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Creatinator: Difference between revisions

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==Gallery==
==Gallery==
 
===Inventory Icons===
<gallery widths="128px" heights="128px">
File:Gameplay_Sackpocket_Creatinator_Icon.png|The Creatinator's Sackpocket inventory icon.
</gallery>
===Model Renders===
===Model Renders===
{{ImageCarousel|images=
{{ImageCarousel|images=

Latest revision as of 06:58, 1 October 2024

Creatinator
Popit Icon
Games: LittleBigPlanet 2, LittleBigPlanet PS Vita, LittleBigPlanet 3
Type: Gameplay Kits
Category: Powerups
Obtained from: Tutorials (LBP2/Vita)
Start (LBP3)
We need a better icon for this.
This article is a tad short. A stub, if you will. You can help the Imagisphere Knowledge Base by expanding it with more information!
To do: think of something mildly witty to put in here.
To do:
  • Overview of the powerup's behaviour.
  • Development history.
  • Perhaps some examples of how the powerup has been used in Story levels.

The Creatinator is a powerup that allows Sackboy to shoot all sorts of objects from his head. It has been used as the basis for several projectile-based powerups since its introduction, including the Blink Ball in LittleBigPlanet 3.

Tweaks

Tweak Base Tweaker Material Icon.png
Physical Properties: (
StaticStatic •‎
DynamicDynamic
)

When Static, the object cannot be moved while time is unpaused. When Dynamic, the object can be moved and is subject to gravity.

Choose Object

Tweak Sensor ItemBubble.png
Object to Emit: (Enabled Objects, Collected Objects, User Objects, Community Objects)
The object set to be emitted from the Creatinator. Items can have an internal flag enabled to appear in this selection menu.
Tweak Base Sensor Touch Icon.png
Shoot at touchpoint: (
NoNo •‎
TouchscreenTouchscreen •‎
Rear Touch PadRear Touch Pad •‎
BothBoth
)

If set to one of the touch options, the Creatinator shoots towards the player's finger on either the Touchscreen, Rear Touch Pad, or both. Otherwise, the player aims with Right stick as normal.
Tweak Gun Ammo.png
Ammo: (1 - 1,000)
Sets how many times the chosen object can be emitted by the Creatinator. Setting this value below 1 grants the player infinite ammo.
Tweak Emitter Quantity MaxAtOnce.png
Max Emitted At Once: (0 - 100)
Determines how many instances of the chosen object can exist in the scene at a time.
Tweak Emitter Quantity DestroyOld.png
Recycle Old Objects: (
NoNo •‎
YesYes
)

If set to Yes, then once the player reaches the Max Emitted At Once value, the oldest instance of the chosen object will be deleted to make room for more.

Speed

Tweak Emitter Movement LinearVelocity.png
Linear Velocity: (0 - 100)
Determines how fast the object is shot out when emitted. If set to 0, it simply falls.
Tweak Emitter Movement AngularVelocity.png
Angular Velocity: (-1500 - 0 - 1500)
Determines how fast the object spins when shot, and in which direction.
Tweak Gun Accuracy.png
Accuracy: (0% - 100%)
Determines how accurate the Creatinator's shots are, indicated by a coloured cone in front of the cannon's barrel. At 0%, projectiles will travel in a random direction within a 90° angle radius of the cannon's barrel.

Timing

Tweak Gun SingleShot.png
Single shot: (
NoNo •‎
YesYes
)

If set to Yes, the Creatinator will only shoot one projectile at a time. If set to No, the Creatinator will fire a constant stream of objects as long as R button is held.
Tweak Emitter Timing Frequency.png
Rate Of Fire: (0s - 86,400.0s)
Sets how long to wait between shots. The lights on the helmet will dim during this cooldown period.
Tweak Emitter Timing Lifetime.png
Lifetime: (∞s - 0s - 86,400.0s)
How long emitted objects last before they are deleted. Setting this value below 1 sets the lifetime to infinite.

Visuals

Tweak Base Tweaker Material Icon.png
Visual Style: (
CreatinatorCreatinator •‎
GogglesGoggles
)

Sets which visual model the Creatinator will use.

Effects

Tweak Effect Create.png
Create Effect: (
AppearAppear •‎
ExpandExpand •‎
FadeFade
)

Determines which effect to use when objects are spawned.
Tweak Effect Destroy.png
Destroy Effect: (
DisappearDisappear •‎
DissolveDissolve •‎
ShrinkShrink •‎
ExplodeExplode •‎
FadeFade •‎
SplatSplat •‎
Fall ApartFall Apart •‎
VaporiseVaporise •‎
ConfettiConfetti
)

Determines which effect to use when the object's lifetime expires.

Behaviour

Tweak Gun Removable.png
Can Be Dropped: (
NoNo •‎
YesYes
)

Determines whether or not the Creatinator can be dropped by pressing Circle button. Not applicable if the powerup is equipped as a Sackpocket Item.

Gallery

Inventory Icons

Model Renders

Creatinator (Helmet) - Pedestal

Tweak Generic Arrow Lesser.svg Tweak Generic Arrow Greater.svg

Creatinator (Goggles) - Pedestal

Tweak Generic Arrow Lesser.svg Tweak Generic Arrow Greater.svg

Creatinator (Helmet) - Equipped

Tweak Generic Arrow Lesser.svg Tweak Generic Arrow Greater.svg

Creatinator (Goggles) - Equipped

Tweak Generic Arrow Lesser.svg Tweak Generic Arrow Greater.svg


Official Renders