UV Tool: Difference between revisions
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{{FunctionBob | |||
| border= #2BC416 | |||
| bobimg= Tool_Shape_UVEditor.png | |||
| title= UV Tool | |||
| games= [[LittleBigPlanet 2]], [[LittleBigPlanet PS Vita]], [[LittleBigPlanet 3]] | |||
| type= Material Tool | |||
| dev= No | |||
}} | |||
The '''UV Tool''' is a popit function that adjusts the visual appearance of a [[Procedural Material]]. | The '''UV Tool''' is a popit function that adjusts the visual appearance of a [[Procedural Material]]. | ||
Revision as of 18:49, 23 April 2024
UV Tool | |
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Developer Exclusive: | |
Type: | Material Tool |
Games: | LittleBigPlanet 2, LittleBigPlanet PS Vita, LittleBigPlanet 3 |
The UV Tool is a popit function that adjusts the visual appearance of a Procedural Material.
Tool Usage
Hover over the material you wish to adjust, and press to edit it. The UVs for the material can now be moved around with , and rotated by holding left or right with .
The UV Tool was updated for LittleBigPlanet PS Vita and LittleBigPlanet 3, adding the option to scale the texture by holding up or down with .
Pressing will reset the position, rotation, and scale of the material UVs to their base positions at (0,0).
Once done you can press to exit UV editing.
LittleBigPlanet 2 Popit Functions
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Character Customization |
Save Costume •
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Decorating |
Take A Photo •
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Tools | Popit Cursor •
UV Tool • Flame Tool •
Plasma Tool •
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Pod Decoration | |
Planet Decoration | Reset Planet •
Save Planet •
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