Rumbler: Difference between revisions
No edit summary |
|||
Line 11: | Line 11: | ||
==Usage and Behaviour== | ==Usage and Behaviour== | ||
The Rumbler | The Rumbler does not have any tweaks to its name, but it does have an input, through which takes both a digital ON signal to activate it, and an analogue signal to determine the vibration strength. Only Positive signals (1% - 100%) will be recognized; signals of 0% or lower are ignored. The signal also requires Player Ownership so that it knows which controller(s) to vibrate; if the signal is not owned by a player, then it does nothing. | ||
Ostensibly to prevent misuse, if a controller vibrates continuously for three seconds (whether due to the Rumbler or the player standing next to a hazard) it will automatically stop rumbling until the gadget is activated again. | |||
{{LittleBigPlanet 3 Gadgets}} | {{LittleBigPlanet 3 Gadgets}} | ||
[[Category:Unreleased Gadgets]] | [[Category:Unreleased Gadgets]] |
Revision as of 09:30, 1 March 2024
DEV ONLY! Rumbler | |
---|---|
Game: | LittleBigPlanet 3 |
Type: | Gadgets |
Inputs: | 1 |
[[Category:{{{category}}}]]
The Rumbler is an unused gadget found in LittleBigPlanet 3's data that vibrates the controller of whichever player activates it, as if they were standing next to a lethal material.
Usage and Behaviour
The Rumbler does not have any tweaks to its name, but it does have an input, through which takes both a digital ON signal to activate it, and an analogue signal to determine the vibration strength. Only Positive signals (1% - 100%) will be recognized; signals of 0% or lower are ignored. The signal also requires Player Ownership so that it knows which controller(s) to vibrate; if the signal is not owned by a player, then it does nothing.
Ostensibly to prevent misuse, if a controller vibrates continuously for three seconds (whether due to the Rumbler or the player standing next to a hazard) it will automatically stop rumbling until the gadget is activated again.