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Global Lighting Tweaker: Difference between revisions

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{{GameIndicator|lbp1=t|lbp2=t|lbp3=t|lbpv=t}}
{{GameIndicator|lbp1=t|lbp2=t|lbp3=t|lbpv=t|lbpk=t}}
{{GadgetBob
{{GadgetBob
| border= {{HexColor|lbp1alt}}
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A '''Global Lighting Tweaker''' adjusts the lighting, darkness and fog of a level.
A '''Global Lighting Tweaker''' adjusts the lighting, darkness and fog of a level.


==Overview==
==Usage and Behavior==
 
==Tweaks==
===Lighting===
{{tweak
|icon=Tweak_Global_Lighting_DayNight.png
|name=Lighting
|params=[[File:Tweak_Global_ColorRamp_Lighting.png]]
|desc=Determines whether the level is set at daytime or nighttime.
}}
{{tweak
|icon=Tweak_Global_Lighting_Darkness.png
|name=Darkness
|params=[[File:Tweak_Global_ColorRamp_Darkness.png]]
|desc=Determines how dark the level is.
}}
{{tweak
|icon=Tweak_Global_Lighting_Fog.png
|name=Fog Level
|params=0% - 100%
|desc=Determines how foggy the level is.
}}
{{tweak
|icon=Tweak_Global_Lighting_FogColor.png
|name=Fog Color
|params=[[File:Tweak_Global_ColorRamp_Fog.png]]
|desc=Sets the color of the fog in the level.
}}
{{tweak
|icon=Tweak_Global_Lighting_ColorCorrection.png
|name=Color Correction
|params=[[File:Tweak_Global_ColorRamp_ColorCorrection.png]]
|desc=Determines the color correction of the level.
}}
===Activation===
{{Tweak
|icon=Tweak_Sensor_Radius.png
|name=Trigger Radius
|params=0.0 - 5,000.0
|desc=Determines how close players can get before the Global Lighting Tweaker activates.
}}
{{Tweak
|icon=Tweak_Sensor_LayerRange.png
|name=Layer Detection Range (LBP3 only)
|params=0 - 16
|desc=Sets how many layers away from the object the Global Lighting Tweaker can detect players.
}}
{{tweak
|icon=Tweak_BehaviorSetting_OneShot.png
|name=Only Activate Once
|params=yesno
|desc=If set to yes, the Global Tweaker can only ever be activated once, after which it will stop responding.
}}
===Transition Time===
{{tweak
|icon=Tweak_Timing_Pause.png
|name=Transition Time
|params=0.0s - 86,400.0s
|desc=Sets the length of time (in seconds) over which the Global Tweaker's settings will be applied.
}}
===Visuals===
{{tweakvisible}}


==Gallery==
==Gallery==
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{{Template:LittleBigPlanet 2 Gadgets}}
{{Template:LittleBigPlanet 2 Gadgets}}
{{LittleBigPlanet 3 Gadgets}}
{{LittleBigPlanet 3 Gadgets}}
{{LittleBigPlanet Karting Gadgets}}
[[Category:LittleBigPlanet 2 Gadgets]]
[[Category:LittleBigPlanet 2 Gadgets]]
[[Category:LittleBigPlanet 3 Gadgets]]
[[Category:LittleBigPlanet 3 Gadgets]]

Latest revision as of 23:17, 17 September 2024

Global Lighting Tweaker
Popit Icon
Games: LittleBigPlanet, LittleBigPlanet 2, LittleBigPlanet PS Vita, LittleBigPlanet 3
Type: Gadgets
Category: Global Tweakers
Inputs: 1
Obtained from: DLC (LBP1)
Start (LBP2/3/Vita)
Safety first!
This page is a work in progress. As a result, the layout and/or content herein may be subject to change.

A Global Lighting Tweaker adjusts the lighting, darkness and fog of a level.

Usage and Behavior

Tweaks

Lighting

Tweak Global Lighting DayNight.png
Lighting: (Tweak Global ColorRamp Lighting.png)
Determines whether the level is set at daytime or nighttime.
Tweak Global Lighting Darkness.png
Darkness: (Tweak Global ColorRamp Darkness.png)
Determines how dark the level is.
Tweak Global Lighting Fog.png
Fog Level: (0% - 100%)
Determines how foggy the level is.
Tweak Global Lighting FogColor.png
Fog Color: (Tweak Global ColorRamp Fog.png)
Sets the color of the fog in the level.
Tweak Global Lighting ColorCorrection.png
Color Correction: (Tweak Global ColorRamp ColorCorrection.png)
Determines the color correction of the level.

Activation

Tweak Sensor Radius.png
Trigger Radius: (0.0 - 5,000.0)
Determines how close players can get before the Global Lighting Tweaker activates.
Tweak Sensor LayerRange.png
Layer Detection Range (LBP3 only): (0 - 16)
Sets how many layers away from the object the Global Lighting Tweaker can detect players.
Tweak BehaviorSetting OneShot.png
Only Activate Once: (
NoNo •‎
YesYes
)

If set to yes, the Global Tweaker can only ever be activated once, after which it will stop responding.

Transition Time

Tweak Timing Pause.png
Transition Time: (0.0s - 86,400.0s)
Sets the length of time (in seconds) over which the Global Tweaker's settings will be applied.

Visuals

Tweak Visual Visibility.png
Visible in Play Mode: (
NoNo •‎
YesYes
)

Determines whether or not the object will be rendered in Play Mode.

Gallery

Model Renders

LBP1 - Early

Tweak Generic Arrow Lesser.svg Tweak Generic Arrow Greater.svg

LBP1 - On

Tweak Generic Arrow Lesser.svg Tweak Generic Arrow Greater.svg

LBP1 - Off

Tweak Generic Arrow Lesser.svg Tweak Generic Arrow Greater.svg

LBP2

Tweak Generic Arrow Lesser.svg Tweak Generic Arrow Greater.svg