Controlinator: Difference between revisions

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{{GadgetBob
{{GadgetBob
| border= {{HexColor|lbp2}}
| border= {{HexColor|lbp2}}
| bobimg= Controlinator_Icon.png
| bobimg= Gadget_Container_Controlinator_Icon.png
| games= [[LittleBigPlanet 2]], [[LittleBigPlanet PS Vita]], [[LittleBigPlanet Karting]], [[LittleBigPlanet 3]]
| games= [[LittleBigPlanet 2]], [[LittleBigPlanet PS Vita]], [[LittleBigPlanet Karting]], [[LittleBigPlanet 3]]
| type= Gadgets
| type= Gadgets

Revision as of 17:01, 27 April 2024

Controlinator
Popit Icon
Games: LittleBigPlanet 2, LittleBigPlanet PS Vita, LittleBigPlanet Karting, LittleBigPlanet 3
Type: Gadgets
Category: Advanced Logic
Inputs: 1
Obtained from: Start
Safety first!
This page is a work in progress. As a result, the layout and/or content herein may be subject to change.

Overview

PLACEHOLDER

On

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Off

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Usage and behaviour

PLACEHOLDER

Tweaks

PLACEHOLDER

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Visible in Play Mode: (
NoNo •‎
YesYes
)

Determines whether or not the object will be rendered in Play Mode.

Controlinator Circuitboard

The button display on the Circuit Board of a Controlinator is considered one piece of logic by itself. It has a special auto-snapping property that forces it to the top of the Circuit Board. It can be picked up and placed on objects outside of the Circuit Board, but doesn't auto-snap outside of Circuit Boards, and has no function when outside of the board.

Final Design

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Beta Design

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The LittleBigPlanet 2 Beta features a different design for the button display that looks more akin to a controller, with handles and button symbols.

Cross-Controller Update

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After the Cross-Controller update was added to the game, the base material for the button display was mistakenly overwritten with the Vitanator's base material. This visual mistake persists in LittleBigPlanet 3