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Climb to the top of the castle - beat the timer and collect points!
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„
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— Level description
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Castle Climb Challenge is one of two score challenge levels in the Gardens. In order to unlock this level, the corresponding level key from Skate to Victory must be collected.
Overview
Walkthrough guide
Of the two score challenges in The Gardens, Castle Climb Challenge tests your skills in running and jumping through obstacles, as well as earning Score Bubble chains. From the Checkpoint and up a small ramp, you'll pass through a Start Gate into the castle. On the initial floors of the castle, you'll be met with see-saws and sponge rope swings -- each of which will have chains of bubbles placed between them. As you climb the castle, small offshoots from the main path hold bubbles that can be collecting to stave off the clock while risking the overall time taken to get to the End Gate.
Higher levels of the castle hold the same obstacles, but falling will send you a considerable distance down the castle, risking time loss. Reaching the top of the castle brings you to a series of floaty clouds suspended over a spike pit. The clouds can be grabbed, but falling into the spikes will send you back to the prior Checkpoint and cut off a percentage of your score. Once this final obstacle has been passed, all that awaits is the End Gate and Scoreboard.
Music
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Gardens IntMusic by Mat Clark & Kenneth Young Main level theme
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Gardens IntMusic - Slider Mixes:
| First Instance:
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- Ambient FX: 100%
- Bass: 0%
- Drums: 0%
- Accompaniment A: 0%
- Accompaniment B: 0%
- Melody: 0%
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Second Instance:
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- Ambient FX: 100%
- Bass: 0%
- Drums: 0%
- Accompaniment A: 0%
- Accompaniment B: 0%
- Melody: 100%
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Third Instance:
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- Ambient FX: 100%
- Bass: 0%
- Drums: 0%
- Accompaniment A: 100%
- Accompaniment B: 0%
- Melody: 100%
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Fourth Instance:
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- Ambient FX: 100%
- Bass: 0%
- Drums: 0%
- Accompaniment A: 100%
- Accompaniment B: 100%
- Melody: 100%
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Fifth Instance:
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- Ambient FX: 100%
- Bass: 100%
- Drums: 0%
- Accompaniment A: 100%
- Accompaniment B: 100%
- Melody: 100%
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Sixth Instance:
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- Ambient FX: 100%
- Bass: 0%
- Drums: 0%
- Accompaniment A: 0%
- Accompaniment B: 0%
- Melody: 0%
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Seventh Instance:
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- Ambient FX: 100%
- Bass: 100%
- Drums: 100%
- Accompaniment A: 100%
- Accompaniment B: 100%
- Melody: 100%
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Dialogue
| Little Xim
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Welcome to the Castle Climb Challenge. Beat the timer and get to the finish post as fast as you can for that high score! Don't forget - collecting score bubbles will pause the timer and win you points!
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Quotes
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Welcome to the Castle Climb Challenge. Beat the timer and get to the finish post as fast as you can for that high score! Don’t forget - collecting score bubbles will pause the timer and win you points!
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„
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— Level description from LittleBigPlanet.com[1]
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Trivia
- In the release build of LittleBigPlanet, there exists only a single Castle Climb Challenge level. However, Castle Climb was initially split into three challenges — easy, medium, and hard.
References
Navigation