Template:MaterialBob: Difference between revisions
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(Made something for materials.) |
(Dark mode support) |
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}}}}}}}} | }}}}}}}} | ||
{{#if: {{{game|}}} | {{BobRow|align=left|Game:|{{{game}}}}} | }} | {{#if: {{{game|}}} | {{BobRow|align=left|Game:|{{{game}}}}} | }} | ||
{{#if: {{{games|}}} | {{BobRow|align=left|Games:|{{{games}}}}} | }} | |||
{{#if: {{{density|}}} | {{BobRow|align=left|Density:|{{{density}}}}} | }} | {{#if: {{{density|}}} | {{BobRow|align=left|Density:|{{{density}}}}} | }} | ||
{{#if: {{{traction|}}} | {{BobRow|align=left|Traction:|{{{traction}}}}} | }} | {{#if: {{{traction|}}} | {{BobRow|align=left|Traction:|{{{traction}}}}} | }} | ||
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{{#if: {{{explodable|}}} | | {{#if: {{{explodable|}}} | | ||
{{BobRow|align=left|[[Explosives|Damaged by Explosives]]:|{{#switch:{{lc:{{{explodable}}}}} | {{BobRow|align=left|[[Explosives|Damaged by Explosives]]:|{{#switch:{{lc:{{{explodable}}}}} | ||
|yes=[[File:Tweak_GenericSetting_Yes.png|22px|link=|Yes]] | |yes=[[File:Tweak_GenericSetting_Yes.png|22px|class=invert|link=|Yes]] | ||
|y=[[File:Tweak_GenericSetting_Yes.png|22px|link=|Yes]] | |y=[[File:Tweak_GenericSetting_Yes.png|22px|class=invert|link=|Yes]] | ||
|no=[[File:Tweak_GenericSetting_No.png|22px|link=|No]] | |no=[[File:Tweak_GenericSetting_No.png|22px|class=invert|link=|No]] | ||
|n=[[File:Tweak_GenericSetting_No.png|22px|link=|No]] | |n=[[File:Tweak_GenericSetting_No.png|22px|class=invert|link=|No]] | ||
|#default={{{explodable}}} | |#default={{{explodable}}} | ||
}} }} | }} | }} }} | }} | ||
{{#if: {{{grabbable|}}} | {{BobRow|align=left|Grabbable:|{{#switch:{{lc:{{{grabbable}}}}} | {{#if: {{{grabbable|}}} | {{BobRow|align=left|Grabbable:|{{#switch:{{lc:{{{grabbable}}}}} | ||
|yes=[[File:Tweak_GenericSetting_Yes.png|22px|link=|Yes]] | |yes=[[File:Tweak_GenericSetting_Yes.png|22px|class=invert|link=|Yes]] | ||
|y=[[File:Tweak_GenericSetting_Yes.png|22px|link=|Yes]] | |y=[[File:Tweak_GenericSetting_Yes.png|22px|class=invert|link=|Yes]] | ||
|no=[[File:Tweak_GenericSetting_No.png|22px|link=|No]] | |no=[[File:Tweak_GenericSetting_No.png|22px|class=invert|link=|No]] | ||
|n=[[File:Tweak_GenericSetting_No.png|22px|link=|No]] | |n=[[File:Tweak_GenericSetting_No.png|22px|class=invert|link=|No]] | ||
|#default={{{grabbable}}} | |#default={{{grabbable}}} | ||
}} }} | }} | }} }} | }} | ||
{{#if: {{{climbable|}}} | {{BobRow|align=left|Climbable:|{{#switch:{{lc:{{{climbable}}}}} | {{#if: {{{climbable|}}} | {{BobRow|align=left|Climbable:|{{#switch:{{lc:{{{climbable}}}}} | ||
|yes=[[File:Tweak_GenericSetting_Yes.png|22px|link=|Yes]] | |yes=[[File:Tweak_GenericSetting_Yes.png|22px|class=invert|link=|Yes]] | ||
|y=[[File:Tweak_GenericSetting_Yes.png|22px|link=|Yes]] | |y=[[File:Tweak_GenericSetting_Yes.png|22px|class=invert|link=|Yes]] | ||
|no=[[File:Tweak_GenericSetting_No.png|22px|link=|No]] | |no=[[File:Tweak_GenericSetting_No.png|22px|class=invert|link=|No]] | ||
|n=[[File:Tweak_GenericSetting_No.png|22px|link=|No]] | |n=[[File:Tweak_GenericSetting_No.png|22px|class=invert|link=|No]] | ||
|#default={{{climbable}}} | |#default={{{climbable}}} | ||
}} }} | }} | }} }} | }} | ||
{{#if: {{{solid|}}} | {{BobRow|align=left|Collidable:|{{#switch:{{lc:{{{solid}}}}} | {{#if: {{{solid|}}} | {{BobRow|align=left|Collidable:|{{#switch:{{lc:{{{solid}}}}} | ||
|yes=[[File:Tweak_GenericSetting_Yes.png|22px|link=|Yes]] | |yes=[[File:Tweak_GenericSetting_Yes.png|22px|class=invert|link=|Yes]] | ||
