Stitchem Green (LittleBigPlanet 3 (2013-04-30 prototype)
| Stitchem Green | |
|---|---|
| Game: | Build:LittleBigPlanet 3 (2013-04-30) Pre-Alpha |
| Location: | Story |
| Creator: | Unknown Author |
| Played as: | |
| Level type: | Main, co-operative |
| Prizes: | unknown |
| Number of players: | 1-4 |
overview
This is an early hub level which was meant for the Stitchem Theme and is an evolution of sack_town.bin
Walkthrough Guide
Newton's Airship
The level starts with you inside a room at the top of Newton's airship. When the elevator comes up, don't jump onto the door or it will launch you out of bounds. Hop in the elevator, it will move smoothly at first and then break and fall. When the bottom door opens, run out and Newton will teach you how to use the Pumpinator. Jump on the blue box to collect the bubbles and then use the Pumpinator to blow it against the metal wall. Jump onto the metal wall and make your way to the end where Newton will teach you how to use the Pumpinator to suck objects towards you. Use this on the purple block and climb the ladder. Jump off onto the higher level metal platform, here you can use the Pumpinator to get 2 more prizes from the pipes above you. Use your Pumpinator to blow the pinwheel which will lift up the metal door. As you go into the next room, Newton will tell you to suck down the lever to help him with his mission. Blow the boxes to get an additional 2 prizes then when you're ready to leave, suck down the lever.
Sacktown
When you suck down the lever Newton will tell you to meet him at the east side of town and then drop you in Sacktown. While you are here he will constantly be making indirect announcements referring to you and many townsfolk will be speaking about Nana Pud and Stitchem Manor. On your left will be 2 prizes and when you go right, take the upper path to collect 2 more. Take the lower path to get to the main town and you will be greeted by a man in a suit. When you go further you will find a Sackman asking you for help with his windmill. Head through the door at his workshop to begin the challenge.
Side Challenge - Build a Windmill
When you enter the workshop, he will tell you to grab the popit powerup. Collect the 9 prizes then go in front of the stand to collect the popit powerup. Use the items you just collected to build the windmill on the platform. When you are done, close up and head out of the workshop.
Sacktown
Go to the right of the workshop and you'll come across a ladder, if you take the lower path, go right to meet Li'l Stink, a precursor of Zom Zom. He will start talking about how the world is going to end. Use your Pumpinator to blow the pinwheel to reveal a level link. Li'l Stink will introduce dimensional doorways to you. Due to this being a cut down demo, it will always be the Belly of the Beast level.


