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Anti-Gravity Tweaker: Difference between revisions

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| obtained= {{tooltip|Tutorials|Advanced Sensors 5 (LBP2); Object Tweakers 2 (Vita)}} (LBP2/Vita)<br>Start (LBP3)
| obtained= {{tooltip|Tutorials|Advanced Sensors 5 (LBP2); Object Tweakers 2 (Vita)}} (LBP2/Vita)<br>Start (LBP3)
}}
}}
: ''Not to be confused with the [[Global Anti-Gravity Tweaker]]''
: ''Not to be confused with the [[Global Anti-Gravity Tweaker]]''.
The '''Anti-Gravity Tweaker''' is an Object Tweaker gadget that changes how its host object is affected by the forces of gravity, bouyancy, and impacts from other objects.
The '''Anti-Gravity Tweaker''' is an Object Tweaker gadget that changes how its host object is affected by the forces of gravity, bouyancy, and impacts from other objects.


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|name=Dampening
|name=Dampening
|params=0% - 100%
|params=0% - 100%
|desc=Sets how quickly the object slows down when it is not being propelled in a given direction. At 100%, it is completely immovable laterally, but can still be affected by an [[In/Out Mover]].
|desc=Sets how quickly the object slows down when it is not being propelled in a given direction. At 100%, it is completely immovable laterally, but can still be affected by an [[In Out Mover|In/Out Mover]].
}}
}}
{{tweak
{{tweak

Latest revision as of 15:17, 16 September 2024

Anti-Gravity Tweaker
Popit Icon
Games: LittleBigPlanet 2, LittleBigPlanet PS Vita, LittleBigPlanet 3
Type: Gadgets
Category: Object Tweakers
Inputs: 1
Obtained from: Tutorials (LBP2/Vita)
Start (LBP3)
Not to be confused with the Global Anti-Gravity Tweaker.

The Anti-Gravity Tweaker is an Object Tweaker gadget that changes how its host object is affected by the forces of gravity, bouyancy, and impacts from other objects.

Usage and Behaviour

The Anti-Gravity Tweaker is always active by default, but has an input so it can be manipulated with logic; depending on its Input Action, it will either turn On/Off with a digital signal, or scale its effects based on the incoming analogue signal.

Tweaks

Tweak Physics AntiGravity.png
Anti-Gravity: (0% - 100%)
Sets how strong the pull of gravity is on the object. At 100%, the object floats in mid-air, not falling to the ground (or in the case of Peach Floaty, rising to the ceiling).
Tweak Physics Dampening.png
Dampening: (0% - 100%)
Sets how quickly the object slows down when it is not being propelled in a given direction. At 100%, it is completely immovable laterally, but can still be affected by an In/Out Mover.
Tweak Physics Buoyancy.png
Zero Buoyancy: (0% - 100%)
Determines how strong or weak the effect of bouyancy is on the object. At 100% the object will neither sink in water, nor rise to its surface.
Tweak InputAction Carousel.png
Input Action: (
On/OffOn/Off •‎
Strength ScaleStrength Scale
)

Determines how the tweaker responds to the signal it receives.
Tweak InputAction OnOff.pngOn/Off
The Anti-Gravity Tweaker activates when it receives a digital ON signal, switching off when the signal turns OFF.
Tweak InputAction StrengthScale.pngStrength Scale
The strength of the gravity settings is scaled based on the incoming analogue signal strength.

Visuals

Tweak Visual Visibility.png
Visible in Play Mode: (
NoNo •‎
YesYes
)

Determines whether or not the object will be rendered in Play Mode.

Gallery

Arcade Off

Tweak Generic Arrow Lesser.svg Tweak Generic Arrow Greater.svg

Arcade On

Tweak Generic Arrow Lesser.svg Tweak Generic Arrow Greater.svg