Battery: Difference between revisions
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DokkeFyxen (talk | contribs) (I'm only covering the early battery for the time being) |
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A '''Battery''' is a gadget that outputs a constant signal at the tweaked strength. | |||
==Usage and behaviour== | ==Usage and behaviour== | ||
==Tweaks== | ==Tweaks== | ||
===Output=== | |||
{{Tweak | |||
|name=Output | |||
|icon=Tweak_BatteryOutput_Icon.png | |||
|params=-100% - 100% | |||
|desc=Determines the strength of the analogue signal output. | |||
}} | |||
{{Tweakinvert}} | |||
===Visuals=== | |||
{{Tweakvisible}} | {{Tweakvisible}} | ||
Revision as of 06:55, 8 April 2022
Battery | |
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Games: | LittleBigPlanet 2, LittleBigPlanet PS Vita, LittleBigPlanet Karting, LittleBigPlanet 3 |
Type: | Gadgets |
Category: | Simple Logic |
Outputs: | 1 |
Obtained from: | Start |
This page is a work in progress. As a result, the layout and/or content herein may be subject to change. |
A Battery is a gadget that outputs a constant signal at the tweaked strength.
Usage and behaviour
Tweaks
Output
Output: (-100% - 100%) Determines the strength of the analogue signal output. |
Invert Output: ( ) Inverts the gadget's output, turning On signals Off and vice-versa. |
Visuals
Visible in Play Mode: ( ) Determines whether or not the object will be rendered in Play Mode. |
Always On
The Always On Gadget is an early variant of the Battery with very different properties. It has no script, no tweak menu, and is always active with a 100% signal output.
The only way to turn it off is to place it inside a Microchip's circuitboard and disable the Microchip by using its On/Off input on the bottom.