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Motion Recorder: Difference between revisions

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{{GameIndicator|lbp2=t|lbp3=t|lbpv=t}}
{{GadgetBob
{{GadgetBob
| border= #2BC416
| border= {{HexColor|lbp2}}
| bobimg= LBP2_Motion_Recorder.png
| bobimg= Gadget_Mover_Motion_Recorder_Icon.png
| title= Motion Recorder
| title= Motion Recorder
| games= [[LittleBigPlanet 2]], [[LittleBigPlanet PS Vita]], [[LittleBigPlanet 3]]
| games= [[LittleBigPlanet 2]], [[LittleBigPlanet PS Vita]], [[LittleBigPlanet 3]]
Line 10: Line 11:
| obtained= [[LittleBigPlanet 2 Move Pack|DLC]] (LBP2/3)<br>Start (LBP Vita)
| obtained= [[LittleBigPlanet 2 Move Pack|DLC]] (LBP2/3)<br>Start (LBP Vita)
}}
}}
{{WIP|Needs tweak icons.}}
The '''Motion Recorder''' is a mover gadget introduced in the ''[[LittleBigPlanet 2 Move Pack]]'', and is used to move objects along paths created with a PlayStation Move Motion Controller. It is also included as part of the default toolset in ''[[LittleBigPlanet PS Vita]]'', where the touch screen is used instead. It can move any physical object except [[Sackbot]]s and players.
The '''Motion Recorder''' is a mover gadget introduced in the ''[[LittleBigPlanet 2 Move Pack]]'', and is used to move objects along paths created with a PlayStation Move Motion Controller. It is also included as part of the default toolset in ''[[LittleBigPlanet PS Vita]]'', where the touch screen is used instead. It can move any physical object except [[Sackbot]]s and players.


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==Tweaks==
==Tweaks==
{{Tweak
{{Tweak
|icon=UI_Generic_Checkbox.png
|name=Record
|name=Record
|desc=When pressed, the object that the Motion Recorder is attached to begins to flash red, indicating that it's ready to record movement.
|desc=When pressed, the object that the Motion Recorder is attached to begins to flash red, indicating that it's ready to record movement.
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===Playback===
===Playback===
{{Tweak
{{Tweak
|icon=Tweak_Playback_LoopRelative.png
|name=Loop
|name=Loop
|params=[[File:Tweak_GenericSetting_No.png|22px]] No; [[File:Tweak_GenericSetting_Yes.png|22px]] Yes
|params=yesno
|desc=Sets whether or not to loop the recording once finished.
|desc=Sets whether or not to loop the recording once finished.
}}
}}
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{{Tweak
{{Tweak
|name=Playback Type
|name=Playback Type
|params=see below
|icon=Tweak_MotionRecord_Playback.png
|params=
{{tweakparam|icon=Tweak_Playback_Forwards.png|Start playing forwards!}}
{{tweakparam|icon=Tweak_Playback_Backwards.png|Start playing backwards!}}
{{tweakparam|icon=Tweak_InputAction_Directional.png|Forwards/Backwards|last=y}}
|desc=Determines how the recording will be played back.
|desc=Determines how the recording will be played back.
* '''Start playing forwards!''': Motion will be played back as it was recorded.
{{tweakparamdef|icon=Tweak_Playback_Forwards.png|Start playing forwards!|Motion will be played back as it was recorded.}}
* '''Start playing backwards!''': Motion will be played back in reverse.
{{tweakparamdef|icon=Tweak_Playback_Backwards.png|Start playing backwards!|Motion will be played back in reverse.}}
* '''Forwards/Backwards''': Motion will start playing forwards until it reaches the end, where it will start playing backwards until it returns to the start again.
{{tweakparamdef|icon=Tweak_InputAction_Directional.png|Forwards/Backwards|Motion will start playing forwards until it reaches the end, where it will start playing backwards until it returns to the start again.}}
}}
}}


{{Tweak
{{Tweak
|name=Speed
|name=Speed
|icon=Tweak_Movement_Speed.png
|params=0.0 - 2.0
|params=0.0 - 2.0
|desc=Sets the playback speed of the recording.
|desc=Sets the playback speed of the recording.
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{{Tweak
{{Tweak
|name=Input Action
|name=Input Action
|params=On/Off; Speed Scale
|icon=Tweak_InputAction_Carousel.png
|params=
{{tweakparam|icon=Tweak_BehaviorSetting_OnOff.png|On/Off}}
{{tweakparam|icon=Tweak_InputAction_SpeedScale.png|Speed Scale|last=y}}
|desc=Determines how the gadget responds to the signal it receives.
|desc=Determines how the gadget responds to the signal it receives.
* '''On/Off''': the animation will start playing when it receives a digital ON signal, stopping when it loses power.
{{tweakparamdef|icon=Tweak_BehaviorSetting_OnOff.png|On/Off|The animation will start playing when it receives a digital ON signal, stopping when it loses power.}}
* '''Speed Scale''': the playback speed of the animation will be adjusted based on the incoming analogue signal's strength.
{{tweakparamdef|icon=Tweak_InputAction_SpeedScale.png|Speed Scale|The playback speed of the animation will be adjusted based on the incoming analogue signal's strength.}}
}}
}}


