Collectabubble

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Collectabubble
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Games: LittleBigPlanet 2
Type: Gameplay Kits
Category: Collectibles
Inputs: 1

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As a result, the layout and/or content herein may be subject to change.

Collectabubbles are an unused collectible type from LittleBigPlanet 2, primarily found in early LBP2 prerelease builds such as the April and May Pre-Alphas.

Overview

Collectabubbles are intended to act as a way of progression, with a certain number of Collectabubbles being needed to unlock the "Boss Level" of a particular theme.

In the LBP2 Pre-Alpha builds, Collectabubbles appear similar to Score Bubbles but have a spinning rainbow ring around them. Levels also have some unique settings related to Collectabubbles, in that three different saved objects can be selected to appear as the "goals" of a level. However, the number required to unlock a level cannot be set, and selected Collectabubble goals have no effect when collected in a user made level.

Despite being removed from the final, they still have functionality in the final game and are referenced in the editor settings, debug settings, and the story mode SLT file.

Usage and Behaviour

Collectabubbles are identical to Prize Bubbles, but slightly larger. Any item placed inside a Collectabubble will have its icon show up as the Collectabubble's icon, but won't actually be collected in popit when the Collectabubble is collected.

When a player collects a Collectabubble in play mode, the level records that the particular Collectabubble has been collected, and it will show as being collected upon replaying the level. If the level is edited the Collectabubble data for it will be reset.

As there's no sensor for when a Collectabubble has been collected, there's no practical use for them in user made levels.

Story Mode Collectabubbles

There are plan files for each of the game's themes that would have functioned as Collectabubbles. When most of these items are collected and placed down in the final version of the game, it will crash.

Da Vinci's Hideout

Davinci's hideout has two different Collectabubble types.

Rookie Star

Prize Bubble
Bubble.png

davinci_tutorial_02_da_vinci_glow.plan is the plan for the main Davinci's Hideout Collectabubble. It has the name davinci rookie star in its metadata.

Pink Boat

Prize Bubble
Bubble.png

davinci_bounce-atron_beginner_da_vinci_glow.plan is a plan for a pink boat shaped Collectabubble, meant for a mini-game.

Victoria's Lab

Pink Plug

Prize Bubble
Bubble.png

victoria_tutorial_da_vinci_glow.plan and victoria_house_on_happy_hill_da_vinci_glow.plan are plans for the Victoria's Lab Collectabubble. They both have the name victoria plug in their metadata.

The Factory of A Better Tomorrow

Rescued Sackbot

Prize Bubble
Bubble.png

factory_tutorial_breaking_in_da_vinci_glow.plan is the main plan for The Factory of A Better Tomorrow's Collectabubbles. It has the name factory rescued sackbots in its metadata.

Cardboard Cross

Prize Bubble
Bubble.png

The rest of the Collectabubble plans for the factory are all cardboard crosses. One of them is set up improperly and functions as a background when collected.

Avalonia

Pilot Star

Prize Bubble
Bubble.png

The Collectabubble for Avalonia is a pink 6-pointed star with a sticker of Avalon on it.

Eve's Asylum

Apple Chakra

Prize Bubble
Bubble.png

eve_tutorial_base_cardboard.plan is the plan for the Eve's Asylum Collectabubble.

The Cosmos

Cosmos Moon

Prize Bubble
Bubble.png

The Collectabubble for The Cosmos is a pink crescent moon.

Final Game References

Plan Files

The following plans are referenced in the final game's lbp2story_slots.slt, the SLT file for the story mode.

davinci_tutorial_02_da_vinci_glow.plan
davinci_bounce-atron_beginner_da_vinci_glow.plan
victoria_tutorial_da_vinci_glow.plan
victoria_house_on_happy_hill_da_vinci_glow.plan
factory_tutorial_breaking_in_da_vinci_glow.plan
factory_waste_disposal_new_base_cardboard.plan
factory_pipe_dream_base_cardboard.plan
factory_incendiary_centre_base_cardboard.plan
factory_split_paths_base_cardboard.plan
eve_tutorial_base_cardboard.plan

Internal Data

The following can be found in the editor settings for the Enum "EGamePlayPartType" for LittleBigPlanet 2. It's possible to change a Prize Bubble into a Collectabubble using this enum.

Name ID
Undefined 0
Level_Key 1
Prize_Bubble 2
Score_Bubble 3
Collectabubble 4

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