AND Gate: Difference between revisions

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{{WIP}}
{{WIP}}
==Overview==
==Overview==
The '''AND Gate''' is a piece of logic that activates when all inputs are active. By default it only has two ports, but can be can be changed to have more.
The '''AND Gate''' is a simple logic gadget that activates when all of its inputs are active. By default it only has two ports, but can be can be changed to have more.
{| class="wikitable"
 
|+ AND Gate (Arcade)
 
!Deactivate||Active
==Signal Behaviour==
===Digital===
{| class="wikitable" style="text-align:center; float:inline-start"
|-
! Input 1 !! Input 2 !! Output
|-
| [[File:Tweak_GenericSetting_No.png|32px|link=|Off]] || [[File:Tweak_GenericSetting_No.png|32px|link=|Off]] || style="background:#f88" | [[File:Tweak_GenericSetting_No.png|32px|link=|Off]]
|-
| [[File:Tweak_GenericSetting_Yes.png|32px|link=|On]] || [[File:Tweak_GenericSetting_No.png|32px|link=|Off]] || style="background:#f88" | [[File:Tweak_GenericSetting_No.png|32px|link=|Off]]
|-
| [[File:Tweak_GenericSetting_No.png|32px|link=|Off]] || [[File:Tweak_GenericSetting_Yes.png|32px|link=|On]] || style="background:#f88" | [[File:Tweak_GenericSetting_No.png|32px|link=|Off]]
|-
|-
|{{ImageCycle|images=[[File:Arcade_Switch_Gate_AND_None_Right_Render.png |128px]][[File:Arcade_Switch_Gate_AND_None_Front_Render.png|128px]][[File:Arcade_Switch_Gate_AND_None_Left_Render.png |128px]]|speed=2|customID=arcade_AND}}
| [[File:Tweak_GenericSetting_Yes.png|32px|link=|On]] || [[File:Tweak_GenericSetting_Yes.png|32px|link=|On]] || style="background:#8f8" | [[File:Tweak_GenericSetting_Yes.png|32px|link=|On]]
|{{ImageCycle|images=[[File:Arcade_Switch_Gate_AND_Both_Right_Render.png|128px]][[File:Arcade_Switch_Gate_AND_Both_Front_Render.png|128px]][[File:Arcade_Switch_Gate_AND_Both_Left_Render.png|128px]]|speed=2|customID=arcade_AND_ON}}
|}
|}


{| class="wikitable"
{{clear}}
|+ AND Gate (LCD)
!AND||NAND
|-
|{{ImageCycle|images=[[File:Base_Logic_LCD_Square_Gate_AND_Right_Render.png|128px]][[File:Base_Logic_LCD_Square_Gate_AND_Front_Render.png|128px]][[File:Base_Logic_LCD_Square_Gate_AND_Left_Render.png|128px]]|speed=2|customID=lbp2_AND}}
|{{ImageCycle|images=[[File:Base_Logic_LCD_Square_Gate_NAND_Right_Render.png|128px]][[File:Base_Logic_LCD_Square_Gate_NAND_Front_Render.png|128px]][[File:Base_Logic_LCD_Square_Gate_NAND_Left_Render.png|128px]]|speed=2|customID=lbp2_AND_invert}}
|}


==Tweaks==
==Tweaks==
{{tweak
{{tweak
|icon=Warning_Missing_Icon.png
|name=Number of Ports
|name=Number of ports
|params=2 - 100
|desc=Changes how many ports are needed for the output to activate.
|desc=Changes how many inputs the AND Gate has.
}}
}}
===Output===
{{Tweakinvert}}
{{Tweakinvert}}
{{tweak
|name=Output Value
|params=''see below''
|desc=Sets which kind of analogue signal the AND Gate outputs.
: '''Minimum Input''': The AND Gate outputs the signal from whichever of its inputs receives the lowest signal — either Positive or Negative.
: '''Multiply Inputs''': The AND Gate outputs the multiplied signal strength of all its inputs, e.g. 5% × 10% = 50%. Note that the signal strength cannot go higher than 100%, or lower than -100%.
}}


