaviour
The Movie Camera is functionally different from the Game Camera, despite also having a Trigger Zone and an Angle and Zoom editor. It has an input like the Game Camera, and therefore can be activated by sensors and logic, but the Movie Camera also has an output; hooking its output up to the input of another Movie Camera causes the first camera to transition to the second.
Movie Cameras can also be placed into Sequencers. Overlapping Movie Cameras within a Sequencer allows for transitions between the cameras; the longer the overlap, the longer the transition will be.
Tweaks
Angle & Zoom Enters the camera's Angle & Zoom Editor. |
Zone Enters the camera's Zone Editor. |
Movement
Transition: (
) Determines how Movie Cameras transition between one another. |
Adjust Player Tracking: (0% - 100%) Determines the extent of how the Movie Camera follows the player's movements. |
Camera Shake: (0% - 100%) Determines how much the camera shakes while active. |
Local Space: ( ) If set to Yes, the camera's physical rotation will also affect the camera angle. |
Timing
Transition Time: (0.0s - 86,400.0s) Determines how long the transitions will take between each camera. |
Hold Time: (0.0s - 86,400.0s) Determines how long the camera will hold the shot. |
Focus
Disable Controllers: ( ) If set to Yes, the player will be unable to move while the Movie Camera is active. |
Flatness: (0 - 100) Determines the flatness of the Z plane in the shot. |
Depth of Field: (0% - 100%) Determines the depth of field in the shot. |
Trigger
Can Be Skipped: ( ) Determines whether or not the Movie Camera's shot can be skipped. |
Require All Players: ( ) If set to Yes, all players in the game must enter the Trigger Zone to activate the camera. |
Visuals
Visible in Play Mode: ( ) Determines whether or not the object will be rendered in Play Mode. |
LittleBigPlanet 2 Gadgets
| |
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Bolts | Bolt •
Sprung Bolt •
Motor Bolt •
|
Joints | String •
Rod •
Elastic •
Spring •
Winch •
|
Emitters | Emitter •
Note •
|
Movers | Mover •
Follower •
In/Out Mover •
|
Rotators | Rotator •
Gyroscope •
|
Switches | Button •
2-Way Switch •
|
Sensors |
Tag •
Tag Sensor •
Tag Radar •
Grab Sensor •
Water Sensor •
Score Sensor •
Speed Sensor •
|
Simple Logic | NOT Gate •
OR Gate •
XOR Gate •
AND Gate •
Battery •
Microchip •
|
Advanced Logic | Toggle •
Counter •
Timer •
Randomiser •
Selector •
Sequencer •
Movinator •
Vitanator •
|
Global Tweakers |
Score Giver •
|
Object Tweakers |
Destroyer •
|
Creature Pieces | Magic Eye •
Cute Eye •
Evil Eye •
Magic Mouth •
Creature Leg •
|
Cameras | Game Camera •
Movie Camera •
|
Unreleased | Animatic •
Pin Giver •
|
Removed |
Sackbot Pads •
Impact Key •
Look-At Key •
Always On •
|
LittleBigPlanet Karting Gadgets
| |
---|---|
Motors | Hinge Motor •
Piston Motor •
|
Emitters | Emitter •
|
Movers and Rotators | Thruster •
Gyroscope •
|
Sensors |
Tag Sensor •
Tag •
Speed Sensor •
Reset Sensor •
Grab Sensor •
|
Simple Logic | AND Gate •
OR Gate •
XOR Gate •
NOT Gate •
|
Advanced Logic | Microchip •
Sequencer •
Timer •
Toggle •
Selector •
Counter •
Randomiser •
Threshold •
Transmitter •
|
World Tweakers |
Game Ender •
Score Giver •
Prize Giver •
HUD Tweaker •
|
Object Tweakers |
Grapplizer •
Destroyer •
|
Kart Tweakers | Race Brain •
Battle Brain •
Kart Cockpit •
Kart Chassis •
Kartinator •
|
Weaponizers | |
Cameras | Game Camera •
Movie Camera •
|
Unreleased | Debugger •
Display •
Hansoniser •
Null Motor •
NIS Look-At •
|
Removed |
Pressure Pad •
|