HUD Tweaker: Difference between revisions
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{{GameIndicator|lbpk=y|cat=Gadgets}} | |||
{{GadgetBob | {{GadgetBob | ||
| border= | | border= {{HexColor|lbpk}} | ||
| bobimg= | | bobimg= Gadget_Global_HUDTweaker_Icon.png | ||
| | | game= [[LittleBigPlanet Karting]] | ||
| type= Gadgets | | type= Gadgets | ||
| category= World Tweakers | | category= World Tweakers | ||
Line 8: | Line 9: | ||
}} | }} | ||
{{WIP}} | {{WIP}} | ||
:'' | : ''This article is about the World Tweaker gadget in LittleBigPlanet Karting. For the scrapped [[LittleBigPlanet 3]] gadget, see [[Hud Element]].'' | ||
The '''HUD Tweaker''' is a world tweaker gadget in ''[[LittleBigPlanet Karting]]'' that allows [[HUD Widgets]] to be tweaked using logic. | The '''HUD Tweaker''' is a world tweaker gadget in ''[[LittleBigPlanet Karting]]'' that allows [[HUD Widgets]] to be tweaked using logic. | ||
==Usage and | ==Usage and Behaviour== | ||
Although the HUD Tweaker is primarily intended to work with Custom Widgets, General Widgets can have their visibility switched on or off by setting the HUD Type to one of the {{tooltip|General Widgets|Minimap, Race Timer, Leaderboard, Radar, Hit Streak Flasher, Hit Info Flasher, Position Indicator, Incoming Weapon Indicator, Grapple Callout, Weapon Well, Score Counter, Lap Counter, Lap Timer, Countdown Score}} and connecting a wire into its input, e.g. the minimap can set to only appear when the player is inside a [[Player Sensor]]'s detection range. In addition to the widgets that can normally be selected in the Tools Bag, the visibility of the Grapple Callout (usually displayed when approaching a grapple-able object while equipped with the [[Grapple Hook]]) and Rader indicators can also be switched on or off with this setup. | Although the HUD Tweaker is primarily intended to work with Custom Widgets, General Widgets can have their visibility switched on or off by setting the HUD Type to one of the {{tooltip|General Widgets|Minimap, Race Timer, Leaderboard, Radar, Hit Streak Flasher, Hit Info Flasher, Position Indicator, Incoming Weapon Indicator, Grapple Callout, Weapon Well, Score Counter, Lap Counter, Lap Timer, Countdown Score}} and connecting a wire into its input, e.g. the minimap can set to only appear when the player is inside a [[Player Sensor]]'s detection range. In addition to the widgets that can normally be selected in the Tools Bag, the visibility of the Grapple Callout (usually displayed when approaching a grapple-able object while equipped with the [[Grappling Hook|Grapple Hook]]) and Rader indicators can also be switched on or off with this setup. | ||
==Tweaks== | ==Tweaks== | ||
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}} | }} | ||
===Custom Widget Settings=== | ===Custom Widget Settings=== | ||
{{Tweak | {{Tweak | ||
|icon= | |icon=Tweak_Movement_Speed.png | ||
|name=HUD Widget | |name=HUD Widget | ||
|desc=Opens a dialogue box to select the name of the HUD Widget that will be updated. Only widgets that match the chosen HUD Type will appear in this list. | |desc=Opens a dialogue box to select the name of the Custom HUD Widget that will be updated. Only widgets that match the chosen HUD Type will appear in this list. | ||
}} | |||
Additional tweaks depend on the selected HUD Type. | |||
====Range Counter==== | |||
{{Tweak | |||
|name=Input Action | |||
|icon=Tweak_InputAction_Carousel.png | |||
|params=[[File:Tweak_Count_Current.png|22px]] Increment; [[File:Tweak_BehaviorSetting_OneShot.png|22px]] Position | |||
|desc=Determines how the counter responds to the signal it receives through its input. | |||
; [[File:Tweak_Count_Current.png|22px]] Increment: The counter increments each time it receives a digital ON signal. A Positive signal increments it by 1, while a Negative signal decrements it by 1. | |||
; [[File:Tweak_BehaviorSetting_OneShot.png|22px]] Position: The counter displays a number between 0 and its Target Count based on the strength of the analogue signal it receives. | |||
}} | |||
{{Tweak | |||
|icon=Tweak_Count_Target.png | |||
|name=Target Count | |||
|params=1 - 3600 | |||
|desc=Sets the maximum number that the counter will display. | |||
}} | |||
====Timer==== | |||
{{Tweak | |||
|icon=Tweak_Timing_TargetTime.png | |||
|name=Target Time | |||
|params=1.0s - 3600.0s | |||
|desc=Sets the maximum time that the Timer can count up to. | |||
}} | |||
====Sticker Frame==== | |||
{{Tweak | |||
|name=Input Action | |||
|icon=Tweak_InputAction_Carousel.png | |||
|params=[[File:Tweak_BehaviorSetting_OnOff.png|22px]] On / Off; [[File:HUDWidget_Custom_Timer_Icon.png|22px]] Timer | |||
|desc=Determines how the Sticker Frame responds to the signal it receives through its input. | |||
; [[File:Tweak_BehaviorSetting_OnOff.png|22px]] On / Off: The widget will display on screen for as long as it receives a signal, disappearing when it loses power. | |||
; [[File:HUDWidget_Custom_Timer_Icon.png|22px]] Timer: The widget displays on-screen until its Target Time has been reached, then it disappears. Note that the timer resets if the tweaker is activated again before the timer runs out. | |||
