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	<id>https://wiki.imagisphere.me/history/User:Chunky104/Adventure_Map_Table?feed=atom</id>
	<title>User:Chunky104/Adventure Map Table - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.imagisphere.me/history/User:Chunky104/Adventure_Map_Table?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://wiki.imagisphere.me/history/User:Chunky104/Adventure_Map_Table"/>
	<updated>2026-07-17T23:48:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.imagisphere.me/index.php?title=User:Chunky104/Adventure_Map_Table&amp;diff=27491&amp;oldid=prev</id>
		<title>Chunky104 at 08:43, 22 June 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.imagisphere.me/index.php?title=User:Chunky104/Adventure_Map_Table&amp;diff=27491&amp;oldid=prev"/>
		<updated>2024-06-22T08:43:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:43, 22 June 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;code&amp;gt;OcclusionMesh&amp;lt;/code&amp;gt; Decimal GUID of the secondary model file. This is intended to be used for ambient occlusion models; it has no effect on the cursor&amp;#039;s collision.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;code&amp;gt;OcclusionMesh&amp;lt;/code&amp;gt; Decimal GUID of the secondary model file. This is intended to be used for ambient occlusion models; it has no effect on the cursor&amp;#039;s collision.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;code&amp;gt;InventoryIcon&amp;lt;/code&amp;gt; Decimal GUID of the texture file that will be displayed in the menu. This is used as a preview icon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;code&amp;gt;InventoryIcon&amp;lt;/code&amp;gt; Decimal GUID of the texture file that will be displayed in the menu. This is used as a preview icon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;code&amp;gt;LabelID&amp;lt;/code&amp;gt; Takes a &#039;&#039;&#039;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Resource&lt;/del&gt;:Translation Table#Translation Tags|Translation Tag]]&#039;&#039;&#039;, but doesn&#039;t appear to display it in-game.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;code&amp;gt;LabelID&amp;lt;/code&amp;gt; Takes a &#039;&#039;&#039;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Filetype&lt;/ins&gt;:Translation Table#Translation Tags|Translation Tag]]&#039;&#039;&#039;, but doesn&#039;t appear to display it in-game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;code&amp;gt;DLCContentID&amp;lt;/code&amp;gt; Specifies which downloadable content pack is required for this Landscape Style. If the player does not own the required DLC, the landscape will not appear in the list.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;code&amp;gt;DLCContentID&amp;lt;/code&amp;gt; Specifies which downloadable content pack is required for this Landscape Style. If the player does not own the required DLC, the landscape will not appear in the list.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;code&amp;gt;CameraLimitMin&amp;lt;/code&amp;gt; Minimum camera range for 16:9 displays.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;code&amp;gt;CameraLimitMin&amp;lt;/code&amp;gt; Minimum camera range for 16:9 displays.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Chunky104</name></author>
	</entry>
	<entry>
		<id>https://wiki.imagisphere.me/index.php?title=User:Chunky104/Adventure_Map_Table&amp;diff=26156&amp;oldid=prev</id>
		<title>Chunky104 at 17:32, 4 June 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.imagisphere.me/index.php?title=User:Chunky104/Adventure_Map_Table&amp;diff=26156&amp;oldid=prev"/>
		<updated>2024-06-04T17:32:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:32, 4 June 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Fields==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Fields==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The table contains an &amp;lt;code&amp;gt;AdventureMaps&amp;lt;/code&amp;gt; field near the top of the file that determines how many items should appear in the list&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; items beyond this point will not be shown to the user&lt;/del&gt;. This is a 0 base index, i.e. 0 is the first entry, 1 is the second, and so on.