Template:GadgetBob: Difference between revisions
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(Added image class support) |
(I can't think of a good reason why the imgcap field was disabled before, but I'm re-enabling it now.) |
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Line 7: | Line 7: | ||
| width = {{#if: {{{imgwidth|}}} | {{{imgwidth}}} | }} | | width = {{#if: {{{imgwidth|}}} | {{{imgwidth}}} | }} | ||
| class = {{#if: {{{imgclass|}}} | {{{imgclass}}} | }} | | class = {{#if: {{{imgclass|}}} | {{{imgclass}}} | }} | ||
| caption= Popit Icon | | caption= {{#if: {{{imgcap|}}} | {{{imgcap}}} | Popit Icon }} | ||
}}}}}}}} | }}}}}}}} | ||
{{#if: {{{game|}}} | {{BobRow|align=left|Game:|{{{game}}}}} | }} | {{#if: {{{game|}}} | {{BobRow|align=left|Game:|{{{game}}}}} | }} |
Revision as of 19:58, 23 April 2024
Motion Recorder | |
---|---|
Game: | LittleBigPlanet 2 |
Type: | Gadgets |
Category: | Movers |
Inputs: | 1 |
Outputs: | 3 |
Obtained from: | DLC |
Use this to provide a brief summary of information about tools, gadgets and any other special objects that live in the Tools Bag.
Usage
{{GadgetBob | noimg= Use this to omit the title screen and placeholder image. Generally this shouldn't be used outside of specific circumstances, i.e. no Popit icon exists. | bobimg= Image filename (e.g. Placeholder.png). This is typically the icon that gets displayed in the Popit menu. | imgwidth= Image width, in pixels. | imgcap= Description for the bob's image that will appear when hovering the mouse cursor over it. | border= Allows you to change the colour of the border, if you want it to be themed around a certain game. Hope you know your hex colours! | color= Change the colour of the bob's heading text. Typical use case would be changing it to black (#000) if the border colour makes the header hard to see. | title= The gadget's name. Only necessary if the articles name has a disambiguation term, e.g. "Page Title (gadget)" | game= The game in which this gadget appears. Use this if the item only appears in one game. | games= Use this instead of 'game' if the item appears in more than one game. Game links should be separted by commas. | type= Specify what kind of tool the item is (gadget, gameplay object, connector, tool) | category= The default category for the item. | inputs= Number of inputs on the item, if any. | outputs= Number of outputs on the item, if any. | obtained= Where the gadget is unlocked or obtained from. If the gadget is available from the start, put "Start". Omit this argument if the item unobtainable through normal means. }}