Level Link
| Level Link | |
|---|---|
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| Games: | LittleBigPlanet 2, LittleBigPlanet PS Vita, LittleBigPlanet 3 |
| Type: | Gameplay Kits |
| Category: | Level Kit |
| Inputs: | 1 |
| Outputs: | 0 (LBP2/Vita) 1 (LBP3) |
| Obtained from: | Start |
Level Links are gameplay objects introduced in LittleBigPlanet 2 that send players to a different level when entered or activated. They often take the form of the same Level Badges that populate Craftworld on the main menu, but were redesigned to resembled arched doors in LittleBigPlanet 3.
Overview
Level Links are placed in the same manner as Checkpoints, occupying the same sub-layer as them. They cannot be resized in LittleBigPlanet 2 or LittleBigPlanet PS Vita, but can in LittleBigPlanet 3.
Linking to Another Level
Level Links are used to send players to another level. When the player stands in front of a Level Link and presses , their Sackperson will hop inside and be sent to the destination specified in its tweak menu. They can also be activated by sending a digital ON signal through its input.
Creators can tweak the Level Link's destination to any other level they've published, any public community level (using either their personal list of played/queued/hearted levels, or filters like Cool Pages, Team Picks, Highest Rated, and Most Hearted) or any other level inside the current Adventure.
Both types of Level Link have an input to load the destination level when triggered. The redesigned variant in LittleBigPlanet 3 also has an output port, which sends a digital ON signal when a player spawns from it.
Respawning
In LittleBigPlanet 3, Level Links can act as temporary respawn points if a player starts the level from one — whether by arriving from another level, or due to the level lacking a proper Entrance — and have infinite lives for this purpose. Once a proper Checkpoint has been reached, the Level Link cannot be reactivated as a Checkpoint.
Tweaks
| Random MM Picks Level: ( ) If set to Yes, the Level Link will send players to a random Team Picks level. This tweak was removed after Game Update 1.03, and cannot be set on newer versions. |
| Visible on Map: ( ) If set to Yes, a thread connection will appear between this level and the destination level on the Adventure Map. |
| Level Choose a destination for this Level Link. This could be a level the creator has published, or any public community level. If the level is part of an Adventure, the list of destinations is limited to the current Adventure. |
Progression
| Success: ( ) Determines whether or not the current level will be marked as completed upon entering this Level Link. This tweak hidden by default until the player presses |
| Continue Music: ( ) If set to Yes, the current music track will continue playing through the loading screen and into the next level. Does not apply to sequenced music.
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Start Point
| Is a Start Point: ( ) If set to Yes, this Level Link will serve as a Start Point from which players can spawn upon entering the level. |
| Select or Tweak a Start Point Label: (text field; 256 characters) Opens a dialogue box to create a new Start Point label, or select an existing one. |
Character
| Character to Spawn As Choose which character the player will spawn as when entering the level through this Start Point. |
| Reset Select this to reset the chosen character to Sackboy. |
Properties
| Physical Properties: (
) When Static, the object cannot be moved while time is unpaused. When Dynamic, the object can be moved and is subject to gravity. |
History
Concept Art
Some concept art for the original LittleBigPlanet depicts a "Link", which would have functioned exactly like a level link in LittleBigPlanet 2. Given that early footage shows what appears to be Links in certain levels, and even recovered levels from the Deploy build contain similar objects, it's likely that these were implemented before being scrapped and revisited for LittleBigPlanet 2.
Interesting to note in the concept art is the fact that the lock on the badge is looped through the zipper pull tabs, as opposed to just being in front of the badge in the final iteration.
Revisions
| LittleBigPlanet 2 Pre-Release | |
|---|---|
| br2_r40059 April 19, 2010 |
First publicly available build to contain Level Links.
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| br2_r47518 August 30, 2010 |
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| br2_beta_r53601 November 11, 2010 |
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| LittleBigPlanet 2 | |
| Game Update 1.23 April 30, 2013 |
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| Game Update 1.28 December 16, 2013 |
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| LittleBigPlanet PS Vita | |
| Public Beta |
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| LittleBigPlanet 3 | |
| Base Game |
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| Game Update 1.03 December 4, 2014 |
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| Game Update 1.05 February 11, 2015 |
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Gallery
Model Renders
Related Achievements
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750 Links (5, 25, 100, 400, 750) Travel through 750 Level Links. |
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Publish a level containing a Level Link to another level. |
| Level Kit | |
|---|---|
| Collectibles | |
| Powerups | |
| Projectiles | |
| Audio Objects | |
| Unreleased | |
| Level Kit | |
|---|---|
| Collectibles | |
| Powerups | |
| Decorative | |
| Unreleased | |
| Removed | |