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Plasma Tool: Difference between revisions

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|type=Hazard Tool
|type=Hazard Tool
}}
}}
The Plasma Tool makes an object covered with lethal plasma.
The '''Plasma Tool''' is a Danger Tool that coats objects with lethal plasma.
 
While Plasma hazards exist in the original ''[[LittleBigPlanet (PlayStation 3)|LittleBigPlanet]]'' in the form of the [[Metal Gear Solid Pack]]'s Plasma bullets, it would not be given a corresponding Danger Tool until ''[[LittleBigPlanet 2]]''.


==Tool Usage==
==Tool Usage==
The Plasma Tool can be used on any object or material in any layer, as long as it has a hitbox.
The Plasma Tool can be used on any object or material in any layer, as long as it has a hitbox.
Hover over the item you wish to lethalise, and press {{button|cross}}. <br>
Hover over the item you wish to lethalise, and press {{button|cross}}. <br>
You can press {{button|cross}} again to unlethalise it, or use the [[Unlethalise Tool]].
A plasmafied object can be unlethalised by either using the Plasma Tool on it again, or using the [[Unlethalise Tool]].


==Hazard==
==Hazard==
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===Player Ownership===
===Player Ownership===
In LittleBigPlanet 2 and onwards, [[Player Ownership]] has a special relation with plasma, where the hazard will not affect the owning player.
In ''[[LittleBigPlanet 2]]'' and ''[[LittleBigPlanet PS Vita]]'', plasma has a special relation with [[Player Ownership]], where lethalised objects will not kill the player or team that owns them; they can safely walk on top of it, but cannot jump, wall jump, or change layers whilst standing on it; they also cannot grab the object, even if it is made of a grabbable material. It is possible to bypass the jumping restriction if the object is Attractive, whether by having an active [[Attract-O-Tweaker]] on it, or simply being made of [[Attract-O-Gel]].
 
This property applies to the Versus and unused [[Team Versus Game Mode|Team Versus]] game modes. It also applies to the Cut Scene game mode, but since this mode prevents players from spawning, it can only be observed in Create Mode.


This applies in the unused team mode as well, where players on the owning team will not be affected by the hazard.
This property was removed in ''[[LittleBigPlanet 3]]'', but a [[Gameplay Tweaker]] can be used to achieve a similar result.


===Tweaks===
==Tweaks==
Visual Color <br>
{{tweak
Audio (LBP2 Onwards)
|icon=Tweak_Base_Tweaker_Colour_Icon.png
|name=Visual Colour
|params=''Colour Wheel''
|desc=Sets the object's colour, and in turn, the colour of the Plasma effect. This option appears even in cases where the object is otherwise not tweakable by itself.
}}
{{tweak
|icon=Tweak_Base_Global_Audio_Icon.png
|name=Lethal Sounds
|params=yesno
|desc=Determines whether or not to play the hazard's ambient sound loops. Sound effects caused by a Sackthing colliding with the hazard are unaffected by this tweak.
}}


{{LittleBigPlanet 2 Popit Functions}}
{{LittleBigPlanet 2 Popit Functions}}
{{LittleBigPlanet 3 Popit Functions}}
{{LittleBigPlanet 3 Popit Functions}}

Latest revision as of 02:09, 9 July 2024

Plasma Tool
Popit Function
Type: Hazard Tool
Games: LittleBigPlanet 2,
LittleBigPlanet PS Vita,
LittleBigPlanet 3

The Plasma Tool is a Danger Tool that coats objects with lethal plasma.

While Plasma hazards exist in the original LittleBigPlanet in the form of the Metal Gear Solid Pack's Plasma bullets, it would not be given a corresponding Danger Tool until LittleBigPlanet 2.

Tool Usage

The Plasma Tool can be used on any object or material in any layer, as long as it has a hitbox. Hover over the item you wish to lethalise, and press Cross button.
A plasmafied object can be unlethalised by either using the Plasma Tool on it again, or using the Unlethalise Tool.

Hazard

Player Contact

When a player makes contact with the hazard, they will be vaporised instantly, with a color effect based on the plasma color.

Player Ownership

In LittleBigPlanet 2 and LittleBigPlanet PS Vita, plasma has a special relation with Player Ownership, where lethalised objects will not kill the player or team that owns them; they can safely walk on top of it, but cannot jump, wall jump, or change layers whilst standing on it; they also cannot grab the object, even if it is made of a grabbable material. It is possible to bypass the jumping restriction if the object is Attractive, whether by having an active Attract-O-Tweaker on it, or simply being made of Attract-O-Gel.

This property applies to the Versus and unused Team Versus game modes. It also applies to the Cut Scene game mode, but since this mode prevents players from spawning, it can only be observed in Create Mode.

This property was removed in LittleBigPlanet 3, but a Gameplay Tweaker can be used to achieve a similar result.

Tweaks

Tweak Base Tweaker Colour Icon.png
Visual Colour: (Colour Wheel)
Sets the object's colour, and in turn, the colour of the Plasma effect. This option appears even in cases where the object is otherwise not tweakable by itself.
Tweak Base Global Audio Icon.png
Lethal Sounds: (
NoNo •‎
YesYes
)

Determines whether or not to play the hazard's ambient sound loops. Sound effects caused by a Sackthing colliding with the hazard are unaffected by this tweak.