{{Tweakvisible}}
{{Tweakvisible}}


==Gallery==
{{ImageCarousel|images=[[File:Arcade_Switch_Gate_AND_None_Right_Render.png|128px]][[File:Arcade_Switch_Gate_AND_None_Front_Render.png|128px]][[File:Arcade_Switch_Gate_AND_None_Left_Render.png|128px]]|title=AND Gate - Arcade Off|customID=AND_Gate_Arcade_Default}}
{{ImageCarousel|images=[[File:Arcade_Switch_Gate_AND_Upper_Right_Render.png|128px]][[File:Arcade_Switch_Gate_AND_Upper_Front_Render.png|128px]][[File:Arcade_Switch_Gate_AND_Upper_Left_Render.png|128px]]|title=AND Gate - Arcade Upper|customID=AND_Gate_Arcade_Upper}}
{{ImageCarousel|images=[[File:Arcade_Switch_Gate_AND_Lower_Right_Render.png|128px]][[File:Arcade_Switch_Gate_AND_Lower_Front_Render.png|128px]][[File:Arcade_Switch_Gate_AND_Lower_Left_Render.png|128px]]|title=AND Gate - Arcade Lower|customID=AND_Gate_Arcade_Lower}}
{{ImageCarousel|images=[[File:Arcade_Switch_Gate_AND_Both_Right_Render.png|128px]][[File:Arcade_Switch_Gate_AND_Both_Front_Render.png|128px]][[File:Arcade_Switch_Gate_AND_Both_Left_Render.png|128px]]|title=AND Gate - Arcade Both|customID=AND_Gate_Arcade_Both}}
{{ImageCarousel|images=[[File:Base_Logic_LCD_Square_Gate_AND_Right_Render.png|128px]][[File:Base_Logic_LCD_Square_Gate_AND_Front_Render.png|128px]][[File:Base_Logic_LCD_Square_Gate_AND_Left_Render.png|128px]]|title=AND Gate LCD|customID=AND_Gate_LCD_Default}}
{{ImageCarousel|images=[[File:Base_Logic_LCD_Square_Gate_NAND_Right_Render.png|128px]][[File:Base_Logic_LCD_Square_Gate_NAND_Front_Render.png|128px]][[File:Base_Logic_LCD_Square_Gate_NAND_Left_Render.png|128px]]|title=NAND Gate LCD|customID=AND_Gate_LCD_Inverted}}




{{Template:LittleBigPlanet 2 Gadgets}}
{{Template:LittleBigPlanet 2 Gadgets}}

Revision as of 12:44, 18 April 2024

An AND Gate produces an output based on its inputs and tweaks.

AND Gate
"AND_Gate_Icon.png" does not exist. Click here to upload it...Dummy link
Games: LittleBigPlanet 2, LittleBigPlanet Karting, LittleBigPlanet PS Vita, LittleBigPlanet 3
Type: Gadgets
Category: Simple Logic
Inputs: 2
Obtained from: Start
Safety first!
This page is a work in progress. As a result, the layout and/or content herein may be subject to change.

Overview

The AND Gate is a simple logic gadget that activates when all of its inputs are active. By default it only has two ports, but can be can be changed to have more.


Signal Behaviour

Digital

Input 1 Input 2 Output
Off Off Off
On Off Off
Off On Off
On On On

Tweaks

Tweak Speech Voice Temp.png
Number of Ports: (2 - 100)
Changes how many inputs the AND Gate has.

Output

Tweak Output Inverted.png
Invert Output: (
NoNo •‎
YesYes
)

Inverts the gadget's output, turning On signals Off and vice-versa.
Tweak Speech Voice Temp.png
Output Value: (see below)
Sets which kind of analogue signal the AND Gate outputs.
Minimum Input: The AND Gate outputs the signal from whichever of its inputs receives the lowest signal — either Positive or Negative.
Multiply Inputs: The AND Gate outputs the multiplied signal strength of all its inputs, e.g. 5% × 10% = 50%. Note that the signal strength cannot go higher than 100%, or lower than -100%.
Tweak Visual Visibility.png
Visible in Play Mode: (
NoNo •‎
YesYes
)

Determines whether or not the object will be rendered in Play Mode.

Gallery

AND Gate - Arcade Off

Tweak Generic Arrow Lesser.svg Tweak Generic Arrow Greater.svg

AND Gate - Arcade Upper

Tweak Generic Arrow Lesser.svg Tweak Generic Arrow Greater.svg

AND Gate - Arcade Lower

Tweak Generic Arrow Lesser.svg Tweak Generic Arrow Greater.svg

AND Gate - Arcade Both

Tweak Generic Arrow Lesser.svg Tweak Generic Arrow Greater.svg

AND Gate LCD

Tweak Generic Arrow Lesser.svg Tweak Generic Arrow Greater.svg

NAND Gate LCD

Tweak Generic Arrow Lesser.svg Tweak Generic Arrow Greater.svg