Level Key: Difference between revisions
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{{GameIndicator|lbp1=y|lbp2=y|lbp3=y|lbpv=y|cat=Gameplay Objects}} | |||
{{GadgetBob | {{GadgetBob | ||
| border= | | border= {{HexColor|lbp1alt}} | ||
| bobimg= | | bobimg= Gameplay_Collectable_Level_Key_Gems.png | ||
| title= Level Key | | title= Level Key | ||
| games= [[LittleBigPlanet]] | | games= [[LittleBigPlanet (PlayStation 3)|LittleBigPlanet]], [[LittleBigPlanet 2]], [[LittleBigPlanet PS Vita]], [[LittleBigPlanet 3]] | ||
| type= Gameplay Kits | | type= Gameplay Kits | ||
| category= Collectibles | | category= Collectibles | ||
| inputs= 1 | | inputs= 0 (LBP1)<br>1 (LBP2) | ||
| obtained= Publishing a level | |||
}} | }} | ||
{{WIP}} | {{WIP}} | ||
A '''Level Key''' is a collectible used to access other levels, typically locked levels, when collected. | |||
The Level Key is | ==Usage and Behaviour== | ||
The Level Key occupies a single layer, and like bubbles, can be collected by a player passing through it. Once collected, it will unlock the level it contains. | |||
Level Keys are created when a player publishes a level; the key for that level will appear in their Popit after it is published, with the level's icon to the upper right of the key icon. | |||
In ''[[LittleBigPlanet (PlayStation Portable)|LittleBigPlanet Portable]]'', Level Keys are only found in the Story Mode levels, and cannot be used by players. Unlike the other games, a key will be permanently removed from the level it was found in once it has been collected. | |||
== | In ''[[LittleBigPlanet 2]]'', the ability for Level Keys to be collected by triggering them with a switch was added. | ||
The Level Key | |||
==Visual Styles== | |||
The Level Key has gone through many design revisions. Notably, the '''Golden Gems''' design is used in Story Levels and for the popit icon, but the '''Green Foil''' design is used for the player's saved Level Keys. | |||
{{ImageCarousel|images=[[File:Level_Key_Foil_Right_Render.png|128px]][[File:Level_Key_Foil_Front_Render.png|128px]][[File:Level_Key_Foil_Left_Render.png|128px]]|title=Level Key (Green Foil Design)|customID=Level_Key_Foil}} | |||
{{ImageCarousel|images=[[File:Level_Key_Gold_Right_Render.png|128px]][[File:Level_Key_Gold_Front_Render.png|128px]][[File:Level_Key_Gold_Left_Render.png|128px]]|title=Level Key (Golden Gems Design)|customID=Level_Key_Gold_Gems}} | |||
The Brass designs aren't in the final release of the game, but exist in earlier builds. | |||
{{ImageCarousel|images=[[File:Level_Key_Brass_Dirty_Right_Render.png|128px]][[File:Level_Key_Brass_Dirty_Front_Render.png|128px]][[File:Level_Key_Brass_Dirty_Left_Render.png|128px]]|title=Level Key (Brass Design - Early)|customID=Level_Key_Brass_Dirty}} | |||
{{ImageCarousel|images=[[File:Level_Key_Brass_Clean_Right_Render.png|128px]][[File:Level_Key_Brass_Clean_Front_Render.png|128px]][[File:Level_Key_Brass_Clean_Left_Render.png|128px]]|title=Level Key (Brass Design - Later)|customID=Level_Key_Brass_Clean}} | |||
{{ | {{LittleBigPlanet (PlayStation 3) Gameplay Kits}} |
Latest revision as of 12:33, 25 June 2024
Level Key | |
---|---|
Games: | LittleBigPlanet, LittleBigPlanet 2, LittleBigPlanet PS Vita, LittleBigPlanet 3 |
Type: | Gameplay Kits |
Category: | Collectibles |
Inputs: | 0 (LBP1) 1 (LBP2) |
Obtained from: | Publishing a level |
This page is a work in progress. As a result, the layout and/or content herein may be subject to change. |
A Level Key is a collectible used to access other levels, typically locked levels, when collected.
Usage and Behaviour
The Level Key occupies a single layer, and like bubbles, can be collected by a player passing through it. Once collected, it will unlock the level it contains.
Level Keys are created when a player publishes a level; the key for that level will appear in their Popit after it is published, with the level's icon to the upper right of the key icon.
In LittleBigPlanet Portable, Level Keys are only found in the Story Mode levels, and cannot be used by players. Unlike the other games, a key will be permanently removed from the level it was found in once it has been collected.
In LittleBigPlanet 2, the ability for Level Keys to be collected by triggering them with a switch was added.
Visual Styles
The Level Key has gone through many design revisions. Notably, the Golden Gems design is used in Story Levels and for the popit icon, but the Green Foil design is used for the player's saved Level Keys.
The Brass designs aren't in the final release of the game, but exist in earlier builds.
LittleBigPlanet Gameplay Kits
| |
---|---|
Level Kit | Checkpoint •
Scoreboard •
Start Gate •
|
Collectibles | Score Bubble •
Prize Bubble •
|
Character Enhancements | Jetpack •
Paintinator •
Scuba Gear •
|
Dangerous | Small Spikes •
Large Spikes •
Missile •
|
Audio Objects | Fixed Music •
|
Unreleased | Tutorial TV •
Paintball •
|
Removed | Fans •
|