Motion Recorder

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Revision as of 18:38, 4 February 2021 by Chunky104 (talk | contribs) (Created page with "{{WIP|Needs a bob and a better way to present tweaks.}} The '''''Motion Recorder''''' is a mover gadget introduced in the ''LittleBigPlanet 2 Move Pack'', and is used to g...")
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This page is a work in progress. As a result, the layout and/or content herein may be subject to change.
To do: Needs a bob and a better way to present tweaks.

The Motion Recorder is a mover gadget introduced in the LittleBigPlanet 2 Move Pack, and is used to give objects complex movement using a PlayStation Move Motion Controller. It is also included as part of the default toolset in LittleBigPlanet PS Vita, where the touch screen is used instead.

Usage and Behaviour

To begin using the Motion Recorder, an animation must be recorded. This is done by selecting the Record button in its tweak menu and picking up the highlighted object with T (touch in LBP Vita). From there, whatever gestures are made with the Motion Controller or the touch screen will saved to the gadget. Letting go of T (or the touch screen) at any point will stop the recording and automatically undo. Pressing X while recording activates Exact Looping, where the object must be returned to its starting position to complete the recording.

In LittleBigPlanet 2 and LittleBigPlanet 3, the Motion Recorder has three outputs corresponding to the Square, Move and Triangle buttons. Pressing one of these buttons sets a flag at that point in the recording; when played back, the respective outputs will send signals at the points they were pressed during the recording. All three of these outputs were removed in LittleBigPlanet PS Vita.

Tweaks

Record
When pressed, the object that the Motion Recorder is attached to begins to flash red, indicating that it's ready to record movement.

Playback

Loop (Yes - No)
Sets whether or not to loop the recording once finished.

Playback Type (Start playing forwards! - Start playing backwards! - Forwards/Backwards)
Determines which direction the recording starts playing in.

Speed (0.0 - 2.0)
Sets how fast to play the recording.

Input Action (On/Off - Speed Scale) Determines how the gadget responds to the signal it receives, turning it on/off or adjusting the playback speed depending on the analog signal's strength.

Visuals

Visible in Play Mode (Yes - No) Sets whether or not to show the gadget in Play Mode.


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