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Ram Raider

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Ram Raider
Hold on tight!
Game: LittleBigPlanet 2
Location: LittleBigPlanet 2 Cross-Controller Pack
Creator: Sumo Digital
Level type: Cutscene
Number of players: 1-4
Level Chronology
Escape from San Crispin
Escape from San Crispin

Remember, before embarking on a long journey it is good practice to inspect your vehicle, ensuring it is fully operational. If only someone had told Sack Thing...

Level description

Ram Raider is the first cutscene level in the LittleBigPlanet 2: Cross-Controller Pack.

Synopsis

As Sack Thing sets off into space, his spaceship malfunctions and gets sent careening into the San Crispin Maximum Security Space Prison. Crashing directly into the cell of a few old friends, they devise a plan to escape with the handy Digital First Mate, aiming to steal a treasure map back from Warden Crumb as they do.

Transcript

Wiseduck I'm going mad in this prison! Stir fry crazy as they say.


Wiggins It's like a jail in here.


Tom My Mum said she'd send help.


Wiseduck Your Mum? Doesn't she sabotage spaceships for a living?


Wiseduck Sack-Thing?


Wiseduck Tom, my thanks to your dear Mother.


Wiggins Yay! Visitors! I love visiting time.


Wiseduck Nay, Wiggins, 'tis escape time!


Tom Uh oh, the guards are onto us! Surrender!


Wiseduck I never surrender! Apart from when I have to...


Wiseduck Here's the plan! We steal our Treasure Map back from Warden Crumb!


Wiseduck Then we escape this space prison and find the treasure! Simple!


Wiseduck Sack-Thing, take this Digital First Mate and meet us in the Warden's office!


Wiseduck We'll give you a ride back to Craftworld! After we have the Treasure of course!


Wiseduck Run away, lads!


Music

In-game art
'Reassurance'
by Paul Thomson
Sackboy sets off into space
In-game art
'Escape From San Crispin'
by Winifred Phillips
San Crispin prison crash
In-game art
'Cosmic Drift'
by Paul Thomson
The pirates in prison
In-game art
'Escape From San Crispin'
by Winifred Phillips
Sackboy arrives
In-game art
'Heavenly Choirs' Stinger
by Paul Thomson
Prison broken open
In-game art
'The Big Reveal'
by Paul Thomson
Alarms go off