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Learn about harrowing hazards like Fire and Horrible Gas. This is scary stuff - be careful!
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— Level description
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Danger Tools is the third level in Popit Academy Term 1. In this level, the player learns about how to use the Danger and Unlethalize Tools.
Overview
Collectibles
 Prize Bubbles (20)
 Level Complete Gifts (3)
 Collected All Gifts (2)
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Music
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'Popit Academy: Term 1' by Si Begg Main level theme
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Dialogue
| Larry Da Vinci
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Hello again Sack Thing and welcome to the DANGER DEPARTMENT.
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| Larry Da Vinci
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Don't let the name worry you. Nothing in here can harm you in any way at all.
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| Larry Da Vinci
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No, wait. Sorry, er, EVERYTHING in here CAN harm you in MANY different ways.
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| Larry Da Vinci
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Ha, ha, dear…mind like a, like a…a…oh…
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| Larry Da Vinci
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Come on in, don't be shy.
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| Larry Da Vinci
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Remember, what kills you makes you stronger.
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| Larry Da Vinci
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Something like that… what is wrong with me today?
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| Larry Da Vinci
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All you Sack folk are susceptible to 4 core dangers.
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| Larry Da Vinci
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These are Fire, Electricity, Plasma and Horrible Gas.
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| Larry Da Vinci
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To begin we shall consider Fire, Electricity and Plasma.
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| Larry Da Vinci
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So, open your POPIT and select the TOOLS BAG.
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| Larry Da Vinci
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Choose one of the DANGER TOOLS with the ACTION BUTTON.
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| Larry Da Vinci
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Now you can apply this DANGER to a material using the ACTION BUTTON.
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| Larry Da Vinci
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Say, for example, those blocks there.
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| Larry Da Vinci
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Liking that. Liking that lots!
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| Larry Da Vinci
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Those Sackbots have been sent back into the Imagisphere for recycling.
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| Larry Da Vinci
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Ha, nothing goes to waste up here!
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| Larry Da Vinci
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Now, supposing you want to make a hazard safe.
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| Larry Da Vinci
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The UNLETHALISE TOOL is the weapon of choice.
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| Larry Da Vinci
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You can select it from the TOOLS BAG just like any of the dangers.
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| Larry Da Vinci
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Simply move your CURSOR over a hazard and press the ACTION BUTTON.
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| Larry Da Vinci
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Now it's harmless. Well, mostly harmless. It's still a tripping hazard.
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| Larry Da Vinci
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If things are moving too fast when you want to interact with them, don't fret.
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| Larry Da Vinci
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Simply PAUSE the game with the UP BUTTON.
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| Larry Da Vinci
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Did I make it clear a lethalized Sackbot is totally impervious to its own danger?
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| Larry Da Vinci
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So, for example, if a Sackbot has been set on fire, it can walk over fiery hazards.
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| Larry Da Vinci
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Use the appropriate hazard tool to help these Sackbots reach the other side.
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| Larry Da Vinci
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And now the embarrassing subject of HORRIBLE GAS!
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| Larry Da Vinci
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We all do it and it's a hazard that really gets up the old nosey-wose. Literally.
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| Larry Da Vinci
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HORRIBLE GAS is also found in the TOOLS BAG.
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| Larry Da Vinci
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Select the HORRIBLE GAS tool and move your cursor over the desired material.
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| Larry Da Vinci
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Tap the ACTION BUTTON to turn it into a nostril singeing vicious gas.
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| Larry Da Vinci
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Don't worry about the Sackbot. It's not alive, it's just an automaton that doesn't think or feel.
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| Larry Da Vinci
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Bit like my old PE teacher.
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| Larry Da Vinci
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A gas has no real mass, so objects will just pass right through it.
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| Larry Da Vinci
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Unlike solid walls.
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| Larry Da Vinci
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Well, that's Hazards dealt with.
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| Larry Da Vinci
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Now you know how to maim and kill like a pro, but not in a bad way I hope.
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| Larry Da Vinci
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Lovely stuff, onwards we go.
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