Follower: Difference between revisions
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|desc=Determines whether the Follower follows a [[Tag]] or the player. | |desc=Determines whether the Follower follows a [[Tag]] or the player. | ||
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===Character=== | ===Character=== | ||
{{Tweak | {{Tweak |
Latest revision as of 02:30, 19 September 2024
Follower | |
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Games: | LittleBigPlanet 2, LittleBigPlanet PS Vita, LittleBigPlanet 3 |
Type: | Gadgets |
Category: | Movers |
Inputs: | 1 |
Obtained from: | Start |
This page is a work in progress. As a result, the layout and/or content herein may be subject to change. |
The Follower is a gadget that follows players and/or tags when active.
Tweaks
Speed
Movement Speed: (-100 - 0 - 100) Adjusts the speed of the object the Follower is attached to. |
In/Out Speed (LBP3 only): (-100 - 0 - 100) Adjusts how fast the object the Follower is attached to travels between layers. |
Acceleration
Acceleration: (0 - 100) Adjusts the acceleration of the object the Follower is attached to. |
Stabilizer: ( ) Determines whether or not the Follower's parent object goes in a straight path. |
Range
Minimum Detection Range: (0.0 - 5,000.0) Determines how close players can get before the Follower stops detecting them. |
Maximum Detection Range: (0.0 - 5,000.0) Determines how close the player needs to be in order to activate the Follower; setting this below 0.0 will set the radius to infinite. |
Trigger Angle Range: (0 - 360) Sets the angle radius of the Follower, with 360 being a full circle. Rotating the gadget changes the orientation of the detection range. |
Layer Detection Range (LBP3 only): (0 - 16) Sets how many layers away from the object the Follower can detect players, with 0 being equivalent to Same Layer and 16 detecting the player from any layer. |
Input
Input Action: (
) Determines how the Advanced Mover responds to the signal it receives through its input. |
Maximum Detection Range: (0.0 - 5,000.0) Determines how close the player needs to be in order to activate the Follower. In LittleBigPlanet 2, LittleBigPlanet PS Vita and LittleBigPlanet 3, setting this below 0.0 will set the radius to infinite. |
Behavior
Allow Up/Down Movement: ( ) Determines whether the Follower is capable of vertical movement. |
Flee: ( ) Determines whether the Follower moves away from an entity in its detection radius. |
Follow Tag or Character: (
) Determines whether the Follower follows a Tag or the player. |
Character
Character to Detect (LBP3 only): (Characters; My Characters) Select which character the Follower detects. |
Visible
Visible in Play Mode: ( ) Determines whether or not the object will be rendered in Play Mode. |
LittleBigPlanet 2 Gadgets
| |
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Bolts | Bolt •
Sprung Bolt •
Motor Bolt •
|
Joints | String •
Rod •
Elastic •
Spring •
Winch •
|
Emitters | Emitter •
Note •
|
Movers | Mover •
Follower •
In/Out Mover •
|
Rotators | Rotator •
Gyroscope •
|
Switches | Button •
2-Way Switch •
|
Sensors |
Tag •
Tag Sensor •
Tag Radar •
Grab Sensor •
Water Sensor •
Score Sensor •
Speed Sensor •
|
Simple Logic | NOT Gate •
OR Gate •
XOR Gate •
AND Gate •
Battery •
Microchip •
|
Advanced Logic | Toggle •
Counter •
Timer •
Randomiser •
Selector •
Sequencer •
Movinator •
Vitanator •
|
Global Tweakers |
Score Giver •
|
Object Tweakers |
Destroyer •
|
Creature Pieces | Magic Eye •
Cute Eye •
Evil Eye •
Magic Mouth •
Creature Leg •
|
Cameras | Game Camera •
Movie Camera •
|
Unreleased | Animatic •
Pin Giver •
|
Removed |
Sackbot Pads •
Impact Key •
Look-At Key •
Always On •
|