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Gameplay Tweaker: Difference between revisions

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==Bugs==
==Bugs==
* When [[Swoop]] is affected by a Gameplay Tweaker, Air Steering values above 100% cause him to accelerate exponentially when flapping or falling; this can cause Swoop to move so quickly that he trigger an emergency auto-deletion of his player object, instantly killing the player.
* When [[Swoop]] is affected by a Gameplay Tweaker, Air Steering values above 100% cause him to accelerate exponentially when flapping or falling; this results in Swoop moving so quickly that he triggers an emergency auto-deletion of his player object.


==Related Achievements==
==Related Achievements==

Revision as of 10:48, 15 July 2024

Gameplay Tweaker
Popit Icon
Game: LittleBigPlanet 3
Type: Gadgets
Category: Creature Tweakers
Inputs: 1
We need a better icon for this.
This article is a tad short. A stub, if you will. You can help the Imagisphere Knowledge Base by expanding it with more information!

The Gameplay Tweaker is a Creature Tweaker gadget in LittleBigPlanet 3 that alters the movement and certain abilities of characters affected by it.

Tweaks

Movement

UI Popit Colour Sackboy1.png
Movement Type: (
AllAll •‎
WalkingWalking •‎
SwimmingSwimming
)

Determines whether the Movement Modifier applies whilst on the ground, swimming, or both.
Tweak Gameplay Movement Modifier.png
Movement Modifier: (-1,000% - 1,000%)
Scales the player's movement speed based on the percentage specified here, with 100% being the default. A negative value will invert the player's movement controls.
Tweak Base Sensor Grab Icon.png
Can Grab: (
NoNo •‎
YesYes
)

Sets whether or not the player can grab objects.
Tweak Material Climbable.png
Can Climb: (
NoNo •‎
YesYes
)

Sets whether or not Sackboy can climb on climbable materials.

Jumping

Tweak Gameplay Jump Modifier.png
Jump Modifier: (0% - 1,000%)
Scales the player's jump height based on the percentage specified here, with 100% being the default.
Tweak Gameplay Air Steering.png
Air Steering: (0% - 1,000%)
Sets how quickly the player changes direction when pushing Left stick left/right in mid-air.

Layers

Tweak Gameplay Layers Automatic Change.png
Disable Automatic Layer Change: (
NoNo •‎
YesYes
)

Sets whether or not the player will automatically shift layers when jumping above an object that is within two layers of them, or when running into the side of an object.
Tweak Gameplay Layers Manual Change.png
Disable Manual Layer Change: (
NoNo •‎
YesYes
)

Determines whether or not the player can manually change layers with Left stick.
Tweak Gameplay Layers Manual Jump Down.png
Manual jump down: (
Level SettingLevel Setting •‎
YesYes •‎
NoNo
)

Determines whether or not the player can jump down in front of an object by holding down on Left stick and pressing Cross button. If set to "Level Setting", the setting in the level's Gameplay Controls will be used instead.

Affects

Tweak Sensor Players Carousel.png
Affects: (
Owning CharacterOwning Character •‎
Activating CharacterActivating Character •‎
AllAll
)

Determines which characters are affected by the Gameplay Tweaker.
Tweak Score Owner Single.pngOwning Character
If the tweaker is attached to a character's circuitboard (whether that be a Sackbot's circuitboard, or a Broadcast Microchip attached to a player), only that character will be affected.
Tweak Sensor Players Activating Player.pngActivating Character
The player that activated the Gameplay Tweaker will be affected. This requires a signal with Player Ownership, or nothing happens.
Tweak Sensor Players All.pngAll
Every player in the level is affected by the Gameplay Tweaker.

Input Action

Tweak InputAction Carousel.png
Input Action: (
On/OffOn/Off •‎
Movement Speed ScaleMovement Speed Scale •‎
Jump Speed ScaleJump Speed Scale
)

Determines how the tweaker handles the incoming signal.
Tweak InputAction OnOff.pngOn/Off
The tweaker's effects become active when the gadget receives a digital ON signal, deactivating when that signal turns OFF.
Tweak Movement HorizontalSpeed.pngMovement Speed Scale
The Movement Modifier is scaled based on the incoming analogue signal; all other properties are always active.
Tweak Movement VerticalSpeed.pngJump Speed Scale
The Jump Modifier is scaled based on the incoming analogue signal; all other properties are always active.

Vulnerability

Tweak Death Effect Carousel.png
Vulnerability: (
FireFire •‎
ElectricityElectricity •‎
PlasmaPlasma •‎
CrushCrush •‎
SpikeSpike •‎
Horrible GasHorrible Gas •‎
DrowningDrowning •‎
ExplosionsExplosions
)

Determines which hazards can kill the player. There are eight options which can be turned On or Off independently of each other.

Visuals

Tweak Visual Visibility.png
Visible in Play Mode: (
NoNo •‎
YesYes
)

Determines whether or not the object will be rendered in Play Mode.

Bugs

  • When Swoop is affected by a Gameplay Tweaker, Air Steering values above 100% cause him to accelerate exponentially when flapping or falling; this results in Swoop moving so quickly that he triggers an emergency auto-deletion of his player object.

Related Achievements

LBP3Pin Create IAMINVINCIBLE.png
This Pin unlocks a silver PSN trophy. I. AM. INVINCIBLE!
Use the Gameplay Tweaker to become invincible... And prove it!
(Turn off one (or all) of the vulnerabilities in the Gameplay Tweaker, then jump into a hazard that would otherwise kill the player.)