|y=[[File:Tweak_GenericSetting_Yes.png|22px|link=|Yes]] | |y=[[File:Tweak_GenericSetting_Yes.png|22px|class=invert|link=|Yes]] | ||
|no=[[File:Tweak_GenericSetting_No.png|22px|link=|No]] | |no=[[File:Tweak_GenericSetting_No.png|22px|class=invert|link=|No]] | ||
|n=[[File:Tweak_GenericSetting_No.png|22px|link=|No]] | |n=[[File:Tweak_GenericSetting_No.png|22px|class=invert|link=|No]] | ||
|#default={{{solid}}} | |#default={{{solid}}} | ||
}} }} | }} | }} }} | }} | ||
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| game= The game in which this material appears. Use this if the item only appears in one game. | | game= The game in which this material appears. Use this if the item only appears in one game. | ||
| games= Use this instead of 'game' if the item appears in more than one game. Game links should be separted by commas. | | games= Use this instead of 'game' if the item appears in more than one game. Game links should be separted by commas. | ||
| | | density= The material's weight. | ||
| | | traction= The amount of friction this material has when rubbing against another object | ||
| bounciness= How bouncy this material is, i.e. how much of its velocity gets redirected when colliding with another object. | | bounciness= How bouncy this material is, i.e. how much of its velocity gets redirected when colliding with another object. | ||
| buoyancy= How buoyant the material is. | | buoyancy= How buoyant the material is. |
Latest revision as of 06:18, 20 June 2024
Basic Cardboard | |
---|---|
Game: | LittleBigPlanet |
Density: | 20.0 |
Traction: | 1.0 |
Restitution: | 0.3 |
Gravity Scale: | 1.0 |
Damaged by Explosives: | |
Grabbable: | |
Climbable: | |
Collidable: | |
Obtained from: | Start |
Use this to provide a brief summary of a material's physical properties.
Usage
{{MaterialBob | noimg= Use this to omit the Popit icon and placeholder image. Generally this shouldn't be used outside of specific circumstances, i.e. no Popit icon exists. | bobimg= Image filename (e.g. Placeholder.png). This is typically the icon that gets displayed in the Popit menu. | imgwidth= Image width, in pixels. | imgcap= Description for the bob's image that will appear when hovering the mouse cursor over it. | border= Allows you to change the colour of the border, if you want it to be themed around a certain game. Hope you know your hex colours! | color= Change the colour of the bob's heading text. Typical use case would be changing it to black (#000) if the border colour makes the header hard to see. | title= The material's name. Only necessary if the articles name has a disambiguation term, e.g. "Page Title (Material)" | game= The game in which this material appears. Use this if the item only appears in one game. | games= Use this instead of 'game' if the item appears in more than one game. Game links should be separted by commas. | density= The material's weight. | traction= The amount of friction this material has when rubbing against another object | bounciness= How bouncy this material is, i.e. how much of its velocity gets redirected when colliding with another object. | buoyancy= How buoyant the material is. | gravity= How much gravity affects this material. | explodable= Whether or not explosives can cut holes in this material. | grabbable= Whether or not Sackthings can grab this material. | climbable= Whether or not Sackboy can climb on the front of this material in LittleBigPlanet 3. | solid= Whether or not players and objects can collide with this material. | obtained= Where the material is unlocked or obtained from. If it's available from the start, put "Start". Omit if it's unobtainable through normal means. }}