LittleBigPlanet HUB
LittleBigPlanet HUB is an unreleased LittleBigPlanet game developed by Sumo Digital. Originally slated for a late 2013 release, it was intended to be a free-to-play experience allowing anyone with a PlayStation 3 system to play, create and share their own levels.[1] The game would have featured an unrestricted Create Mode in the same vein as LittleBigPlanet 2, and the story modes from both it and its predecessor were intended to be playable, though only the first worlds would have been given out for free.
The game was never completed or released, though various leftovers from the game can be found in the data for both LittleBigPlanet 2 and LittleBigPlanet 3. By examining these remnants, the community has been able to piece together some of the features that were planned for HUB. An Internal Beta was eventually dumped and released online on February 25, 2024, offering an unparalleled look into how the game would've worked had it seen an official release.
Gameplay
LittleBigPlanet HUB is essentially a modified version of LittleBigPlanet 2, and as such retains the exact same gameplay and physics, but with various UI tweaks, both major and minor.
One of the major additions planned for HUB were Player Challenges: in any level that supported them, players could record their movement and stats between two Checkpoints, and use their performance to set challenges for other players — such as collecting a certain number of Prize Bubbles, or achieving a certain Score Multiplier. Separately, Story Challenges took existing levels from the first and second games and tasked players with completing certain objectives to earn Medals.
The game also contains a unique set of 55 Pins, many of which are related to the new Challenge features. Notably, this set includes Pins related to level kits that otherwise did not have distinct Pins or Trophies, such as the Marvel and Toy Story Level Kits.
In the Internal Beta, HUB does not feature much in the way of original content beyond its bespoke Introduction level and customary Stephen Fry narration. Had the game seen an official release, it likely would have supplanted LittleBigPlanet 2 as a hub for future downloadable content, although how this would have affected the then-unannounced LittleBigPlanet 3 is unclear.
History
Not much is known about LittleBigPlanet HUB's development, though it appears to have been developed concurrently with LittleBigPlanet 3. It was initially announced at Gamescom 2013 with a tentative release window of "later this year".[1] A pre-rendered trailer was shown off at the event, though no gameplay or screenshots were released. Sometime in January 2014, information about a private beta had leaked onto the internet.[2] From this leak, five screenshots were posted, and the nature of Challenges were clarified as being split into Player Challenges and Story Challenges.
News on LittleBigPlanet HUB became more scarce in the months before and after the announcement of LittleBigPlanet 3 at E3 2014. The game's future became uncertain in the eyes of the community, with the shift towards the newly-announced numbered entry being cited as the reason for the lack of updates.[3] At one point, Sony considered bringing the game to the PlayStaion 4.[4] Pete Smith told Leon Hurley from Kotaku that they "just got a bit sidetracked with [LittleBigPlanet 3] is the truth of it. Once we introduced PS4 into the mix, it was complicated because would we launch on ps3? Now we want to get everything in order with LBP3, with the dual platform game. Hub will come."
Despite reassurances from Steven and Pete, the silence regarding LittleBigPlanet HUB continued well after LittleBigPlanet 3's release. While its cancellation was never explicitly confirmed through any of Sony's official communication channels, Community Manager Steven Isbell eventually came forward stating that it was cancelled to avoid splitting the community across multiple titles.[5] On May 7, 2024, a user in the LittleBigWorkshop (now Clamp's Workshop) Discord server enquired about LittleBigPlanet HUB's development, to which Steven Isbell replied with the following statement:
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— Steven Isbell on LittleBigPlanet HUB's cancellation[6] | ||
Remnants and Preservation
While LittleBigPlanet HUB itself never saw the light of day, many elements from it were repurposed for LittleBigPlanet 3. Infamously, the Seaside Surprise Level Kit from August 2016 is comprised largely of updated assets from the game's Introduction level, while Challenges were reworked into a series of score-based minigames in which players compete for the top spot on the Scoreboard to earn exclusive Pins. The Social and Store interfaces were also recycled wholesale, albeit with some slight adjustments.
In the decade between the game's announcement and the preservation of its beta, assets from LittleBigPlanet HUB were discovered in later updates of LittleBigPlanet 2 and LittleBigPlanet 3. Starting with Game Update 1.28 for LBP2, text strings from HUB were added to the Translation Tables; these referenced, among other things, Pin metadata, Challenges, social media integration, and even the ability to unlock story content by inserting game discs. The most visible of these text strings was in Game Update 1.30, which changed text on the pause menu's Friends section to reference HUB by name; this was reverted in the next update, though the other strings remained.
Assets from LittleBigPlanet HUB were also found in LittleBigPlanet 3, including over a hundred voice lines — many of which weren't compiled for the Internal Beta. The PlayStation 4 version also contained unused graphics that were intended for HUB, such as an updated Challenge Ghost, Polaroid images for LBP2's Story themes, and store icons for a Time Saver Pack and two publishing slots. On October 19, 2015, Game Update 1.14 added all of HUB's sound effects and background ambience, though these were not used at the time of their inclusion. In August 2016, the Seaside Surprise Level Kit was officially released, using updated assets from HUB's Introduction level that had been added in June's 1.21 patch; the sound effects and ambience were re-added in separate sound banks tailored for the DLC, rather than using the existing sound banks that were added in 1.14.
In 2024, nearly a decade after the beta trial had supposedly ended, the first video footage of the Internal Beta was posted to the internet by the Russian LittleBigPlanet community. A few days later, the build was dumped and released onto the internet. The level featured in this build appears to be very similar to the one showcased in the leaked screenshots from January 2014.
Categories
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Pages and categories for all of the content found in or related to LittleBigPlanet HUB. | ![]() |
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Gallery
Logos
Screenshots
- A shot of the starting area of Currant Affairs with a "Challenges?" prompt at the top of the screen.
- Another shot of the glowing entrance in Currant Affairs.
Concept Art
External Links
- Internet Archive release page [dead link]
- Hidden Palace release page
- Official Announcement on LittleBigPlanet.com (archive)
References
- ↑ 1.0 1.1 Introducing LittleBigPlanet HUB - blog.playstation.com, August 20, 2013
- ↑ LittleBigPlanet Hub : détails et images de la version bêta - GAMERGEN.COM, January 7, 2014
- ↑ Steven Isbell, LittleBigPlanet Update: Fan Art, Team Picks and More! - blog.playstation.com, June 23, 2014
- ↑ Pete Smith, Remember LittleBigPlanet Hub? it's "Coming Soon" to PS4, says Sony - Kotaku, August 13, 2014 (archive)
- ↑ Steven Isbell (@StevenIsbell) - Twitter, November 26, 2024
- ↑ Steven Isbell, #lbp-series | Clamp's Workshop - Discord, May 7, 2024 4:35 PM (archive)
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| Handheld / Mobile | |
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| Unreleased | |
