Animatic: Difference between revisions

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{{todo|Get a screenshot of the tweak menu in action.}}
==Overview==
==Overview==
The '''Cutscene Switch''' (aka the Animatic Switch) is a scrapped LittleBigPlanet 2 logic piece that plays a video when activated. It exists in some levels in the LBP2 Prealpha, and will still function properly in the final game.
The '''Cutscene Switch''' (aka the Animatic Switch) is a scrapped LittleBigPlanet 2 logic piece that plays a video when activated. It exists in some levels in the ''[[Build:LittleBigPlanet 2 May 5th 2010 Pre-Alpha|LittleBigPlanet 2 Pre-Alpha]]'', and will still function properly in the final game.


==Usage and Behaviour==
==Usage and Behaviour==
The Cutscene Switch has the appearance of a NOT Gate, with one input and one output, but the output comes from the center instead of the side of the switch.
The Cutscene Switch uses the same model as a NOT Gate, with one input and one output, with the output coming from the center instead of the tip of the NOT gate.


Similar to a Tutorial TV, the Cutscene Switch plays a bik video when activated. Unlike the Tutorial TV, the video played covers the whole screen, and when the video is finished playing the switch will output a signal.
Similar to the [[Tutorial TV]], the Cutscene Switch plays a [[Resource:Bink Video|Bink]] video when activated. Unlike the Tutorial TV, the video will cover the entire screen as a transparent overlay, with transparent parts of the video showing the original screen behind it. All audio will be muted while the video plays, but the player will still be able to move around and interact with objects. When the video is finished playing, the switch will output a brief binary signal.


When another video is activated it will replace the current playing video, causing it's switch to output.
If another video is activated while a video is currently playing, it will replace the current video causing the switch to output.


The video covering the screen can be skipped at any time by pressing {{button|circle}}.
The video covering the screen can be skipped at any time by pressing {{button|circle}}.
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If no videos are in the animatic folder, the player will be locked in a tweak menu with no buttons, and the only way to exit this menu is by having player despawn, be killed, or leave the current level.
If no videos are in the animatic folder, the player will be locked in a tweak menu with no buttons, and the only way to exit this menu is by having player despawn, be killed, or leave the current level.
==References==
In a recovered map from the [[Build:LittleBigPlanet 2 December 16th 2009 Pre-Alpha|December 16th 2009 Pre-Alpha]], there is a reference to both a plan for the cutscene switch and a unique model entry; the model entry itself being at <code>gamedata/lbp2/unthemed/gadgets/film_reel/film_reel.mol</code>. While it has a unique entry, it's unknown if a unique model was ever actually made, as it uses the same hash as the NOT gate model.
[[File:Sticker_Special_Film_Camera.png|left]]
{{clear}}
In the same build, a sticker can be found at <code>gamedata/lbp2/unthemed/stickers/film_camera.tex</code> that may have been intended for the gadget; this sticker was later reused for the "Teacher's Pet" pin.




{{Template:LittleBigPlanet 2 Gadgets}}
{{Template:LittleBigPlanet 2 Gadgets}}

Revision as of 16:12, 7 April 2024

Cutscene Switch
Popit Icon
Type: Gadgets
Category: Special
Inputs: 1
Outputs: 1
Safety first!
This page is a work in progress. As a result, the layout and/or content herein may be subject to change.
To do: think of something mildly witty to put in here.
To do: Get a screenshot of the tweak menu in action.

Overview

The Cutscene Switch (aka the Animatic Switch) is a scrapped LittleBigPlanet 2 logic piece that plays a video when activated. It exists in some levels in the LittleBigPlanet 2 Pre-Alpha, and will still function properly in the final game.

Usage and Behaviour

The Cutscene Switch uses the same model as a NOT Gate, with one input and one output, with the output coming from the center instead of the tip of the NOT gate.

Similar to the Tutorial TV, the Cutscene Switch plays a Bink video when activated. Unlike the Tutorial TV, the video will cover the entire screen as a transparent overlay, with transparent parts of the video showing the original screen behind it. All audio will be muted while the video plays, but the player will still be able to move around and interact with objects. When the video is finished playing, the switch will output a brief binary signal.

If another video is activated while a video is currently playing, it will replace the current video causing the switch to output.

The video covering the screen can be skipped at any time by pressing Circle button.

Tweaks

The tweak menu for the Cutscene Switch displays a header with "Prize Bubble" at the top, and contains a list of all of the videos inside of the folder gamedata/videos/animatic/. Every video in the folder will be displayed as a button that uses the video's filename. When a button is selected, the video at that file path will play when the switch is activated.

If no videos are in the animatic folder, the player will be locked in a tweak menu with no buttons, and the only way to exit this menu is by having player despawn, be killed, or leave the current level.

References

In a recovered map from the December 16th 2009 Pre-Alpha, there is a reference to both a plan for the cutscene switch and a unique model entry; the model entry itself being at gamedata/lbp2/unthemed/gadgets/film_reel/film_reel.mol. While it has a unique entry, it's unknown if a unique model was ever actually made, as it uses the same hash as the NOT gate model.

Sticker Special Film Camera.png

In the same build, a sticker can be found at gamedata/lbp2/unthemed/stickers/film_camera.tex that may have been intended for the gadget; this sticker was later reused for the "Teacher's Pet" pin.