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	<id>https://wiki.imagisphere.me/history/Wall_Jump_Surface?feed=atom</id>
	<title>Wall Jump Surface - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.imagisphere.me/history/Wall_Jump_Surface?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://wiki.imagisphere.me/history/Wall_Jump_Surface"/>
	<updated>2026-07-06T22:47:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.imagisphere.me/index.php?title=Wall_Jump_Surface&amp;diff=33276&amp;oldid=prev</id>
		<title>BANNED-2: Added a category</title>
		<link rel="alternate" type="text/html" href="https://wiki.imagisphere.me/index.php?title=Wall_Jump_Surface&amp;diff=33276&amp;oldid=prev"/>
		<updated>2024-10-15T19:49:19Z</updated>

		<summary type="html">&lt;p&gt;Added a category&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:49, 15 October 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot;&gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Like other tweakable materials, the Wall Jump Surface has a power input which, in addition to controlling its colour and brightness, is used to turn the material&amp;#039;s Wall Jump property on or off. Regardless of what the Input Action is set to, the Wall Jump property only responds to digital signals, turning on when it receives an ON signal, and off when that signal turns OFF.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Like other tweakable materials, the Wall Jump Surface has a power input which, in addition to controlling its colour and brightness, is used to turn the material&amp;#039;s Wall Jump property on or off. Regardless of what the Input Action is set to, the Wall Jump property only responds to digital signals, turning on when it receives an ON signal, and off when that signal turns OFF.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Procedural Materials]] [[Category:DC Comics Premium Level Kit]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Procedural Materials]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:DC Comics Premium Level Kit&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:LittleBigPlanet 2 Procedural Materials&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BANNED-2</name></author>
	</entry>
	<entry>
		<id>https://wiki.imagisphere.me/index.php?title=Wall_Jump_Surface&amp;diff=26776&amp;oldid=prev</id>
		<title>Chunky104: Basic page to get things started. There&#039;s some minutiae with the wall jump mechanic that I&#039;m missing, but I&#039;m tired so I&#039;ve marked it as a stub for now.</title>
		<link rel="alternate" type="text/html" href="https://wiki.imagisphere.me/index.php?title=Wall_Jump_Surface&amp;diff=26776&amp;oldid=prev"/>
		<updated>2024-06-17T04:31:02Z</updated>

		<summary type="html">&lt;p&gt;Basic page to get things started. There&amp;#039;s some minutiae with the wall jump mechanic that I&amp;#039;m missing, but I&amp;#039;m tired so I&amp;#039;ve marked it as a stub for now.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{GameIndicator|lbp2=y|lbp3=y|lbpv=y}}&lt;br /&gt;
{{MaterialBob&lt;br /&gt;
|bobimg=Mat DLC DCComics Special WallJump Surface Icon.png&lt;br /&gt;
|border={{HexColor|lbp2}}&lt;br /&gt;
|games=[[LittleBigPlanet 2]], [[LittleBigPlanet PS Vita]] [[LittleBigPlanet 3]]&lt;br /&gt;
|density=1.0&lt;br /&gt;
|traction=1.0&lt;br /&gt;
|bounciness=0.3&lt;br /&gt;
|gravity=1.0&lt;br /&gt;
|explodable=n&lt;br /&gt;
|grabbable=n&lt;br /&gt;
|climbable=n&lt;br /&gt;
|solid=y&lt;br /&gt;
|obtained=[[DC Comics Premium Level Kit|DLC]]&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Wall Jump Surface&amp;#039;&amp;#039;&amp;#039; is a special material from the [[DC Comics Premium Level Kit]] that allows [[Sackboy]] to cling onto and jump off of walls made from it.&lt;br /&gt;
&lt;br /&gt;
This material&amp;#039;s wall jump properties and special effects can be adjusted and applied to any object in the game using the [[Wall Jump Material Tweaker]].&lt;br /&gt;
&lt;br /&gt;
==Behaviour==&lt;br /&gt;
When a Sackthing jumps into a Wall Jump Surface, they will cling onto the wall and begin to slide down it. While on a wall, the player can push {{button|lstick}} up or down to increase or decrease their sliding speed, and press {{button|cross}} to jump away from the wall. Sackthings will automatically detach from a Wall Jump surface if they reach the floor, encounter an obtuse angle in the material&amp;#039;s geometry, the wall gets pulled away from them, they attempt to grab something with {{button|r1}}, or they equip a [[Jetpack]].&lt;br /&gt;
&lt;br /&gt;
In &amp;#039;&amp;#039;[[LittleBigPlanet 3]]&amp;#039;&amp;#039;, [[OddSock]] is the only character besides Sackboy that can interact with Wall Jump Surfaces.&lt;br /&gt;
&lt;br /&gt;
Like other tweakable materials, the Wall Jump Surface has a power input which, in addition to controlling its colour and brightness, is used to turn the material&amp;#039;s Wall Jump property on or off. Regardless of what the Input Action is set to, the Wall Jump property only responds to digital signals, turning on when it receives an ON signal, and off when that signal turns OFF.&lt;br /&gt;
&lt;br /&gt;
[[Category:Procedural Materials]] [[Category:DC Comics Premium Level Kit]]&lt;/div&gt;</summary>
		<author><name>Chunky104</name></author>
	</entry>
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