UV Tool: Difference between revisions

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{{FunctionBob
| border= #2BC416
| bobimg= Tool_Shape_UVEditor.png
| title= UV Tool
| games= [[LittleBigPlanet 2]], [[LittleBigPlanet PS Vita]], [[LittleBigPlanet 3]]
| type= Material Tool
| dev= No
}}
The '''UV Tool''' is a popit function that adjusts the visual appearance of a [[Procedural Material]].
The '''UV Tool''' is a popit function that adjusts the visual appearance of a [[Procedural Material]].



Revision as of 18:49, 23 April 2024

UV Tool
Popit Function
Developer Exclusive: No
Type: Material Tool
Games: LittleBigPlanet 2, LittleBigPlanet PS Vita, LittleBigPlanet 3

The UV Tool is a popit function that adjusts the visual appearance of a Procedural Material.

Tool Usage

Hover over the material you wish to adjust, and press Cross button to edit it. The UVs for the material can now be moved around with Left stick, and rotated by holding left or right with Right stick.

The UV Tool was updated for LittleBigPlanet PS Vita and LittleBigPlanet 3, adding the option to scale the texture by holding up or down with Right stick.

Pressing Triangle button will reset the position, rotation, and scale of the material UVs to their base positions at (0,0).

Once done you can press Circle button to exit UV editing.