ThingPart:Creature

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Revision as of 15:24, 22 June 2024 by DogeisCut (talk | contribs)
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Thing: creatureThing

4x4 Matrix: baseHandleMatrix

3 Component Vector: prevDir

3 Component Vector: currDir

Integer: stateTimer

Integer: state

Thing: attachedThing

3 Component Vector: attachedLocalPos

3 Component Vector: attachedLocalNormal

Float: attachedLocalAngle

Float: attachedScale

Boolean: playedFailToFireSound

Float: attachedZOffset

State Enums (LBP3):

Nothing -> 0 Jetpack -> 1 Paintinator -> 2 Creatinator -> 2 Level Link -> 3 Controlinator -> 4 Death -> 5 Instantly Disappear -> 6 Grapple Hook -> 7 Unknown (Can't Grab) -> 8 Unknown (Can't Grab) -> 9 Grabinators -> 10 Vanish On Movement -> 11 Brain Crane -> 12 Unknown (Can be removed) -> 13 Climbing -> 14 Hook Hat -> 15 Hero Cape -> 16 Unknown (Can be removed) -> 17 Boost Boots -> 18 Springinator -> 19 Hoverboard -> 20 Zombie (Dead but not Dead?) -> 21