Destroyer: Difference between revisions
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{{LittleBigPlanet 2 Gadgets}} | {{LittleBigPlanet 2 Gadgets}} | ||
{{LittleBigPlanet 3 Gadgets}} |
Revision as of 15:29, 22 June 2024
Destroyer | |
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Games: | LittleBigPlanet 2, LittleBigPlanet PS Vita, LittleBigPlanet Karting, LittleBigPlanet 3 |
Type: | Gadgets |
Category: | Object Tweakers |
Inputs: | 1 |
Obtained from: | Start |
A Destroyer is an Object Tweaker gadget that destroys its host object when activated.
Usage and Behaviour
When the Destroyer receives a digital ON signal through its input, it destroys the object it is attached to. If tweaked to do so, it will also destroy any objects that are directly glued to it. To limit its destructive power, the Destoryer will not do anything unless it has a wire connected to its input.
The creator can specify a destruction effect, with the available effects differing from game to game. While most of these are purely visual, the "Fall Apart" effect causes the object to enter a "dead" state before disolving one second later. In this "dead" state, the object detaches itself from any rigid connections, and Sackthings can phase through it.
Some destruction effects have built-in sound effects, but if one or more Sound Objects set to trigger on destruction are also attached to the object, the built-in destruction sounds will not play. It is possible to disable the stock destruction sounds entirely by placing a Sound Object onto the same object as a Destroyer, setting its Trigger Mode to "On Destruction" and setting the volume to 0%.
Below is a table listing each destruction effect, and which games they appear in.
Destroy Effect | In LBP2? | In LBPV? | In LBPK? | In LBP3? |
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Disappear | ||||
Dissolve | ||||
Shrink | ||||
Explode | ||||
Fade | ||||
Splat | ||||
Fall Apart | ||||
Vaporise | ||||
Confetti |
Tweaks
Include Rigid Connections: ( ) If set to Yes, any objects that are glued to the Destroyer's host object will also be destroyed when activated. |
Visuals
Destroy Effect: (
) Determines which effect to use when destroying the object(s). |
Visible in Play Mode: ( ) Determines whether or not the object will be rendered in Play Mode. |
History
LittleBigPlanet 2 Pre-Release | |
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LBP Deploy Build September 17, 2009 |
First publicly available build to contain the Destroyer. |
br2_r40059 April 19 2010 |
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br2_r47518 August 30, 2010 |
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br2_beta_r53601 November 11, 2010 |
Added unique sound effects for the Splat and Fall Apart destruction effects. |
LittleBigPlanet 2 | |
Game Update 1.28 December 16, 2013 |
Added the Vaporise destruction effect. |
LittleBigPlanet 3 | |
Base Game | Added the Confetti destruction effect. |
Gallery
LittleBigPlanet 2 Gadgets
| |
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Bolts | Bolt •
Sprung Bolt •
Motor Bolt •
|
Joints | String •
Rod •
Elastic •
Spring •
Winch •
|
Emitters | Emitter •
Note •
|
Movers | Mover •
Follower •
In/Out Mover •
|
Rotators | Rotator •
Gyroscope •
|
Switches | Button •
2-Way Switch •
|
Sensors |
Tag •
Tag Sensor •
Tag Radar •
Grab Sensor •
Water Sensor •
Score Sensor •
Speed Sensor •
|
Simple Logic | NOT Gate •
OR Gate •
XOR Gate •
AND Gate •
Battery •
Microchip •
|
Advanced Logic | Toggle •
Counter •
Timer •
Randomiser •
Selector •
Sequencer •
Movinator •
Vitanator •
|
Global Tweakers |
Score Giver •
|
Object Tweakers |
Destroyer •
|
Creature Pieces | Magic Eye •
Cute Eye •
Evil Eye •
Magic Mouth •
Creature Leg •
|
Cameras | Game Camera •
Movie Camera •
|
Unreleased | Animatic •
Pin Giver •
|
Removed |
Sackbot Pads •
Impact Key •
Look-At Key •
Always On •
|