Alex Evans: Difference between revisions

From Imagisphere
Jump to navigation Jump to search
(Basic page to get things started)
 
m (Added DevDisclaimer)
 
Line 1: Line 1:
{{WIP}}
{{WIP}}
{{DevDisclaimer}}
[[File:Developer_MediaMolecule_AlexEvans.png|256px|right]]
[[File:Developer_MediaMolecule_AlexEvans.png|256px|right]]
==Overview==
==Overview==

Latest revision as of 02:49, 10 August 2024

Safety first!
This page is a work in progress. As a result, the layout and/or content herein may be subject to change.
Warning Icon.png
Attention: This page concerns a game developer and/or development studio. As these are real people with lives outside of their game development history, please be respectful and do not harass them or attempt to contact them based on this page’s information.
Developer MediaMolecule AlexEvans.png

Overview

Alex Evans was one of the Technical Directors on both the original LittleBigPlanet and LittleBigPlanet 2, and helped found the studio.

He worked mostly on the assembler code for the game, focusing on stuff like serialization and the scripting system.

Quotes

I started off at bullfrog making tea and writing polygon routines in assembler. my first proper job was at Lionhead, making Black & White 1, then a series of unreleased games. In the background, I was making demos as ‘statix’ and visuals for warp records as ‘bluespoon’, but founding MM brought all of those interests into one place - a project I know as ‘ps3 test 1’, and which you may know as LittleBigPlanet.[1]

Alex Evans

References

  1. mediamolecule.com - Alex Evans