Boost Boots
| Boost Boots | |
|---|---|
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| Game: | LittleBigPlanet 3 |
| Type: | Gameplay Kits |
| Category: | Powerups |
| Obtained from: | Start |
The Boost Boots are a powerup introduced in LittleBigPlanet 3 that allow Sackboy to perform a mid-air dash.
Overview
When equipped with the Boost Boots, pressing cancels all of the player's current speed and causes them to dash in whichever direction
is held in, boosting straight up if the stick is neutral. From a standstill, a dash covers roughly four Big Grid squares, assuming the player dashes straight up, left, or right.
At the end of the dash, the player's speed gets dampened slightly, which is particularly noticeable when dashing straight left or right. This dampening effect can be cancelled by de-equipping the powerup just before it kicks in; depending on the player's timing, they will carry significantly more momentum out of a dash than intended.
Boost Recharge
The player can only dash once in mid-air, after which the Boost Boots must be recharged. They are normally recharged by landing on a non-lethal floor or Slide, or attaching to a Wall Jump Surface. If the appropriate tweak is enabled, colliding with an object that has a matching Tag will instantly recharge the boots. The Boost Boots are recharged when the user's hitbox intersects with a tagged object, regardless of whether the object itself is solid, and whether the Tag is currently active.
In the initial release of the game, the mid-air dash could be used as soon as the Boost Boots were equipped, regardless of whether the player was grounded. This could be exploited in levels where the Boost Boots are added to the player's Sackpocket by constantly equipping and de-equipping the powerup, allowing them to boost upward indefinitely. This exploit was patched in Game Update 1.06, requiring the player to touch the ground before they can initiate their first boost.
Sackpocket Item
The Boost Boots are one of five default powerups that are selectable on the Sackpocket Items page of Global Stuff. This version, which is also used in Adventure Mode, is set to recharge when the player collides with a blue tag labelled "Boost Refresher".
Tweaks
| Physical Properties: (
) When Static, the object cannot be moved while time is unpaused. When Dynamic, the object can be moved and is subject to gravity. |
Behaviour
| Can Be Dropped: ( ) Determines whether or not the Boost Boots can be dropped by pressing |
| Recharge on Tag: ( ) If set to Yes, the Boost Boots will instantly recharge when the player's hitbox intersects with a tagged object. |
Tag Type
| Tag Colour: (
) Sets the colour channel for the gadget. Sensors will only detect Tags matching this colour. |
| Select or Tweak a Tag Label Opens a dialogue box to create a new Tag label, or select an existing one. |
Related Achievements
|
Big Boots Picked up the Boost Boots |
History
Before the Boost Boots were created, early versions of LittleBigPlanet 3 contained a custom "Trumpet Blast" powerup, which was a hand-held blaster rather than a pair of boots. Apart from the visuals, the main difference between the Trumpet Blast and Boost Boots are that the player would boost in the opposite direction that is held, e.g. if the player aims at the ground, they boost upward when pressing
, aiming right causes them to boost left, and so on.
The first build to contain a dedicated Boost Boots powerup would be the 2014-06-23 Pre-Beta. It is very unfinished in this version, lacking character animations and sound effects. An unfinished costume model is present but is disabled by default due to incompatibilities with Sackboy's skeleton. The powerup is unnamed in the Popit, however, its Plan file is named kit_monstersinc_rocket_boots_collectable.plan, and the Debug Menu refers to it as the "Dash Boots".
The Trumpet Boost wouldn't be fully replaced until the Private Beta, where the Boost Boots are in a much more complete form.
Iterations
| LittleBigPlanet 3 Pre-Release | |
|---|---|
| Revision 513946 September 7, 2013 |
The Adventure Mode level "DD09: Trumpet Boost" contains a custom powerup known as the "Trumpet Blast". |
| Revision 598404 June 23, 2014 |
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| Revision 619919 August 6, 2014 |
Renamed to "Boost Boots". |
| A revised costume model (removed back-tank, flames and their associated bones, and redesigned the boots) is now equipped alongside the powerup. | |
| Added bespoke character animations and sound effects. | |
| The player now boosts straight up if | |
| Revision 644592 September 24, 2014 |
Revised sound effects. |
| Landing after a boost no longer has a cooldown before the Boost Boots can be used again. | |
| LittleBigPlanet 3 | |
| Game Update 1.06 March 24, 2015 |
Patched an infinite jump exploit that could be performed by using, unequipping and re-equipping the Boost Boots. |
Gallery
Inventory Icons
Model Renders
Official Artwork
| Mobility |
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| Grabbing | |||
| Weapons |
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| Miscellaneous |
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| Custom Powerups |
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| Level Kit | |
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| Collectibles | |
| Powerups | |
| Decorative | |
| Unreleased | |
| Removed | |