Mark Healey: Difference between revisions
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==Overview== | ==Overview== |
Latest revision as of 02:50, 10 August 2024
This page is a work in progress. As a result, the layout and/or content herein may be subject to change. |
Attention: This page concerns a game developer and/or development studio. As these are real people with lives outside of their game development history, please be respectful and do not harass them or attempt to contact them based on this page’s information. |
Overview
Mark Healey, also known as Marcos, was the Creative Director for both the original LittleBigPlanet and LittleBigPlanet 2, and helped found the studio.
As Creative Director Mark would have overseen the creative process behind the game, and planned out the direction of development.
Alongside his director role, Mark designed concepts and some of the models for the very early iterations of the game, and later worked on level designs for the first game.
Quotes
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References
- ↑ mediamolecule.com - Mark Healey