Template:MaterialBob
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| Basic Cardboard | |
|---|---|
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| Game: | LittleBigPlanet |
| Density: | 20.0 |
| Traction: | 1.0 |
| Restitution: | 0.3 |
| Gravity Scale: | 1.0 |
| Damaged by Explosives: | |
| Grabbable: | |
| Climbable: | |
| Collidable: | |
| Obtained from: | Start |
Use this to provide a brief summary of a material's physical properties.
Usage
{{MaterialBob
| noimg= Use this to omit the Popit icon and placeholder image. Generally this shouldn't be used outside of specific circumstances, i.e. no Popit icon exists.
| bobimg= Image filename (e.g. Placeholder.png). This is typically the icon that gets displayed in the Popit menu.
| imgwidth= Image width, in pixels.
| imgcap= Description for the bob's image that will appear when hovering the mouse cursor over it.
| border= Allows you to change the colour of the border, if you want it to be themed around a certain game. Hope you know your hex colours!
| color= Change the colour of the bob's heading text. Typical use case would be changing it to black (#000) if the border colour makes the header hard to see.
| title= The material's name. Only necessary if the articles name has a disambiguation term, e.g. "Page Title (Material)"
| game= The game in which this material appears. Use this if the item only appears in one game.
| games= Use this instead of 'game' if the item appears in more than one game. Game links should be separted by commas.
| density= The material's weight.
| traction= The amount of friction this material has when rubbing against another object
| bounciness= How bouncy this material is, i.e. how much of its velocity gets redirected when colliding with another object.
| buoyancy= How buoyant the material is.
| gravity= How much gravity affects this material.
| explodable= Whether or not explosives can cut holes in this material.
| grabbable= Whether or not Sackthings can grab this material.
| climbable= Whether or not Sackboy can climb on the front of this material in LittleBigPlanet 3.
| solid= Whether or not players and objects can collide with this material.
| obtained= Where the material is unlocked or obtained from. If it's available from the start, put "Start". Omit if it's unobtainable through normal means.
}}