Ownership Tweaker: Difference between revisions

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(Created page with "{{GadgetBob | border= #2BC416 | bobimg= Assign_Ownership_Icon.png | title= Assign Ownership | type= Gadgets | category= Special | inputs= 1 }} {{WIP}} ==Overview== The '''Assi...")
 
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{{WIP}}
{{WIP}}
==Overview==
==Overview==
The '''Assign Ownership''' gadget is a removed logic piece used to assign '''Player Ownership''' of items like logic, hazardous items, and checkpoints. It's primarily intended to be used with the unused Team gameplay mode as it will switch the team ownership of an item if it has the team filter tweak.
The '''Assign Ownership''' gadget is a removed logic piece used to assign '''Player Ownership''' of items like logic, hazardous items, and checkpoints. It's primarily intended to be used with the unused gameplay mode called '''Team Mode''', as it will switch the team ownership of any item that uses the '''Team Filter''' tweak.


While assigning ownership exists as a function in retail LBP2, it's only really used to assign player color.  
While assigning ownership exists as a function in retail LBP2, it's only used to assign player color as Team Mode was scrapped.  
As an alternative to the ownership gadget, switches set to use player color can be used to assign ownership in a similar fashion.
As an alternative to the ownership gadget, switches set to use player color can be used to assign ownership in a similar fashion.


==Usage and Behaviour==
==Usage and Behaviour==
The Deploy Build version of the gadget has only one input, no tweaks, and no outputs, so it isn't able to assign the ownership of anything because it cannot be connected to anything via a switch.
The Gadget only has one input, and no tweak options. It can be placed on something that uses either the Player Color or Team Mode tweaks, and will assign ownership when activated.
 
Placing it on something with Player Color will change the color to the activating player's color, and placing it on an object with Team Mode options will switch the owning team to the activating player's team.


==Internal References==
==Internal References==
The gadget uses the script "assignownership.ff" and sets ownership via player number.
The gadget uses the script "assignownership.ff" and sets ownership via player number.


{{LBP2Gadgets}}
{{LBP2Gadgets}}

Revision as of 17:53, 27 December 2021

Assign Ownership
"Assign_Ownership_Icon.png" does not exist. Click here to upload it...Dummy link
Type: Gadgets
Category: Special
Inputs: 1
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This page is a work in progress. As a result, the layout and/or content herein may be subject to change.

Overview

The Assign Ownership gadget is a removed logic piece used to assign Player Ownership of items like logic, hazardous items, and checkpoints. It's primarily intended to be used with the unused gameplay mode called Team Mode, as it will switch the team ownership of any item that uses the Team Filter tweak.

While assigning ownership exists as a function in retail LBP2, it's only used to assign player color as Team Mode was scrapped. As an alternative to the ownership gadget, switches set to use player color can be used to assign ownership in a similar fashion.

Usage and Behaviour

The Gadget only has one input, and no tweak options. It can be placed on something that uses either the Player Color or Team Mode tweaks, and will assign ownership when activated.

Placing it on something with Player Color will change the color to the activating player's color, and placing it on an object with Team Mode options will switch the owning team to the activating player's team.

Internal References

The gadget uses the script "assignownership.ff" and sets ownership via player number.


Template:LBP2Gadgets