Template:LevelBob: Difference between revisions

From Imagisphere
Jump to navigation Jump to search
No edit summary
(Added a skeleton that can be copied and pasted.)
Line 7: Line 7:
| caption= {{#if: {{{imgcap|}}} | {{{imgcap}}} | }}
| caption= {{#if: {{{imgcap|}}} | {{{imgcap}}} | }}
| mcat= Missing level icons
| mcat= Missing level icons
}} | {{LevelBadge|size={{{imgwidth|256px}}}|image={{{bobimg|Background.png}}}|text=Level Badge}}}} }} }}
}} | {{LevelBadge|size={{{imgwidth|256px}}}|image={{{bobimg|Background.png}}}|text={{{imgcap|Level Badge}}} }}}} }} }}
{{#if: {{{game|}}} | {{BobRow|align=left|Game|{{{game}}}}} | }}
{{#if: {{{game|}}} | {{BobRow|align=left|Game|{{{game}}}}} | }}
{{#if: {{{location|}}} | {{BobRow|align=left|Location|{{{location}}}}} | }}
{{#if: {{{location|}}} | {{BobRow|align=left|Location|{{{location}}}}} | }}
Line 44: Line 44:
}}
}}


===Usage===
When writing a page about a level, copy and paste this at the top of the article, edit the right fields and remove parameters that don't belong. With the exception of <code>bobimg</code>, all fields are optional.
When writing a page about a level, copy and paste this at the top of the article, edit the right fields and remove parameters that don't belong. With the exception of <code>bobimg</code>, all fields are optional.
<pre>{{LevelBob
|border=
|title=
|noimg=
|bobimg=
|nobadge=
|imgwidth=
|imgcap=
|game=
|location=
|creator=
|leveltype=
|prizes=
|orbs=
|players=
|unlock=
|prevlevel=
|prevlevelname=
|nextlevel=
|nextlevelname=
}}
</pre>


===Legend===
===Legend===
Line 51: Line 74:
* <code>imgwidth</code>: Width of the above image, in pixels (e.g. 256px)
* <code>imgwidth</code>: Width of the above image, in pixels (e.g. 256px)
* <code>nobadge</code>: Replaces the automatic badge generator with the standard bob image handler. Use this in cases where level badges are already pre-baked, e.g. ''LittleBigPlanet Karting''.
* <code>nobadge</code>: Replaces the automatic badge generator with the standard bob image handler. Use this in cases where level badges are already pre-baked, e.g. ''LittleBigPlanet Karting''.
* <code>imgcap</code>: Witty caption for the level badge. Defaults to 'Level Badge' if omitted.
* <code>border</code>: Use this to change the colour of the border, if you want to theme the bob around a specific game. Hope you know your hex colours!
* <code>border</code>: Use this to change the colour of the border, if you want to theme the bob around a specific game. Hope you know your hex colours!
* <code>color</code>: Changes the colour of the header text, in case the border colour you've chosen makes it hard to read. Again, hope you know your hex colours!
* <code>color</code>: Changes the colour of the header text, in case the border colour you've chosen makes it hard to read. Again, hope you know your hex colours!

Revision as of 14:57, 7 May 2023

Empty level
Level BadgeLevel BadgeLevel Badge Overlay.png
Game LittleBigPlanet (PlayStation 3)
Location Blank Level Background
Creator Sackboy
Level type Main, co-operative
Prize Bubbles 0
Number of players 1 - 4
Prerequisite Gain access to My Moon

Usage

When writing a page about a level, copy and paste this at the top of the article, edit the right fields and remove parameters that don't belong. With the exception of bobimg, all fields are optional.

{{LevelBob
|border=
|title=
|noimg=
|bobimg=
|nobadge=
|imgwidth=
|imgcap=
|game=
|location=
|creator=
|leveltype=
|prizes=
|orbs=
|players=
|unlock=
|prevlevel=
|prevlevelname=
|nextlevel=
|nextlevelname=
}}

Legend

  • noimg: Use this to omit the level badge or icon entirely. Generally speaking, this shouldn't be used outside of specific circumstances.
  • bobimg: Image filename (e.g. "Filename.png")
  • imgwidth: Width of the above image, in pixels (e.g. 256px)
  • nobadge: Replaces the automatic badge generator with the standard bob image handler. Use this in cases where level badges are already pre-baked, e.g. LittleBigPlanet Karting.
  • imgcap: Witty caption for the level badge. Defaults to 'Level Badge' if omitted.
  • border: Use this to change the colour of the border, if you want to theme the bob around a specific game. Hope you know your hex colours!
  • color: Changes the colour of the header text, in case the border colour you've chosen makes it hard to read. Again, hope you know your hex colours!
  • title: The name of the level. This will use the page's title if left blank, but you may want to fill this in if the page has disambiguation terms, e.g. Introduction.
  • game: The game that this level comes from, e.g. LittleBigPlanet (PlayStation 3).
  • location: The theme in which this level is set.
  • creator: The creator who made this level.
  • characters: Which character(s) the player controls in this level. Only applicable to LittleBigPlanet 3 levels, in which case use Template:Characters to add their respective icons. Otherwise, omit.
  • leveltype: Use this to specify what kind of level this is, whether it's co-operative or competitive, and whether it's part of the main story path or a side-level.
  • prizes: The number of Prize Bubbles found within the level.
  • orbs: The number of Dreamer Orbs that can be collected in this level. Only applicable to Sackboy: A Big Adventure levels.
  • players: The minimum and maximum number of players that are allowed to play this level at once.
  • prerequisite: If the level has any additional requirements to unlock beyond simply progressing through the main path, e.g. finding a key in another level, put them here. Otherwise, omit.

Level Chronology

The following arguments are related to a feature of this bob known as 'Level Chronology', which provides quick links to either the next or previous level in a series, i.e. story, DLC, challenges, etc. As long as at least one of prevlevel or nextlevel are specified, a 'Level Chronology' section will appear at the bottom of the bob. If only one level exists, or it's the first/last in a set, omit these fields accordingly.

  • prevlevel: A link to the previous level in the series. If specified, a link will appear in the bottom left corner of the bob.
  • prevlevelname: Display name for the 'previous level' link. If omitted, the link will be displayed as "Previous level".
  • nextlevel: A link to the next level in the series. If specified, a link will appear in the bottom right corner of the bob.
  • prevlevelname: Display name for the 'next level' link. If omitted, the link will be displayed as "Next level".