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The table contains an &amp;lt;code&amp;gt;AdventureMaps&amp;lt;/code&amp;gt; field near the top of the file that determines how many items should appear in the list. This is a 0 base index, i.e. 0 is the first entry, 1 is the second, and so on&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. If there are more table entries than the number specified here, they will not be shown to the user&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each entry of the table is structured as follows:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each entry of the table is structured as follows:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[0]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; Assigns an index to this entry in the list of selectable Landscape Styles.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[0]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; Assigns an index to this entry in the list of selectable Landscape Styles.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;code&amp;gt;Mesh&amp;lt;/code&amp;gt; Decimal GUID of the primary model file. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is also used to determine &lt;/del&gt;the collision for the map cursor.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;code&amp;gt;Mesh&amp;lt;/code&amp;gt; Decimal GUID of the primary model file. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The chosen model&#039;s geometry determines &lt;/ins&gt;the collision for the map cursor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;code&amp;gt;OcclusionMesh&amp;lt;/code&amp;gt; Decimal GUID of the secondary model file. This is intended to be used for ambient occlusion models; it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;does not affect &lt;/del&gt;cursor&#039;s collision.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;code&amp;gt;OcclusionMesh&amp;lt;/code&amp;gt; Decimal GUID of the secondary model file. This is intended to be used for ambient occlusion models; it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has no effect on the &lt;/ins&gt;cursor&#039;s collision.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;code&amp;gt;InventoryIcon&amp;lt;/code&amp;gt; Decimal GUID of the texture file that will be displayed in the menu. This is used as a preview icon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;code&amp;gt;InventoryIcon&amp;lt;/code&amp;gt; Decimal GUID of the texture file that will be displayed in the menu. This is used as a preview icon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;code&amp;gt;LabelID&amp;lt;/code&amp;gt; Takes a &amp;#039;&amp;#039;&amp;#039;[[Resource:Translation Table#Translation Tags|Translation Tag]]&amp;#039;&amp;#039;&amp;#039;, but doesn&amp;#039;t appear to display it in-game.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;lt;code&amp;gt;LabelID&amp;lt;/code&amp;gt; Takes a &amp;#039;&amp;#039;&amp;#039;[[Resource:Translation Table#Translation Tags|Translation Tag]]&amp;#039;&amp;#039;&amp;#039;, but doesn&amp;#039;t appear to display it in-game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Chunky104</name></author>
	</entry>
	<entry>
		<id>https://wiki.imagisphere.me/index.php?title=User:Chunky104/Adventure_Map_Table&amp;diff=26138&amp;oldid=prev</id>
		<title>Chunky104: Don&#039;t think I need a link back to my userpage (MediaWiki seems to put one on the top of the page anyway)</title>
		<link rel="alternate" type="text/html" href="https://wiki.imagisphere.me/index.php?title=User:Chunky104/Adventure_Map_Table&amp;diff=26138&amp;oldid=prev"/>
		<updated>2024-06-04T15:12:22Z</updated>

		<summary type="html">&lt;p&gt;Don&amp;#039;t think I need a link back to my userpage (MediaWiki seems to put one on the top of the page anyway)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:12, 4 June 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &#039;&#039;Back to: [[{{NAMESPACE}}:{{BASEPAGENAME}}]]&#039;&#039;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Adventure Map Table&amp;#039;&amp;#039;&amp;#039; filetype &amp;lt;code&amp;gt;.adm&amp;lt;/code&amp;gt; is used to determine the selectable options that should appear on the Landscape Styles page when editing an [[Adventure]] Map in &amp;#039;&amp;#039;[[LittleBigPlanet 3]]&amp;#039;&amp;#039;. The file &amp;lt;code&amp;gt;gamedata/data/&amp;#039;&amp;#039;&amp;#039;lbp3_adventure_maps.adm&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt; was introduced in {{patchlink|lbp3|1.09|Game Update 1.09}} to accomodate the new landscape style added in [[LittleBigPlanet 3: The Journey Home|The Journey Home]], and updated in {{patchlink|lbp3|1.19|Game Update 1.19}} to add the landscape from the [[SpongeBob SquarePants Premium Level Kit]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Adventure Map Table&amp;#039;&amp;#039;&amp;#039; filetype &amp;lt;code&amp;gt;.adm&amp;lt;/code&amp;gt; is