User:Chunky104/Adventure Map Table
The Adventure Map Table filetype .adm
is used to determine the selectable options that should appear on the Landscape Styles page when editing an Adventure Map in LittleBigPlanet 3. The file gamedata/data/lbp3_adventure_maps.adm
was introduced in Game Update 1.09 to accomodate the new landscape style added in The Journey Home, and updated in Game Update 1.19 to add the landscape from the SpongeBob SquarePants Premium Level Kit.
Fields
The table contains an AdventureMaps
field near the top of the file that determines how many items should appear in the list. This is a 0 base index, i.e. 0 is the first entry, 1 is the second, and so on. If there are more table entries than the number specified here, they will not be shown to the user.
Each entry of the table is structured as follows:
[0]
Assigns an index to this entry in the list of selectable Landscape Styles.Mesh
Decimal GUID of the primary model file. The chosen model's geometry determines the collision for the map cursor.OcclusionMesh
Decimal GUID of the secondary model file. This is intended to be used for ambient occlusion models; it has no effect on the cursor's collision.InventoryIcon
Decimal GUID of the texture file that will be displayed in the menu. This is used as a preview icon.LabelID
Takes a Translation Tag, but doesn't appear to display it in-game.DLCContentID
Specifies which downloadable content pack is required for this Landscape Style. If the player does not own the required DLC, the landscape will not appear in the list.CameraLimitMin
Minimum camera range for 16:9 displays.CameraLimitMax
Maximum camera range for 16:9 displays.CameraLimitMin4to3
Minimum camera range for 4:3 displays.CameraLimitMax4to3
Maximum camera range for 4:3 displays.CursorLimitX
Sets how far the cursor can travel from the origin on the X axis.CursorLimitY
Sets how far the cursor can travel from the origin on the Y axis.