Animatic
Cutscene Switch | |
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Type: | Gadgets |
Category: | Special |
Inputs: | 1 |
Outputs: | 1 |
This page is a work in progress. As a result, the layout and/or content herein may be subject to change. |
To do: Get a screenshot of the tweak menu in action. |
Overview
The Cutscene Switch (aka the Animatic Switch) is a scrapped LittleBigPlanet 2 logic piece that plays a video when activated. It exists in some levels in the LittleBigPlanet 2 Pre-Alpha, and will still function properly in the final game.
Usage and Behaviour
The Cutscene Switch uses the same model as a NOT Gate, with one input and one output, with the output coming from the center instead of the tip of the NOT gate.
Similar to the Tutorial TV, the Cutscene Switch plays a Bink video when activated. Unlike the Tutorial TV, the video will cover the entire screen as a transparent overlay, with transparent parts of the video showing the original screen behind it. All audio will be muted while the video plays, but the player will still be able to move around and interact with objects. When the video is finished playing, the switch will output a brief binary signal.
If another video is activated while a video is currently playing, it will replace the current video causing the switch to output.
The video covering the screen can be skipped at any time by pressing .
Tweaks
The tweak menu for the Cutscene Switch displays a header with "Prize Bubble" at the top, and contains a list of all of the videos inside of the folder gamedata/videos/animatic/. Every video in the folder will be displayed as a button that uses the video's filename. When a button is selected, the video at that file path will play when the switch is activated.
If no videos are in the animatic folder, the player will be locked in a tweak menu with no buttons, and the only way to exit this menu is by having player despawn, be killed, or leave the current level.
References
In a recovered map from the December 16th 2009 Pre-Alpha, there is a reference to both a plan for the cutscene switch and a unique model entry; the model entry itself being at gamedata/lbp2/unthemed/gadgets/film_reel/film_reel.mol
. While it has a unique entry, it's unknown if a unique model was ever actually made, as it uses the same hash as the NOT gate model.
In the same build, a sticker can be found at gamedata/lbp2/unthemed/stickers/film_camera.tex
that may have been intended for the gadget; this sticker was later reused for the "Teacher's Pet" pin.
LittleBigPlanet 2 Gadgets
| |
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Bolts | Bolt •
Sprung Bolt •
Motor Bolt •
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Joints | String •
Rod •
Elastic •
Spring •
Winch •
|
Emitters | Emitter •
Note •
|
Movers | Mover •
Follower •
In/Out Mover •
|
Rotators | Rotator •
Gyroscope •
|
Switches | Button •
2-Way Switch •
|
Sensors |
Tag •
Tag Sensor •
Tag Radar •
Grab Sensor •
Water Sensor •
Score Sensor •
Speed Sensor •
|
Simple Logic | NOT Gate •
OR Gate •
XOR Gate •
AND Gate •
Battery •
Microchip •
|
Advanced Logic | Toggle •
Counter •
Timer •
Randomiser •
Selector •
Sequencer •
Movinator •
Vitanator •
|
Global Tweakers |
Score Giver •
|
Object Tweakers |
Destroyer •
|
Creature Pieces | Magic Eye •
Cute Eye •
Evil Eye •
Magic Mouth •
Creature Leg •
|
Cameras | Game Camera •
Movie Camera •
|
Unreleased | Animatic •
Pin Giver •
|
Removed |
Sackbot Pads •
Impact Key •
Look-At Key •
Always On •
|