used to determine the selectable options that should appear on the Landscape Styles page when editing an [[Adventure]] Map in &amp;#039;&amp;#039;[[LittleBigPlanet 3]]&amp;#039;&amp;#039;. The file &amp;lt;code&amp;gt;gamedata/data/&amp;#039;&amp;#039;&amp;#039;lbp3_adventure_maps.adm&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt; was introduced in {{patchlink|lbp3|1.09|Game Update 1.09}} to accomodate the new landscape style added in [[LittleBigPlanet 3: The Journey Home|The Journey Home]], and updated in {{patchlink|lbp3|1.19|Game Update 1.19}} to add the landscape from the [[SpongeBob SquarePants Premium Level Kit]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Chunky104</name></author>
	</entry>
	<entry>
		<id>https://wiki.imagisphere.me/index.php?title=User:Chunky104/Adventure_Map_Table&amp;diff=25922&amp;oldid=prev</id>
		<title>Chunky104: Making a start on this.</title>
		<link rel="alternate" type="text/html" href="https://wiki.imagisphere.me/index.php?title=User:Chunky104/Adventure_Map_Table&amp;diff=25922&amp;oldid=prev"/>
		<updated>2024-05-20T18:15:41Z</updated>

		<summary type="html">&lt;p&gt;Making a start on this.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;: &amp;#039;&amp;#039;Back to: [[{{NAMESPACE}}:{{BASEPAGENAME}}]]&amp;#039;&amp;#039;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Adventure Map Table&amp;#039;&amp;#039;&amp;#039; filetype &amp;lt;code&amp;gt;.adm&amp;lt;/code&amp;gt; is used to determine the selectable options that should appear on the Landscape Styles page when editing an [[Adventure]] Map in &amp;#039;&amp;#039;[[LittleBigPlanet 3]]&amp;#039;&amp;#039;. The file &amp;lt;code&amp;gt;gamedata/data/&amp;#039;&amp;#039;&amp;#039;lbp3_adventure_maps.adm&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt; was introduced in {{patchlink|lbp3|1.09|Game Update 1.09}} to accomodate the new landscape style added in [[LittleBigPlanet 3: The Journey Home|The Journey Home]], and updated in {{patchlink|lbp3|1.19|Game Update 1.19}} to add the landscape from the [[SpongeBob SquarePants Premium Level Kit]].&lt;br /&gt;
&lt;br /&gt;
==Fields==&lt;br /&gt;
The table contains an &amp;lt;code&amp;gt;AdventureMaps&amp;lt;/code&amp;gt; field near the top of the file that determines how many items should appear in the list; items beyond this point will not be shown to the user. This is a 0 base index, i.e. 0 is the first entry, 1 is the second, and so on.&lt;br /&gt;
&lt;br /&gt;
Each entry of the table is structured as follows:&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[0]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; Assigns an index to this entry in the list of selectable Landscape Styles.&lt;br /&gt;
** &amp;lt;code&amp;gt;Mesh&amp;lt;/code&amp;gt; Decimal GUID of the primary model file. This is also used to determine the collision for the map cursor.&lt;br /&gt;
** &amp;lt;code&amp;gt;OcclusionMesh&amp;lt;/code&amp;gt; Decimal GUID of the secondary model file. This is intended to be used for ambient occlusion models; it does not affect cursor&amp;#039;s collision.&lt;br /&gt;
** &amp;lt;code&amp;gt;InventoryIcon&amp;lt;/code&amp;gt; Decimal GUID of the texture file that will be displayed in the menu. This is used as a preview icon.&lt;br /&gt;
** &amp;lt;code&amp;gt;LabelID&amp;lt;/code&amp;gt; Takes a &amp;#039;&amp;#039;&amp;#039;[[Resource:Translation Table#Translation Tags|Translation Tag]]&amp;#039;&amp;#039;&amp;#039;, but doesn&amp;#039;t appear to display it in-game.&lt;br /&gt;
** &amp;lt;code&amp;gt;DLCContentID&amp;lt;/code&amp;gt; Specifies which downloadable content pack is required for this Landscape Style. If the player does not own the required DLC, the landscape will not appear in the list.&lt;br /&gt;
** &amp;lt;code&amp;gt;CameraLimitMin&amp;lt;/code&amp;gt; Minimum camera range for 16:9 displays.&lt;br /&gt;
** &amp;lt;code&amp;gt;CameraLimitMax&amp;lt;/code&amp;gt; Maximum camera range for 16:9 displays.&lt;br /&gt;
** &amp;lt;code&amp;gt;CameraLimitMin4to3&amp;lt;/code&amp;gt; Minimum camera range for 4:3 displays.&lt;br /&gt;
** &amp;lt;code&amp;gt;CameraLimitMax4to3&amp;lt;/code&amp;gt; Maximum camera range for 4:3 displays.&lt;br /&gt;
** &amp;lt;code&amp;gt;CursorLimitX&amp;lt;/code&amp;gt; Sets how far the cursor can travel from the origin on the X axis.&lt;br /&gt;
** &amp;lt;code&amp;gt;CursorLimitY&amp;lt;/code&amp;gt; Sets how far the cursor can travel from the origin on the Y axis.&lt;/div&gt;</summary>
		<author><name>Chunky104</name></author>
	</entry>
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