Shardinator: Difference between revisions
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(Created page with "{{GameIndicator|lbp3=y}} {{GadgetBob | border= {{HexColor|lbp3}} | bobimg= Gadget_Tweaker_Shardinator_Icon.png | title= Opacity Tweaker | game= LittleBigPlanet 3 | type= Gadgets | category= Object Tweakers | inputs= 1 | obtained= Start }} {{stub}} The '''Shardinator''' is an Object Tweaker gadget in ''LittleBigPlanet 3'' that shattiers the attached object into a specified amount of pieces. ==Tweaks== ===Cracks=== {{tweak |icon=Tweak_Shardinator_Cracks_Edge.png |...") |
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|name=Lifespan | |name=Lifespan | ||
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|desc=Determines how long the pieces will linger until they disappear. | |desc=Determines how long the pieces will linger until they disappear. | ||
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===Effects=== | ===Effects=== | ||
{{tweak | {{tweak |
Revision as of 14:22, 20 September 2024
Opacity Tweaker | |
---|---|
Game: | LittleBigPlanet 3 |
Type: | Gadgets |
Category: | Object Tweakers |
Inputs: | 1 |
Obtained from: | Start |
This article is a tad short. A stub, if you will. You can help the Imagisphere Knowledge Base by expanding it with more information! |
The Shardinator is an Object Tweaker gadget in LittleBigPlanet 3 that shattiers the attached object into a specified amount of pieces.
Tweaks
Cracks
Edge Cracks: (0 - 100) Sets how many pieces the edges of the Shardinator's host object will be broken into. |
Face Cracks: (0 - 100) Sets how many pieces the face of the Shardinator's host object will be broken into. |
Velocity
Random Linear Velocity: (0.0 - 100.0) Determines the speed of the pieces once the Shardinator is activated. |
Random Angular Velocity: (0 - 360) Determines how fast the pieces will spin once the Shardinator is activated. |
Timing
Trigger Delay: (0.0 - 86,400.0) Determines how much time passes until the Shardinator is activated. |
Lifespan: (0.0 - 86,400.0) Determines how long the pieces will linger until they disappear. |
Effects
Shard Effect: (
) Determines which effect to use when the object shatters. |
Destroy Effect: (
) Determines which effect to use when the shards disappear. |
Behavior
Dephysicalize Shards: ( ) Determines whether or not the shards will have physics. |
Physics Audio: ( ) Determines whether the shards will have sounds. |
Assign Tag to Shards: ( ) Determines if the shards will share a tag. |
Tag
Tag Colour: (
) Sets the colour channel for the gadget. Sensors will only detect Tags matching this colour. |
Select or Tweak a Tag Label Opens a dialogue box to create a new Tag label, or select an existing one. |
Visuals
Visible in Play Mode: ( ) Determines whether or not the object will be rendered in Play Mode. |