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Camera Excluder: Difference between revisions

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The '''Camera Excluder''' is a non-solid special material in ''[[LittleBigPlanet 3]]''. When a player enters this material, the camera will stop following them, holding on its last position; the camera will quickly pan to focus on the player once they exit the material.
The '''Camera Excluder''' is an invisible, non-solid special material in ''[[LittleBigPlanet 3]]''.
 
==Behaviour==
When a player enters this material, the camera will stop following them, holding on its last position; the camera will quickly pan to focus on the player once they exit the material.


The Camera Excluder is always active by default, but can be connected to a switch to turn it on or off; as long as it receives a digital ON signal, players inside the material will not be tracked by the camera.
The Camera Excluder is always active by default, but can be connected to a switch to turn it on or off; as long as it receives a digital ON signal, players inside the material will not be tracked by the camera.
===Invisibility===
The Camera Excluder is only visible in Create Mode, and turns invisible in Play Mode. Due to an oversight, this property can be transferred to any other material in the game by using the [[Material Changer]] on a piece of Camera Excluder.


[[Category:Procedural Materials]]
[[Category:Procedural Materials]]
[[Category:Special Procedural Materials]]
[[Category:Special Procedural Materials]]
[[Category:LittleBigPlanet 3 Procedural Materials]]
[[Category:LittleBigPlanet 3 Procedural Materials]]

Latest revision as of 04:26, 16 June 2024

Camera Excluder
Popit Icon
Games: LittleBigPlanet 3
Density: 100000.0
Traction: 0.0
Restitution: 0.0
Gravity Scale: 0.0
Damaged by Explosives: No
Grabbable: No
Climbable: No
Collidable: No
Obtained from: Start

The Camera Excluder is an invisible, non-solid special material in LittleBigPlanet 3.

Behaviour

When a player enters this material, the camera will stop following them, holding on its last position; the camera will quickly pan to focus on the player once they exit the material.

The Camera Excluder is always active by default, but can be connected to a switch to turn it on or off; as long as it receives a digital ON signal, players inside the material will not be tracked by the camera.

Invisibility

The Camera Excluder is only visible in Create Mode, and turns invisible in Play Mode. Due to an oversight, this property can be transferred to any other material in the game by using the Material Changer on a piece of Camera Excluder.