}} | }} | ||
{{Tweak | |||
|icon=Tweak_Timing_TargetTime.png | |||
|name=Target Time | |||
|params=1.0s - 3600.0s | |||
|desc=Determines how long the sticker will remain on-screen before disappearing. | |||
}} | |||
====Text Box, Flasher and Note==== | |||
{{Tweak | {{Tweak | ||
|name=Text | |name=Text | ||
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{{Tweak | {{Tweak | ||
|name=Input Action | |name=Input Action | ||
|icon= | |icon=Tweak_InputAction_Carousel.png | ||
|params= | |params=[[File:Tweak_BehaviorSetting_OnOff.png|22px]] On / Off; [[File:HUDWidget_Custom_Timer_Icon.png|22px]] Timer | ||
|desc=Determines how the | |desc=Determines how the HUD Widget responds to the signal it receives through its input. | ||
; [[File:Tweak_BehaviorSetting_OnOff.png|22px]] On / Off: The widget will display on screen for as long as it receives a signal, disappearing when it loses power. | |||
; [[File:HUDWidget_Custom_Timer_Icon.png|22px]] Timer: The widget displays on-screen until its Target Time has been reached, then it disappears. Note that the timer resets if the tweaker is activated again before the timer runs out. | |||
}} | }} | ||
{{Tweak | {{Tweak | ||
|icon=Tweak_Timing_TargetTime.png | |||
|name=Target Time | |name=Target Time | ||
|params=1.0s - 3600.0s | |params=1.0s - 3600.0s | ||
|desc= | |desc=Determines how long the widget will remain on-screen before disappearing. | ||
}} | }} | ||
===Visuals=== | ===Visuals=== | ||
{{tweakvisible}} | {{tweakvisible}} | ||
==Gallery== | |||
{{ImageCarousel|images=[[File:Base_Logic_LCD_Tweaker_Global_HUD_Right_Render.png|128px]][[File:Base_Logic_LCD_Tweaker_Global_HUD_Front_Render.png|128px]][[File:Base_Logic_LCD_Tweaker_Global_HUD_Left_Render.png|128px]]|title=HUD Tweaker|customID=HUDTweaker_Mesh}} | |||
{{LittleBigPlanet Karting Gadgets}} | {{LittleBigPlanet Karting Gadgets}} |
Latest revision as of 01:33, 15 October 2024
HUD Tweaker | |
---|---|
Game: | LittleBigPlanet Karting |
Type: | Gadgets |
Category: | World Tweakers |
Inputs: | 1 |
This page is a work in progress. As a result, the layout and/or content herein may be subject to change. |
- This article is about the World Tweaker gadget in LittleBigPlanet Karting. For the scrapped LittleBigPlanet 3 gadget, see Hud Element.
The HUD Tweaker is a world tweaker gadget in LittleBigPlanet Karting that allows HUD Widgets to be tweaked using logic.
Usage and Behaviour
Although the HUD Tweaker is primarily intended to work with Custom Widgets, General Widgets can have their visibility switched on or off by setting the HUD Type to one of the General Widgets and connecting a wire into its input, e.g. the minimap can set to only appear when the player is inside a Player Sensor's detection range. In addition to the widgets that can normally be selected in the Tools Bag, the visibility of the Grapple Callout (usually displayed when approaching a grapple-able object while equipped with the Grapple Hook) and Rader indicators can also be switched on or off with this setup.
Tweaks
HUD Type Sets which type of HUD Widget the gadget will affect. |
Custom Widget Settings
HUD Widget Opens a dialogue box to select the name of the Custom HUD Widget that will be updated. Only widgets that match the chosen HUD Type will appear in this list. |
Additional tweaks depend on the selected HUD Type.
Range Counter
Input Action: ( Increment; Position) Determines how the counter responds to the signal it receives through its input. |
Target Count: (1 - 3600) Sets the maximum number that the counter will display. |
Timer
Target Time: (1.0s - 3600.0s) Sets the maximum time that the Timer can count up to. |
Sticker Frame
Input Action: ( On / Off; Timer) Determines how the Sticker Frame responds to the signal it receives through its input. |
Target Time: (1.0s - 3600.0s) Determines how long the sticker will remain on-screen before disappearing. |
Text Box, Flasher and Note
Text: (text field; 64 characters) Opens the system keyboard for the user to type a message that will be displayed on this widget. |
Input Action: ( On / Off; Timer) Determines how the HUD Widget responds to the signal it receives through its input. |
Target Time: (1.0s - 3600.0s) Determines how long the widget will remain on-screen before disappearing. |
Visuals
Visible in Play Mode: ( ) Determines whether or not the object will be rendered in Play Mode. |
Gallery
LittleBigPlanet Karting Gadgets
| |
---|---|
Motors | Hinge Motor •
Piston Motor •
|
Emitters | Emitter •
|
Movers and Rotators | Thruster •
Gyroscope •
|
Sensors |
Tag Sensor •
Tag •
Speed Sensor •
Reset Sensor •
Grab Sensor •
|
Simple Logic | AND Gate •
OR Gate •
XOR Gate •
NOT Gate •
|
Advanced Logic | Microchip •
Sequencer •
Timer •
Toggle •
Selector •
Counter •
Randomiser •
Threshold •
Transmitter •
|
World Tweakers |
Game Ender •
Score Giver •
Prize Giver •
HUD Tweaker •
|
Object Tweakers |
Grapplizer •
Destroyer •
|
Kart Tweakers | Race Brain •
Battle Brain •
Kart Cockpit •
Kart Chassis •
Kartinator •
|
Weaponizers | |
Cameras | Game Camera •
Movie Camera •
|
Unreleased | Debugger •
Display •
Hansoniser •
Null Motor •
NIS Look-At •
|
Removed |
Pressure Pad •
|