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{{Tweakvisible}}
{{Tweakvisible}}


==Gallery==
{{ImageCarousel|images=[[File:Base_Logic_LCD_Mover_Recorder_Move_Right_Render.png|128px]][[File:Base_Logic_LCD_Mover_Recorder_Move_Front_Render.png|128px]][[File:Base_Logic_LCD_Mover_Recorder_Move_Left_Render.png|128px]]|title=Motion Recorder - LBP2|customID=Motion_Recorder_Move}}
{{ImageCarousel|images=[[File:Base_Logic_LCD_Mover_Recorder_Touch_Right_Render.png|128px]][[File:Base_Logic_LCD_Mover_Recorder_Touch_Front_Render.png|128px]][[File:Base_Logic_LCD_Mover_Recorder_Touch_Left_Render.png|128px]]|title=Motion Recorder - PS Vita|customID=Motion_Recorder_Touch}}


{{LBP2Gadgets}}
 
{{Template:LittleBigPlanet 2 Gadgets}}
{{LittleBigPlanet 3 Gadgets}}
[[Category:LittleBigPlanet 2 Move Pack]]

Latest revision as of 15:36, 22 June 2024

Motion Recorder
Popit Icon
Games: LittleBigPlanet 2, LittleBigPlanet PS Vita, LittleBigPlanet 3
Type: Gadgets
Category: Movers
Inputs: 1
Outputs: 3 (LBP2/3)
0 (LBP Vita)
Obtained from: DLC (LBP2/3)
Start (LBP Vita)

The Motion Recorder is a mover gadget introduced in the LittleBigPlanet 2 Move Pack, and is used to move objects along paths created with a PlayStation Move Motion Controller. It is also included as part of the default toolset in LittleBigPlanet PS Vita, where the touch screen is used instead. It can move any physical object except Sackbots and players.

Usage and behaviour

To use the Motion Recorder, an animation must be recorded. This is done by selecting the Record button in its tweak menu and picking up the highlighted object with T button (touch in LBP Vita). The object's starting position becomes an anchoring point; whatever gestures are made with the Motion Controller or the touch screen will be saved to the gadget. Letting go of T button (or the touch screen) at any point will stop the recording and automatically undo. From this point onward, whenever the Motion Recorder is activated the object will follow the path that was created.

Exact Looping

Pressing Cross button at any point while recording activates Exact Looping. A green ring will appear at the object's starting position; moving the object near the ring will cause it to snap back to its starting point, completing the recording.

Button recording

In LittleBigPlanet 2 and LittleBigPlanet 3, the Motion Recorder has three outputs corresponding to the Square button, Move button and Triangle button buttons. Pressing one of these buttons sets a flag at that point in the recording; when played back, the respective outputs will send signals at the points they were pressed during the recording. This allows additional logic to be triggered at specific points in the recording. All three of these outputs were removed in LittleBigPlanet PS Vita.

Tweaks

UI Generic Checkbox.png
Record
When pressed, the object that the Motion Recorder is attached to begins to flash red, indicating that it's ready to record movement.

Playback

Tweak Playback LoopRelative.png
Loop: (
NoNo •‎
YesYes
)

Sets whether or not to loop the recording once finished.
Tweak MotionRecord Playback.png
Playback Type: (
Start playing forwards!Start playing forwards! •‎
Start playing backwards!Start playing backwards! •‎
Forwards/BackwardsForwards/Backwards
)

Determines how the recording will be played back.
Tweak Playback Forwards.pngStart playing forwards!
Motion will be played back as it was recorded.
Tweak Playback Backwards.pngStart playing backwards!
Motion will be played back in reverse.
Tweak InputAction Directional.pngForwards/Backwards
Motion will start playing forwards until it reaches the end, where it will start playing backwards until it returns to the start again.
Tweak Movement Speed.png
Speed: (0.0 - 2.0)
Sets the playback speed of the recording.
Tweak InputAction Carousel.png
Input Action: (
On/OffOn/Off •‎
Speed ScaleSpeed Scale
)

Determines how the gadget responds to the signal it receives.
Tweak BehaviorSetting OnOff.pngOn/Off
The animation will start playing when it receives a digital ON signal, stopping when it loses power.
Tweak InputAction SpeedScale.pngSpeed Scale
The playback speed of the animation will be adjusted based on the incoming analogue signal's strength.

Visuals

Tweak Visual Visibility.png
Visible in Play Mode: (
NoNo •‎
YesYes
)

Determines whether or not the object will be rendered in Play Mode.

Gallery

Motion Recorder - LBP2

Tweak Generic Arrow Lesser.svg Tweak Generic Arrow Greater.svg

Motion Recorder - PS Vita

Tweak Generic Arrow Lesser.svg Tweak Generic Arrow Greater.svg